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Native WebGPU implementation based on wgpu-core

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wgpu-native

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This is a native WebGPU implementation in Rust, based on wgpu-core. The bindings are based on the WebGPU-native header found at ffi/webgpu-headers/webgpu.h and wgpu-native specific items in ffi/wgpu.h

Bindings

Pre-built binaries

Automated 32 and 64-bit builds for MacOS, Windows and Linux are available as Github releases. Details can be found in the Binary Releases page in the wiki.

Usage

This repository contains C-language examples that link to the native library targets and perform basic rendering and computation. Please refer to our Getting Started page at the wiki for more information.

There's also a (small) contributor guide.

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Native WebGPU implementation based on wgpu-core

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  • Rust 90.5%
  • C 4.4%
  • Python 2.4%
  • Makefile 2.3%
  • Meson 0.4%