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@@ -33,18 +33,21 @@ | |
<a id="darkMode" onclick="toggleDarkMode()" tabindex="0" role="button" title="dark mode toggle"> | ||
<div id="darkModeIcon"></div> | ||
</a> | ||
<hr> | ||
<div id="littleLangs"> | ||
<a href="/" lang="en" class="active" title="English">English</a> | ||
<a href="/lang/es" lang="es" title="Spanish">Español</a> | ||
<a href="/lang/ja" lang="ja" title="Japanese">日本語</a> | ||
</div> | ||
<a id="accountIcon" href="../account"> | ||
<svg viewBox="0 0 20 20"> | ||
<path | ||
d="M16.563 18H3.438c-.706 0-1.228-.697-.961-1.338C3.713 13.698 6.617 12 10 12c3.384 0 6.288 1.698 7.524 4.662.267.641-.255 1.338-.961 1.338M5.917 6c0-2.206 1.832-4 4.083-4 2.252 0 4.083 1.794 4.083 4S12.252 10 10 10c-2.251 0-4.083-1.794-4.083-4m14.039 11.636c-.742-3.359-3.064-5.838-6.119-6.963 1.619-1.277 2.563-3.342 2.216-5.603-.402-2.623-2.63-4.722-5.318-5.028C7.023-.381 3.875 2.449 3.875 6c0 1.89.894 3.574 2.289 4.673-3.057 1.125-5.377 3.604-6.12 6.963C-.226 18.857.779 20 2.054 20h15.892c1.276 0 2.28-1.143 2.01-2.364" | ||
fill="#000" fill-rule="evenodd"></path> | ||
</svg> | ||
</a> | ||
</nav> | ||
<div class="nav-spacer"></div> | ||
<nav id="langNav"> | ||
<a href="/" lang="en" class="active" title="English">English</a> | ||
<!-- <a href="/lang/zh" lang="zh" title="Chinese">中文</a> --> | ||
<a href="/lang/es" lang="es" title="Spanish">Español</a> | ||
<a href="/lang/ja" lang="ja" title="Japanese">日本語</a> | ||
</nav> | ||
<div class="spacer"></div> | ||
<div class="big break"> | ||
<a href="learn/activism.html" id="banner">🇵🇸 We support students protesting for peace and justice! | ||
🇵🇸</a> | ||
</div> | ||
</article> | ||
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<div id="reels"> | ||
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@@ -257,8 +260,8 @@ <h2 id="support-this-project-🤝">Support this project 🤝</h2> | |
<div> | ||
<md id="md12"> | ||
<h2 id="no-installation-required-🤩">No installation required 🤩</h2> | ||
<p>Works great on Google Chromebooks! Start creating your own p5play project with one of these | ||
online code editors.</p> | ||
<p>Works great on iPads and Chromebooks! Start creating your own p5play project with one of | ||
these online code editors.</p> | ||
</md> | ||
<div id="editors"> | ||
<a href="https://aijs.io/editor?user=quinton-ashley&project=p5play_starter" target="_blank"> | ||
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@@ -536,17 +539,6 @@ <h2 id="let-us-know-what-you-think-😄">Let us know what you think! 😄</h2> | |
</div> | ||
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<div class="page"> | ||
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<div class="break"></div> | ||
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<div class="full"> | ||
<md id="md14"> | ||
<h2 id="join-50000-active-users">Join +50,000 active users!</h2> | ||
<h3 id="get-started-with-our-interactive-learn-pages"><a href="learn/sprite.html" | ||
target="_blank">Get started with our interactive Learn pages.</a></h3> | ||
</md> | ||
</div> | ||
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<div class="break"></div> | ||
</div> | ||
</div> | ||
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@@ -567,28 +559,13 @@ <h2 id="created-by-quinton-ashley">Created by Quinton Ashley</h2> | |
<div class="page"> | ||
<div class="break"></div> | ||
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<md id="md16-0"> | ||
<h2 id="are-you-a-teacher-👩🏫-🧑🏫-👨🏫">Are you a teacher? 👩🏫 🧑🏫 👨🏫</h2> | ||
<p>Using p5play in your middle or high school curriculum is a great way to get your students | ||
interested in object oriented programming.</p> | ||
<p>Quinton offers Professional Development sessions for teachers. Even if you're not a "gamer" and | ||
