Releases: nushnush/TF2-Trouble-In-Terrorist-Town
TTT 0.4.1.1 Beta
TTT 0.4.1 Beta
This is a beta release of TF2 Trouble In Terrorist Town. You may experience a lack of refined gameplay and class/team imbalance.
Addition
- Detectives can now transform (using MOUSE2 key) in order to shoot energy beams that cause massive explosions!
- Detectives are now able to jump really high.
- Added a variety of DBZ sounds to enjoy a full experience.
Adjustments
- Removed detectives' mini-crits.
TTT 0.4 Beta
This is a beta release of TF2 Trouble In Terrorist Town. You may experience a lack of refined gameplay and class/team imbalance.
NOTE: Version 0.4 Beta contains ConVar changes. Please read the table for a full description.
Addition
- Brand-new Roles: Disguiser, Necromancer, Pestilence, and Thunder. Full information available in-game by using
sm_roles
command. - New command
sm_shop
- Opens the shop menu. - Traitor teammates are now visible with an outline effect (You can see them through walls!)
- Added SendProxy Extension to the plugin (Required for the outline effect to work).
Adjustments
sm_roles
Command now opens the role list with full information about the roles.
ConVar | Description | Default Value |
---|---|---|
ttt_setup_time |
Time in seconds to prepare before the ttt starts. | 30 |
ttt_round_time |
Round duration in seconds. | 240 |
ttt_traitor_ratio |
1 Traitor out of every X players in the server. | 3 |
ttt_detective_ratio |
1 Detective out of every X players in the server. | 11 |
ttt_initial_credits |
Initial amount of credits to start with. | 3 |
ttt_credits_on_round |
Amount of credits to give when round starts. | 2 |
ttt_kill_innocent_credits |
Amount of credits to give traitors when killing a player. | 1 |
ttt_kill_traitor_credits |
Amount of credits to give innocents when killing a traitor. | 2 |
ttt_body_fade |
Time in seconds until a body fades and cannot be scanned anymore. | 30.0 |
ttt_scanner_delay |
Delay for detectives to use their scanners. | 90 |
ttt_scanner_chance |
Chances of the scanners to fake results. | 20% |
ttt_disguise_delay |
Delay for disguisers to use their ability. | 90 |
ttt_earthquake_delay |
Delay for necromancers to use their earthquake ability. | 90 |
ttt_respawn_delay |
Delay for necromancers to use their respawn ability. | 999 |
ttt_infect_delay |
Delay for pestilences to use their infect ability. | 10 |
ttt_expose_count |
Amount of victims required to expost the pestilence. | 3 |
TTT 0.3 Beta
This is a beta release of TF2 Trouble In Terrorist Town. You may experience a lack of refined gameplay and class/team imbalance.
Addition
- New ability for Traitors: Cloak.
Traitors can buy cloak from their shop. The cloak effect will remain until they attack (Effect lasts 60 seconds). - New Shop: Buy Roles.
Players can buy their desired roles during setup time and play as them! Command:sm_roles
. - New ConVars:
ttt_kill_innocent_credits
- Amount of credits to give traitors when killing a player. (Default 1)
ttt_kill_traitor_credits
- Amount of credits to give innocents when killing a traitor. (Default 2)
Adjustments
- Removed credit reset (credits will now reset whenever the player disconnects).
- Death mechanism changed from waiting 999 seconds to spectating (dead players/spectators will appear as living red players).
Open the Secoreboard...
text was fixed toOpen the Scoreboard...
.
TTT 0.2 Beta
This is a beta release of TF2 Trouble In Terrorist Town. You may experience a lack of refined gameplay and class/team imbalance.
Addition
- New ability for Detectives: Players Scan.
Detectives can scan players while holding their+use
bind. They must equip melee weapon to do so. - New ConVars:
ttt_scan_delay
- Delay in seconds for detectives to use their scanners. (Default 90)
ttt_fake_chance
- Percentage chances of the scanners to fake results. (Default 20) - Added traces shots for the minigun from the traitor's shop.
Adjustments
- Traitors & Detectives CAN be chosen 2 rounds in a row. (Removed 0.1.3 Beta's feature)
Bugfix
- Fixed when players could not join teams when they join the server.
TTT 0.1.3 Beta
This is a beta release of TF2 Trouble In Terrorist Town. You may experience a lack of refined gameplay and class/team imbalance.
Addition
- Maximized all available classes health to 200.
- Blocked team-chat for innocents.
Adjustments
- The same Traitors & Detectives cannot be chosen 2 rounds in a row.
- Players that kill traitors will receive 20 karma instead of 10.
- Moved TTTPlayer methodmap to a new file.
Bugfix
- Fixed when players could change their class during the round.
TTT 0.1.2 Beta
This is a beta release of TF2 Trouble In Terrorist Town. You may experience a lack of refined gameplay and class/team imbalance.
Addition
- Players cannot inspect bodies from far away.
- Players can pick either Soldier, Pyro or Heavy.
- Set value of
mp_teams_unbalance_limit
to 0. - New chat command
sm_ttt_reloadconfig
to reload thettt_shop.cfg
.
Adjustments
- Traitors now won't lose all of their instant kills when they only use one.
- Players that kill traitors will receive 20 karma instead of 10.
Bugfix
- Fixed Invalid game event handle 0 [Issue #2]
TTT 0.1.1 Beta
This is a beta release of TF2 Trouble In Terrorist Town. You may experience a lack of refined gameplay and class/team imbalance.
Adjustments
- Shop item
rocket laucnher
was fixed and changed torocket launcher
. - Attempt to fix round not being finished when traitor kills all innocents.
Bugfixes
- Fixed when all players could see traitor's team chat messages.
- Fixed detective assignment message in chat.
TTT 0.1 Beta
This is a beta release of TF2 Trouble In Terrorist Town. You may experience a lack of refined gameplay and class/team imbalance.