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Don't call onDrag when multiple fingers are touching the map #972

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Commits on Mar 18, 2020

  1. Don't call onDrag when multiple fingers are touching the map

    Calling onDrag when multiple fingers are touching the map causes a delay
    when you start pinch zooming. This is because the pinch is interpreted
    as a tap in the beginning, which causes stopPropagation to be called.
    
    I think dragging is an action you only do with one finger, so therefore
    I think not calling onDrag is the correct solution to this.
    
    Fixes mapbox#962
    trygveaa committed Mar 18, 2020
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