Releases: katsumasa/UnityChoseKun
Releases · katsumasa/UnityChoseKun
v0.2.7
What's Changed
- master->develop by @katsumasa in #72
- Merge pull request #72 from katsumasa/master by @katsumasa in #73
- Fixed Issue#74 by @katsumasa in #75
Full Changelog: v0.2.6...v0.2.7
v0.2.6
v0.2.5
v0.2.4 release
What's Changed
- Corresponds to the obsolete warning that occurred in Unity2020.3.0f1.
- Fixed a bug that part of ScreenView display was incorrect.
- Update README.md by @katsumasa in #64
- Develop by @katsumasa in #65
Full Changelog: v0.2.3...v0.2.4
v0.2.3
What's Changed
- PlayerViewを個別のパッケージに分離 by @katsumasa in #61
- Develop by @katsumasa in #62
Full Changelog: v0.2.2...v0.2.3
v0.2.2
Full Changelog: v0.2.1...v0.2.2
v0.2.1
v0.2.0
What's Changed
- Update UnityChoseKun.md by @samuryu in #56
- Multi scene by @katsumasa in #57
Full Changelog: v0.1.0...v0.2.0
1st release
What's Changed
- Develop by @katsumasa in #20
- Develop by @katsumasa in #21
- Private/fix2020.1 by @yuki4080 in #22
- Develop by @katsumasa in #23
- Unity2018対応 by @katsumasa in #24
- Merge pull request #24 from katsumasa/master by @katsumasa in #25
- Update README.md by @samuryu in #26
- ReadMeをDevelopへ反映 by @katsumasa in #28
- Merge pull request #28 from katsumasa/master by @katsumasa in #29
- Develop by @katsumasa in #31
- Develop by @katsumasa in #32
- Develop by @katsumasa in #33
- Update chosekun_en.md by @samuryu in #34
- Classの追加方法をドキュメント化 by @katsumasa in #36
- WriteBackの説明を追加 by @katsumasa in #37
- Create Howto_add_class_en by @samuryu in #38
- Rename Howto_add_class_en to Howto_add_class_en.md by @samuryu in #39
- Update Howto_add_class_en.md by @samuryu in #40
- Update Howto_add_class_en.md by @samuryu in #41
- Update README.md by @samuryu in #42
- Update chosekun_en.md by @samuryu in #43
- Develop by @katsumasa in #44
- Sprite,SortingLayerのコメントを追加 by @katsumasa in #45
- Update chosekun_en.md by @samuryu in #46
- Develop by @katsumasa in #52
- ワーニング対応 by @katsumasa in #53
- Develop by @katsumasa in #54
New Contributors
Full Changelog: v0.0.2...v0.1.0
0.0.2リリース
Changed
-
JsonUtility 及びBinaryFormatterの使用を辞め、独自にSerialize/Deserializeを行うように変更
-
Hierarchy Viewの機能を拡張し、親子関係の変更や新規にGameObjectを作成する機能を追加
-
QualitySettingの編集機能を追加