Ochakai Hardening is a tool that allows users to easily experience incident response training. It was created with the aim of serving as an icebreaker within teams participating in Japan's security hardening competition, the "ハードニング競技会". Also, Ochakai Hardening was inspired by ayato-hardening.
git clone https://github.com/melonattacker/ochakai-hardening.git
cd ochakai-hardening
docker compose up --build -d
The following components will be launched:
- The environment to be hardened, which is provided to the players. (
playerX
(X: 1~7))- An SSH server runs on port 2X022 (login is possible with
root:root
) - An web application accessible at http://localhost:2X080
- An SSH server runs on port 2X022 (login is possible with
- Attacker server (
red
) - Score server (
score-server
)- Accessible at http://localhost:3000
- The competition time is 30 minutes.
- Attacks will begin 10 minutes after the start of the competition.
- The goal is to keep the web application operational.
- Use
apachectl
for managing Apache operations.
Click the Start Game
button at http://localhost:3000.
Note: Be careful, as this could be a SPOILER for the players.