Fix order of gQuestItems #30
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name: generate-builds | |
on: | |
push: | |
pull_request: | |
concurrency: | |
group: ${{ github.workflow }}-${{ github.ref }} | |
cancel-in-progress: true | |
jobs: | |
build-linux: | |
strategy: | |
fail-fast: true | |
runs-on: [self-hosted, Linux] | |
steps: | |
- uses: actions/checkout@v3 | |
with: | |
submodules: true | |
- name: Install dependencies | |
run: | | |
sudo apt update | |
sudo apt install -y $(cat .github/workflows/apt-deps.txt) | |
- name: Install latest SDL | |
run: | | |
export PATH="/usr/lib/ccache:/usr/local/opt/ccache/libexec:$PATH" | |
if [ ! -d "SDL2-2.26.1" ]; then | |
wget https://www.libsdl.org/release/SDL2-2.26.1.tar.gz | |
tar -xzf SDL2-2.26.1.tar.gz | |
fi | |
cd SDL2-2.26.1 | |
./configure | |
make -j | |
sudo make install | |
sudo cp -av /usr/local/lib/libSDL* /lib/x86_64-linux-gnu/ | |
- name: Build 2Ship | |
run: | | |
export PATH="/usr/lib/ccache:/usr/local/opt/ccache/libexec:$PATH" | |
cmake --no-warn-unused-cli -H. -Bbuild-cmake -GNinja -DCMAKE_BUILD_TYPE:STRING=Release | |
cmake --build build-cmake --config Release -j | |
# Not building releases/artifacts for now | |
# (cd build-cmake && cpack -G External) | |
# mv README.md readme.txt | |
# mv build-cmake/*.appimage 2ship.appimage | |
env: | |
CC: gcc | |
CXX: g++ | |
# - name: Upload build | |
# uses: actions/upload-artifact@v3 | |
# with: | |
# name: 2ship-linux-${{ matrix.archive-suffix }} | |
# path: | | |
# # 2ship.appimage | |
# readme.txt | |
# build-windows: | |
# needs: generate-soh-otr-and-headers | |
# runs-on: windows-latest | |
# steps: | |
# - name: Install dependencies | |
# run: | | |
# choco install ninja | |
# - uses: actions/checkout@v3 | |
# with: | |
# submodules: true | |
# - name: ccache | |
# uses: hendrikmuhs/[email protected] | |
# with: | |
# key: ${{ runner.os }}-ccache-${{ github.ref }}-${{ github.sha }} | |
# restore-keys: | | |
# ${{ runner.os }}-ccache-${{ github.ref }} | |
# ${{ runner.os }}-ccache- | |
# - name: Cache build folder | |
# uses: actions/cache@v4 | |
# with: | |
# key: ${{ runner.os }}-build-${{ github.ref }}-${{ github.sha }} | |
# restore-keys: | | |
# ${{ runner.os }}-build-${{ github.ref }} | |
# ${{ runner.os }}-build- | |
# path: | | |
# build-windows | |
# vcpkg | |
# - name: Configure Developer Command Prompt | |
# uses: ilammy/msvc-dev-cmd@v1 | |
# - name: Download soh.otr | |
# uses: actions/download-artifact@v4 | |
# with: | |
# name: soh.otr | |
# - name: Download Headers | |
# uses: actions/download-artifact@v4 | |
# with: | |
# name: headers | |
# path: mm/assets | |
# - name: Build 2Ship | |
# env: | |
# VCPKG_ROOT: ${{github.workspace}}/vcpkg | |
# run: | | |
# set $env:PATH="$env:USERPROFILE/.cargo/bin;$env:PATH" | |
# cmake -S . -B build-windows -G Ninja -DCMAKE_MAKE_PROGRAM=ninja -DCMAKE_BUILD_TYPE:STRING=Release -DCMAKE_C_COMPILER_LAUNCHER=ccache -DCMAKE_CXX_COMPILER_LAUNCHER=ccache | |
# cmake --build build-windows --config Release --parallel 10 | |
# mkdir 2ship-windows | |
# mv ./x64/Release/mm.exe ./2ship-windows/2ship.exe | |
# mkdir 2ship-windows/debug | |
# mkdir 2ship-windows/mods | |
# New-Item 2ship-windows/mods/custom_otr_files_go_here.txt -type file | |
# # mv ./x64/Release/2ship.pdb ./2ship-windows/debug/2ship.pdb | |
# mv ./README.md ./2ship-windows/readme.txt | |
# mv ./build-windows/gamecontrollerdb.txt ./2ship-windows/gamecontrollerdb.txt | |
# mv ./x64/Release/assets ./2ship-windows | |
# mv ./soh.otr ./2ship-windows/soh.otr | |
# - name: Upload build | |
# uses: actions/upload-artifact@v4 | |
# with: | |
# name: 2ship-windows | |
# path: 2ship-windows | |
build-windows-self-hosted: | |
runs-on: self-hosted | |
steps: | |
- name: Install dependencies | |
run: | | |
choco install ninja -y | |
choco install gzip -y | |
Add-Content $env:GITHUB_PATH $env:ChocolateyInstall | |
- uses: actions/checkout@v3 | |
with: | |
submodules: true | |
- name: Cache build folder | |
uses: actions/cache@v4 | |
with: | |
save-always: true | |
key: ${{ runner.os }}-self-build-${{ github.ref }}-${{ github.sha }} | |
restore-keys: | | |
${{ runner.os }}-self-build-${{ github.ref }} | |
${{ runner.os }}-self-build- | |
path: | | |
build-windows | |
vcpkg | |
- name: Configure Developer Command Prompt | |
uses: ilammy/msvc-dev-cmd@v1 | |
- name: Copy Rom | |
run: Copy-Item -Path C:\baserom_mm.z64 -Destination ${{github.workspace}}/OTRExporter/baserom.z64 | |
- name: Build 2Ship | |
env: | |
VCPKG_ROOT: ${{github.workspace}}/vcpkg | |
run: | | |
set $env:PATH="$env:USERPROFILE/.cargo/bin;$env:PATH" | |
cmake -S . -B build-windows -G Ninja -DCMAKE_MAKE_PROGRAM=ninja -DCMAKE_BUILD_TYPE:STRING=Release | |
cmake --build build-windows --config Release --target ExtractAssetHeaders --parallel 10 | |
cmake --build build-windows --config Release --parallel 10 | |
# Not building releases/artifacts for now | |
# mkdir 2ship-windows | |
# mv ./x64/Release/mm.exe ./2ship-windows/2ship.exe | |
# mkdir 2ship-windows/debug | |
# mkdir 2ship-windows/mods | |
# New-Item 2ship-windows/mods/custom_otr_files_go_here.txt -type file | |
# mv ./x64/Release/2ship.pdb ./2ship-windows/debug/2ship.pdb | |
# mv ./README.md ./2ship-windows/readme.txt | |
# mv ./build-windows/gamecontrollerdb.txt ./2ship-windows/gamecontrollerdb.txt | |
# mv ./x64/Release/assets ./2ship-windows | |
# mv ./soh.otr ./2ship-windows/soh.otr | |
# - name: Upload build | |
# uses: actions/upload-artifact@v4 | |
# with: | |
# name: 2ship-windows | |
# path: 2ship-windows |