LÖVE 0.7.1 [Game Slave]
Released: 2011-02-14
* Added source:isPaused()
* Added error when initial window can't be created.
* Added framebuffer filter modes.
* Added love.filesystem.getLastModified.
* Added filter modes for ImageFonts.
* Added dead key support by using "unknown" key with correct unicode value.
* Added 0 width and height in love.conf. (for current desktop resolution)
* Added alpha support when encoding TGA images.
* Fixed a lot of bugs regarding zero characters in threads.
* Fixed handling of a directory named "love" in current directory.
* Fixed a few unhandled errors in setScissor.
* Fixed a bug where old physics callbacks were never dereferenced.
* Fixed loss of mouse visibility settings on setMode.
* Fixed creation of a framebuffer unbinding current framebuffer.
* Fixed several race conditions in love.thread.
* Fixed 'love .', so it won't use lovedir/. as save dir.
* Fixed setLineHeight.
* Fixed extended ascii and ImageFonts.
* Fixed printf's line wrapping.
* Fixed crash when playing sounds.
* Fixed playback of mp3s with arbitrary sample rates.
* Fixed handling of negative indices in love.joystick.
* Fixed toggleFullscreen.
* Fixed unexpected behaviour with hash tables to love.graphics.line.
* Fixed mouse coordinates being capped after setMode.
* Fixed setFont's error handling on a non-existant file.
* Fixed issue where Windows builds would hard crash on Lua errors
* Removed custom sample rates for Decoders.