have no experience with game design, you can become an expert at teaching p5play! Your students | ||
will love making their own games and interactive art. During my PD course you'll receive advice | ||
on curriculum design, analysis of student work, curated resources for your students to use, and | ||
more!</p> | ||
<p>Inquire about Professional Development via email: <a href="mailto:[email protected]" | ||
target="_blank">[email protected]</a></p> | ||
</md> | ||
<md id="md16-1"> | ||
<h2 id="are-you-a-student-🙋♀️-🙋-🙋♂️">Are you a student? 🙋♀️ 🙋 🙋♂️</h2> | ||
<p>If your school has a Computer Science teacher, tell them about p5play!</p> | ||
<p>If not, Quinton teaches the following courses online: AP Computer Science Principles, AP CS A, | ||
IGCSE Computer Science, and more. Learn standards aligned CS in a fun way!</p> | ||
<p>Quinton also teaches Game Design Fundamentals. Level up your programming skills by learning how | ||
to use p5play. I'll help you design your own game and share it with the world!</p> | ||
<p>Ask your parents to send an email to <a href="mailto:[email protected]" | ||
target="_blank">[email protected]</a> and inquire about private tutoring.</p> | ||
</md> | ||
<div class="full"> | ||
<md id="md14"> | ||
<h2 id="join-50000-active-users">Join +50,000 active users!</h2> | ||
<h3 id="get-started-with-our-interactive-learn-pages"><a href="learn/sprite.html" | ||
target="_blank">Get started with our interactive Learn pages.</a></h3> | ||
</md> | ||
</div> | ||
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<div class="break"></div> | ||
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@@ -597,67 +574,48 @@ <h1 id="more-info">More Info</h1> | |
<md id="md17-0" class="closed"> | ||
<h2 id="why-do-computer-science-educators-love-p5play-😍">Why do Computer Science educators love | ||
p5play?! 😍</h2> | ||
<p>The <a href="https://p5js.org/" target="_blank">p5.js</a> graphics library is already popular | ||
among CS educators, so p5play is a natural addition to many curriculums.</p> | ||
<p>p5play is great for teaching Object Oriented Programming concepts. Instead of manipulating | ||
abstract data in a console, students can create game objects called <a | ||
href="../learn/sprite.html" target="_blank">sprites</a> that they can see and physically | ||
interact with. Students can also learn about arrays and class-like inheritance by using <a | ||
href="../learn/group.html" target="_blank">groups</a>.</p> | ||
<p>p5play is also entirely code based, so students don't need a specialized editor app to use it | ||
(unlike with Unity). With p5play, students gain practical, transferrable JavaScript programming | ||
skills and experience with online code editors or industry standard IDEs like <a | ||
href="https://code.visualstudio.com/" target="_blank">Visual Studio Code</a>.</p> | ||
<p>p5play is also well designed and documented. Check out the <a href="../learn" | ||
target="_blank">Learn pages</a>, a free resource packed with interactive examples and | ||
exercises.</p> | ||
<p>p5play makes Object Oriented Programming tangible. Changing the properties of game objects called | ||
<a href="../learn/sprite.html" target="_blank">sprites</a> produces immediate visual feedback. | ||
</p> | ||
<p>p5play is a natural addition to <a href="https://p5js.org/" target="_blank">p5.js</a> based | ||
curriculum, which is already popular in schools.</p> | ||
<p>Also, since it doesn't require a bespoke game editor, students gain transferrable, text based | ||
coding skills.</p> | ||
<p>p5play is well designed and documented. Check out the <a href="../learn" target="_blank">Learn | ||
pages</a>, a free resource packed with interactive examples and exercises.</p> | ||
</md> | ||
<md id="md17-1" class="closed"> | ||
