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Original file line number | Diff line number | Diff line change |
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#ifndef M436DLL_H | ||
#define M436DLL_H | ||
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#include "game/object.h" | ||
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#include "dolphin.h" | ||
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typedef struct { | ||
/* 0x00 */ void (*unk00)(void); | ||
/* 0x04 */ s32 (*unk04)(void); | ||
/* 0x08 */ s32 unk08; | ||
} StructData204; // Size 0xC | ||
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typedef struct { | ||
/* 0x00 */ s32 unk00; | ||
/* 0x04 */ StructData204* unk04; | ||
/* 0x08 */ s32 unk08; | ||
/* 0x0C */ s32 unk0C; | ||
/* 0x10 */ void (*unk10)(void); | ||
/* 0x14 */ s32 (*unk14)(void); | ||
} StructBss50; // Size 0x18 | ||
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typedef struct { | ||
/* 0x00 */ void (*unk00)(void); | ||
/* 0x04 */ float unk04; | ||
/* 0x08 */ float unk08; | ||
/* 0x0C */ float unk0C; | ||
/* 0x10 */ float unk10; | ||
/* 0x14 */ float unk14; | ||
/* 0x18 */ float unk18; | ||
/* 0x1C */ float unk1C; | ||
/* 0x20 */ float unk20; | ||
/* 0x24 */ float unk24; | ||
/* 0x28 */ float unk28; | ||
/* 0x2C */ float unk2C; | ||
/* 0x30 */ float unk30; | ||
/* 0x34 */ float unk34; | ||
/* 0x38 */ float unk38; | ||
/* 0x3C */ float unk3C; | ||
/* 0x40 */ s32 unk40[7]; | ||
/* 0x5C */ float unk5C[7]; | ||
} StructBss160; // Size 0x78 | ||
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float fn_1_110FC(float arg0, float arg1, float arg2); | ||
float fn_1_1113C(float arg0, float arg1, float arg2, float arg3); | ||
float fn_1_11164(float arg0, float arg1, float arg2, float arg3); | ||
float fn_1_1122C(float arg0, float arg1, float arg2, float arg3); | ||
float fn_1_112F4(float arg0, float arg1, float arg2, float arg3); | ||
void fn_1_113CC(omObjData* arg0, s32 arg1, omObjData* arg2, s32 arg3); | ||
s32 fn_1_11708(omObjData* arg0, s32 arg1, s32 arg2, s32 arg3, s32 arg4); | ||
void fn_1_11818(omObjData* arg0, s32 arg1, s32 arg2, s32 arg3, s32 arg4); | ||
void fn_1_11990(omObjData* arg0, s32 arg1, s32 arg2, s32 arg3, s32 arg4); | ||
void fn_1_11B18(omObjData* arg0, s32 arg1, s32 arg2, s32 arg3, s32 arg4); | ||
void fn_1_11D18(StructBss50* arg0, StructData204* arg1); | ||
s32 fn_1_11D74(StructBss50* arg0); | ||
s32 fn_1_11E70(StructBss50* arg0, s32 arg1); | ||
s32 fn_1_11F04(StructBss50* arg0, s32 arg1); | ||
void fn_1_12294(StructBss160* arg0); | ||
void fn_1_125F4(StructBss160* arg0, float arg1); | ||
void fn_1_13C48(StructBss160* arg0, StructBss160* arg1, float arg2, float arg3, float arg4); | ||
void fn_1_14D24(StructBss160* arg0, StructBss160* arg1, float arg2, float arg3, float arg4); | ||
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#endif |
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