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What is it?

Stompbox is a guitar amplification and effects application, arranged as a digital version of a guitar pedalboard.

This github repository is the front-end for the software (the core codebase is stompbox), to be used either as a remote interface to an actual pedalboard implementation, or as a standalone VST plugin.

This is what it looks like running a Windows/Linux remote or as a VST plugin:

stompbox

This is what it looks like running as an Android remote:

StompboxAndroid

Features

  • Pedalboard-style layout (Amp/Cab with input chain and FX loop)
  • Neural Amp Modeler and RTNeural model support
  • Cabinet impulse responses
  • Tonestack/EQ
  • Noise Gate
  • Drive (clean boost, tube screamer)
  • Time-based effects
    • Delay
    • Reverb (algorithmic and convolution)
    • Compressor
    • Chorus
    • Phaser
    • Flanger
    • Tremolo
    • Vibrato
    • Wah/Auto-Wah
  • Tuner
  • Audio file player

Platform Support

Stompbox currently can be run in the following ways:

  • Headless on Linux (I use it on a Raspberry Pi based pedalboard)
  • Remote UI on Windows, Linux or Android
  • Standalone app on Windows
  • VST3 plugin on Windows

Installation

To run it as a VST3, you can simply download it from the releases section of this repo.

Simply extract the .zip file and copy the resulting folder to "C:\Program Files\Common Files\VST3".

User Data Location

Files, such as NAM models, impulse responses, etc. go in your local user roaming AppData folder. Go to "%APPDATA%" in file explorer, and you should see a "stompbox" folder after the VST has been loaded at least once.

Building From Source

Make sure you clone this github repo recursively:

git clone --recurse-submodules https://github.com/mikeoliphant/StompboxUI

Building should be straightforward using Visual Studio.

NOTE: Build and run the "StompboxImageProcessor" project first - it creates texture assets that are required for the main build.

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Remote GUI and VST3 plugin for Stompbox guitar simulation

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