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Releases: nushnush/TF2-Trouble-In-Terrorist-Town

TTT 0.4.1.1 Beta

22 Dec 20:08
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This is a beta release of TF2 Trouble In Terrorist Town. You may experience a lack of refined gameplay and class/team imbalance.

Addition

  • Added convar ttt_enabled to enable/disable the plugin.

TTT 0.4.1 Beta

19 Dec 21:45
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This is a beta release of TF2 Trouble In Terrorist Town. You may experience a lack of refined gameplay and class/team imbalance.

Addition

  • Detectives can now transform (using MOUSE2 key) in order to shoot energy beams that cause massive explosions!
  • Detectives are now able to jump really high.
  • Added a variety of DBZ sounds to enjoy a full experience.

Adjustments

  • Removed detectives' mini-crits.

TTT 0.4 Beta

14 Dec 00:36
a574c91
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This is a beta release of TF2 Trouble In Terrorist Town. You may experience a lack of refined gameplay and class/team imbalance.

NOTE: Version 0.4 Beta contains ConVar changes. Please read the table for a full description.

Addition

  • Brand-new Roles: Disguiser, Necromancer, Pestilence, and Thunder. Full information available in-game by using sm_roles command.
  • New command sm_shop - Opens the shop menu.
  • Traitor teammates are now visible with an outline effect (You can see them through walls!)
  • Added SendProxy Extension to the plugin (Required for the outline effect to work).

Adjustments

  • sm_roles Command now opens the role list with full information about the roles.
ConVar Description Default Value
ttt_setup_time Time in seconds to prepare before the ttt starts. 30
ttt_round_time Round duration in seconds. 240
ttt_traitor_ratio 1 Traitor out of every X players in the server. 3
ttt_detective_ratio 1 Detective out of every X players in the server. 11
ttt_initial_credits Initial amount of credits to start with. 3
ttt_credits_on_round Amount of credits to give when round starts. 2
ttt_kill_innocent_credits Amount of credits to give traitors when killing a player. 1
ttt_kill_traitor_credits Amount of credits to give innocents when killing a traitor. 2
ttt_body_fade Time in seconds until a body fades and cannot be scanned anymore. 30.0
ttt_scanner_delay Delay for detectives to use their scanners. 90
ttt_scanner_chance Chances of the scanners to fake results. 20%
ttt_disguise_delay Delay for disguisers to use their ability. 90
ttt_earthquake_delay Delay for necromancers to use their earthquake ability. 90
ttt_respawn_delay Delay for necromancers to use their respawn ability. 999
ttt_infect_delay Delay for pestilences to use their infect ability. 10
ttt_expose_count Amount of victims required to expost the pestilence. 3

TTT 0.3 Beta

12 Dec 01:43
87fde17
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This is a beta release of TF2 Trouble In Terrorist Town. You may experience a lack of refined gameplay and class/team imbalance.

Addition

  • New ability for Traitors: Cloak.
    Traitors can buy cloak from their shop. The cloak effect will remain until they attack (Effect lasts 60 seconds).
  • New Shop: Buy Roles.
    Players can buy their desired roles during setup time and play as them! Command: sm_roles.
  • New ConVars:
    ttt_kill_innocent_credits - Amount of credits to give traitors when killing a player. (Default 1)
    ttt_kill_traitor_credits - Amount of credits to give innocents when killing a traitor. (Default 2)

Adjustments

  • Removed credit reset (credits will now reset whenever the player disconnects).
  • Death mechanism changed from waiting 999 seconds to spectating (dead players/spectators will appear as living red players).
  • Open the Secoreboard... text was fixed to Open the Scoreboard... .

TTT 0.2 Beta

08 Dec 23:52
87fde17
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This is a beta release of TF2 Trouble In Terrorist Town. You may experience a lack of refined gameplay and class/team imbalance.

Addition

  • New ability for Detectives: Players Scan.
    Detectives can scan players while holding their +use bind. They must equip melee weapon to do so.
  • New ConVars:
    ttt_scan_delay - Delay in seconds for detectives to use their scanners. (Default 90)
    ttt_fake_chance - Percentage chances of the scanners to fake results. (Default 20)
  • Added traces shots for the minigun from the traitor's shop.

Adjustments

  • Traitors & Detectives CAN be chosen 2 rounds in a row. (Removed 0.1.3 Beta's feature)

Bugfix

  • Fixed when players could not join teams when they join the server.

TTT 0.1.3 Beta

06 Dec 23:54
7e80377
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This is a beta release of TF2 Trouble In Terrorist Town. You may experience a lack of refined gameplay and class/team imbalance.

Addition

  • Maximized all available classes health to 200.
  • Blocked team-chat for innocents.

Adjustments

  • The same Traitors & Detectives cannot be chosen 2 rounds in a row.
  • Players that kill traitors will receive 20 karma instead of 10.
  • Moved TTTPlayer methodmap to a new file.

Bugfix

  • Fixed when players could change their class during the round.

TTT 0.1.2 Beta

06 Dec 03:02
e276fd1
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This is a beta release of TF2 Trouble In Terrorist Town. You may experience a lack of refined gameplay and class/team imbalance.

Addition

  • Players cannot inspect bodies from far away.
  • Players can pick either Soldier, Pyro or Heavy.
  • Set value of mp_teams_unbalance_limit to 0.
  • New chat command sm_ttt_reloadconfig to reload the ttt_shop.cfg.

Adjustments

  • Traitors now won't lose all of their instant kills when they only use one.
  • Players that kill traitors will receive 20 karma instead of 10.

Bugfix

  • Fixed Invalid game event handle 0 [Issue #2]

TTT 0.1.1 Beta

05 Dec 16:45
41438a6
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This is a beta release of TF2 Trouble In Terrorist Town. You may experience a lack of refined gameplay and class/team imbalance.

Adjustments

  • Shop item rocket laucnher was fixed and changed to rocket launcher.
  • Attempt to fix round not being finished when traitor kills all innocents.

Bugfixes

  • Fixed when all players could see traitor's team chat messages.
  • Fixed detective assignment message in chat.

TTT 0.1 Beta

04 Dec 17:56
4515a8c
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This is a beta release of TF2 Trouble In Terrorist Town. You may experience a lack of refined gameplay and class/team imbalance.