<h2 id="why-should-students-learn-p5play-🤔">Why should students learn p5play? 🤔</h2> | ||
<p>Every EdTech company claims their "easy and fun to use" software empowers students to "realize | ||
their creative potential", but often it's just marketing fluff.</p> | ||
<p>If these platforms are so fun and creatively empowering, why are students only using them to | ||
complete assignments?</p> | ||
<p>p5play is different! It has all the features that students could want from a game engine: physics | ||
based contact handling, input detection, animations, a camera, joints, and more.</p> | ||
<p>Since p5play is web based, students can share their projects online. That's not so easy to do | ||
with a Python, C#, or Java project. Being able to share projects with family and friends can | ||
motivate students to make something worth sharing!</p> | ||
<p>p5play makes the art of game design more accessible, without being reductive. We believe in | ||
rewarding students for learning the basics by enabling them to go beyond.</p> | ||
<p>Check out the incredible games that students have <a href="../play" target="_blank">made with | ||
p5play</a>.</p> | ||
</md> | ||
<md id="md17-2" class="closed"> | ||
<h2 id="what-about-scratch-🐯">What about Scratch? 🐯</h2> | ||
<p><a href="https://scratch.mit.edu/" target="_blank">Scratch</a> is great for students ages 8-11, | ||
but older students have higher expectations that Scratch can't meet.</p> | ||
<p>One of the biggest problems: Scratch has no built-in physics engine. That means even something | ||
super easy to make in p5play, like a ball rolling down a slope, requires a lot of math and is | ||
incredibly tedious to implement in Scratch's block based environment.</p> | ||
<p>The featured games on the Scratch website are inspiring to students, but they were made by adults | ||
with extreme patience. If a student is really determined to make an impressive game in Scratch, | ||
they'll probably have to spend 20 hours copying from YouTube tutorials. With p5play, students | ||
can get results way faster and with less frustration.</p> | ||
<p>Scratch has no built-in physics engine. That means even something like a ball rolling down a | ||
slope, requires a lot of math and is incredibly tedious to implement in Scratch's block based | ||
environment.</p> | ||
<p>Many of the featured games on the Scratch website were clearly made by adults. That can give | ||
students false hope that they can make something similar, without copying from YouTube tutorials | ||
for 20 hours.</p> | ||
<p>With p5play, students don't have to write their own boilerplate code for basic functionality. | ||
They can focus on the fun parts of game design!</p> | ||
</md> | ||
<md id="md17-3" class="closed"> | ||
<h2 id="why-was-p5play-created-🎨">Why was p5play created? 🎨</h2> | ||
<p>Corporations shouldn't have a monopoly on the art of game development! p5play was created to make | ||
this medium more accessible to students, educators, and indie developers.</p> | ||
<p>In the early days of the internet, Adobe Flash made it easier for hobbyists to develop, share | ||
games, and garner an audience, than ever before. But since Flash was phased out, gaming became | ||
more commercialized. Corporations like Meta (FaceBook) and Apple heavily promoted games poisoned | ||
by micro-transactions and loot boxes, mechanics designed to maximize profit. Hobbyists were left | ||
in the dust. Now gamers are sick of being exploited, they want originality, but in a polished | ||
package.</p> | ||
<p>That's why Roblox, Minecraft for Education, and Fortnite all enable young developers to create | ||
and share game modes and experiences. They promise massive potential audiences but insidiously, | ||
these platforms are walled gardens that restrict artistic freedom and exploit developers. These | ||
