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A libmpv abstraction written in rust that's easy to use and provides the ability to read next to all video and audio codecs.

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Credits go to @anlumo for the rendering implementation and @sirno for updating the API to support libmpv version 2.0.

libmpv2-rs

A libmpv abstraction written in rust that's easy to use and provides the ability to read next to all video and audio codecs.

Dependencies

Rust version >= 1.30. Libmpv version 2.0 (mpv version 0.35.0) is the minimum required version.

For ease of building, you can use the build_libmpv feature that is used to link against. Especially useful to cross compile to windows. The MPV_SOURCE environment variable needs to be set to a directory containing the mpv source you want to build against. For windows targets this is expected to be already built, with a directory named MPV_SOURCE/64 or /32 containing build artifacts for 64-bit and 32-bit targets respectively. On unix this is expected to be a copy of the mpv-build repo.

Examples

To run an example, execute cargo run [--release] --example x -- test-data/jellyfish.mp4, where x is any of:

  • events: event enumeration
  • protocol: implementation of custom filereader:// protocol that… reads files
  • opengl: openGL rendering onto SDL2 window

Contributing

All pull requests/issues welcome.

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A libmpv abstraction written in rust that's easy to use and provides the ability to read next to all video and audio codecs.

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  • Rust 61.3%
  • C 38.7%