Credits go to @anlumo for the rendering implementation and @sirno for updating the API to support libmpv version 2.0.
A libmpv abstraction written in rust that's easy to use and provides the ability to read next to all video and audio codecs.
Rust version >= 1.30. Libmpv version 2.0 (mpv version 0.35.0) is the minimum required version.
For ease of building, you can use the build_libmpv
feature that is used to link against. Especially useful to cross compile to windows. The MPV_SOURCE
environment variable needs to be set to a directory containing the mpv source you want to build against. For windows targets this is expected to be already built, with a directory named MPV_SOURCE/64
or /32
containing build artifacts for 64-bit and 32-bit targets respectively. On unix this is expected to be a copy of the mpv-build repo.
To run an example, execute cargo run [--release] --example x -- test-data/jellyfish.mp4
, where x is any of:
events
: event enumerationprotocol
: implementation of customfilereader://
protocol that… reads filesopengl
: openGL rendering onto SDL2 window
All pull requests/issues welcome.