corporations regularly remove or shadow ban content they dislike, and they can do so without | ||
explanation or recourse. These corporations explicitly forbid political art and only want | ||
un-controversial content they can monetize to extend the life of their decades old games.</p> | ||
<p>But virtual worlds and game systems are powerful tools for artistic expression. Young game | ||
designers will always be able to use p5play freely, without corporate restrictions.</p> | ||
<p>Virtual worlds and game systems are powerful tools for artistic expression. Corporations | ||
shouldn't have a monopoly on the art of game development!</p> | ||
<p>p5play was created so that young game developers could create freely, without corporate | ||
restrictions.</p> | ||
<p><strong>"Only the best is good enough"</strong> - Godtfred Kirk Christiansen, founder of LEGO</p> | ||
<p>p5play was made to definitively bridge the gap between Scratch and professional game engines like | ||
Unity, which are too complex for beginners and too specialized to be used for general CS | ||
education.</p> | ||
<p>p5play definitively bridges the gap between Scratch and professional game engines like Unity.</p> | ||
</md> | ||
<md id="md17-4" class="closed"> | ||
<h2 id="can-i-use-p5play-for-free-📖">Can I use p5play for free? 📖</h2> | ||
|
@@ -669,10 +627,10 @@ <h2 id="can-i-use-p5play-for-free-📖">Can I use p5play for free? 📖</h2> | |
<p>Acceptable free use of p5play includes:</p> | ||
<ul> | ||
<li>teaching a free class that's open to the general public</li> | ||
<li>as part of a curriculum that is freely available to the public</li> | ||
<li>in curriculum that is freely available to the public</li> | ||
<li>posting a tutorial video on YouTube, even if it's monetized (protected by fair use)</li> | ||
<li>developing a game that is not monetized</li> | ||
<li>publishing a monetized game if you publicly share the source code</li> | ||
<li>publishing a game that's open source</li> | ||
</ul> | ||
<p>Typical use by schools and commercial game developers requires a proprietary license. See the <a | ||
href="pro" target="_blank">Pro</a> or <a href="teach" target="_blank">Teach</a> pages for | ||
|
@@ -689,13 +647,14 @@ <h2 id="can-i-see-some-demos-👀">Can I see some demos? 👀</h2> | |
</md> | ||
<md id="md17-6" class="closed"> | ||
<h2 id="credits-⭐️">Credits ⭐️</h2> | ||
<p>Huge thanks to everyone that's contributed to creating p5play (version 3)! 😄</p> | ||
<p>Paolo Pedercini, creator p5.play (version 1), who trusted me to take over the project! <a | ||
href="http://molleindustria.org" target="_blank">molleindustria.org</a></p> | ||
<p>Erin Catto, creator of the Box2D physics simulator. <a href="https://box2d.org" | ||
target="_blank">box2d.org</a></p> | ||
<p>Ali Shakiba, creator of planck.js, a JavaScript port of Box2D used behind the scenes by p5play. | ||
<a href="https://piqnt.com/planck.js" target="_blank">piqnt.com/planck.js</a></p> | ||
<p>p5play (version 3) was created by Quinton Ashley.</p> | ||
<p>Huge thanks to everyone that's helped with p5play! 🙏</p> | ||
<p><a href="http://molleindustria.org" target="_blank">Paolo Pedercini</a>, creator p5.play (version | ||
1), who trusted me to take over the project!</p> | ||
<p>Erin Catto, creator of the <a href="https://box2d.org" target="_blank">Box2D</a> physics | ||
simulator.</p> | ||
<p>Ali Shakiba, creator of <a href="https://piqnt.com/planck.js" target="_blank">planck.js</a>, a | ||
JavaScript port of Box2D used behind the scenes by p5play.</p> | ||
<p>Current contributors: @Tezumie, Oliver Zell, Caleb Foss, and Bobby S.</p> | ||
<p>Testers and bug reporters: Raj Raizada, Nathan Anil, Chayarat Wangweera, Zhiyuan Guo, Aarnav | ||
Gupta, and Carter Noa.</p> | ||
|
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