A mod and library for modding Tavern Master using BepinEx 5.x
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Clock Mod
- Adds a new fast-forward button with a customizable speed. (Default is 5x, vanilla fast speed is 3x.)
- Digital clock style: shows exact minutes
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UI Tweaks
- Hide top bar
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Fight Club:
- Patrons now have an internal rowdiness level.
- Drunk patrons spend more, but may find themselves getting into fights.
- Fights cause those with a low rowdiness to flee.
- Guards can now be assigned to day shift to act as bouncers.
- Having a bouncer stops fights from occurring, relative to the patron's rowdiness level.
- This should be affected by difficulty.
- Early game, you should be able to use bar-keeps to address fights.
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Better Patrons:
- Name Generation
- Rowdiness level
- Famous Adventurers
- Very high ability
- Adds extra cost to a journey
- Chance of extra rewards
- Name Generation
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Choose Your Flavor:
- Existing bar purchases are now generic barrels
- Drinks can be assigned to barrels in a bar
- Empty existing barrel into storage? (So it can be reassigned.)
- New drinks!
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Better Research:
- You should be able to trade cash for increased research.
- More diverse tech tree. (Tabs?)
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General Tweaks:
- Forbid guests from using certain doors/stairs
- Color pallette is now 4x3 (ADD YELLOW DAMMIT)
- Special Events window is now as big as the research window
- Clone selection in props shop
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Really, REALLY farfetched ideas:
- Grain mill on the river, will automatically generate flour in return for hiring a miller
- Space will not start time again from super-speed.
Change the game directory in the .csproj for each plugin. Build.
dotnet new bepinex5plugin -n <PluginName> -T netstandard2.0 -U 2020.3.19
dotnet new bep6plugin_unitymono -n <PluginName> -T netstandard2.0 -U 2020.3.19