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Optimize obstacle segmentation for organized point clouds #1045
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Hi @matlabbe Can you please explain more about your idea? We analyzed timing and cluster segmentation using radiusSearch is taking huge computation time. We ae trying to optimize this time using GPU. You mention when received point cloud is ordered, clustering is faster. When we provided ordered point cloud data, rtabmap::process removes NaN points at some point and send unordered point cloud in segmentObstaclesFromGround function. |
Are you trying the pull request? There could be some voxel filtering to disable like setting |
No not yet. Just wanted to understand your idea, how unordered and ordered point cloud effects on segmentation computation time. When you say normal clustering are you referring pcl::EuclideanClusterExtraction ? |
Based on the description of this PR, with organized point clouds we can
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The idea is that normal computation speed could be increased and be more accurate when we received an organized point cloud. The normal clustering could be also faster. In both case, no radius search required.
This could be useful for point cloud created from depth camera, or lidar scans ordered by rings.
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