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## [Point-Free](https://www.pointfree.co) | ||
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> #### This directory contains code from Point-Free Episode: [Shared State in Practice: isowords, Part 1](https://www.pointfree.co/episodes/ep279-shared-state-in-practice-isowords-part-1) | ||
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> Let’s apply the Composable Architecture’s new state sharing tools to something even more real world: our open source word game, [isowords](https://github.com/pointfreeco/isowords). It currently models its user settings as a cumbersome dependency that requires a lot of code to keep features in sync when settings change. We should be able to greatly simplify things with the `@Shared` property wrapper. | ||
The code sample from this episode is available [here](https://github.com/pointfreeco/isowords/commit/0d6af85194a3566f88da0ebeedc36cce370ab234). |
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## [Point-Free](https://www.pointfree.co) | ||
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> #### This directory contains code from Point-Free Episode: [Shared State in Practice: isowords, Part 2](https://www.pointfree.co/episodes/ep280-shared-state-in-practice-isowords-part-2) | ||
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> We conclude the series by stretching our use of the `@Shared` property wrapper in [isowords](https://github.com/pointfreeco/isowords) to two more features: saved games and user defaults. In the process we’ll eliminate hundreds of lines of boilerplate and some truly gnarly code. | ||
The code sample from this episode is available [here](https://github.com/pointfreeco/isowords/commit/727e03fd24ab3265c3e80756841c451366508247). |
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