Nuuro is specialized game development library.
When creating a game, it is good practice to make a layer, specific to one's needs, that separates the game logic from the resource management, rendering, audio, and other interfacing that is needed for a game.
Users of this crate should create a build script in their project, invoking functionality from the sibling crate "nuuro_build". This will generate texture atlases and enums to reference assets. See the "nuuro_build" crate for more details.
You can start with the nuuro template.