Add player settings to multi spectator screen #22855
ci.yml
on: pull_request
Code Quality
5m 15s
Build only (Android)
1m 43s
Build only (iOS)
2m 7s
Matrix: Test
Annotations
12 errors
Build only (Android)
The target platform identifier android was not recognized.
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Build only (Android)
The target platform identifier android was not recognized.
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Build only (Android)
The target platform identifier android was not recognized.
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Build only (Android)
The target platform identifier android was not recognized.
|
Build only (Android)
The target platform identifier android was not recognized.
|
Build only (Android)
The target platform identifier android was not recognized.
|
Build only (Android)
The target platform identifier android was not recognized.
|
Build only (Android)
The target platform identifier android was not recognized.
|
Build only (Android)
The target platform identifier android was not recognized.
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Build only (Android)
The target platform identifier android was not recognized.
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Test (Windows, windows-latest, MultiThreaded)
Process completed with exit code 1.
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osu.Game.Tests.Gameplay.TestSceneMasterGameplayClockContainer ► TestSeekPerformsInGameplayTime(0.5d,-200.0d,False,True):
TestResults-Windows-MultiThreaded.trx#L0
Failed test found in:
TestResults-Windows-MultiThreaded.trx
Error:
gameplay clock time = 10000: Expected: 10000 +/- 10.0f
But was: 2500.0d
Off by: 7500.0d
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Artifacts
Produced during runtime
Name | Size | |
---|---|---|
osu-test-results-Linux-MultiThreaded
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4.89 MB |
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osu-test-results-Linux-SingleThread
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4.87 MB |
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osu-test-results-Windows-MultiThreaded
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4.96 MB |
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osu-test-results-Windows-SingleThread
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4.94 MB |
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