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fix kingChappyState
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PikHacker committed Sep 21, 2024
1 parent 63351ef commit b2a5836
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion src/plugProjectMorimuraU/kingChappyState.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -906,7 +906,7 @@ void StateFlick::exec(EnemyBase* enemy)
EnemyFunc::flickNearbyNavi(enemy, range, knockback, damage, FLICK_BACKWARD_ANGLE, nullptr);
}
enemy->mFlickTimer = 0.0f;
if (!enemy->isEvent(0, EB_PS3)) {
if (!enemy->isEvent(0, EB_IsBlendAnimated)) {
enemy->disableEvent(0, EB_NoInterrupt);
}
break;
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