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Add NPC worldIndex to NPC update packets #433

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@charles-m-knox charles-m-knox commented Sep 4, 2024

Adds 2 bytes (1 short) to the npc update packet that includes the worldIndex of the npc.

This is (currently) necessary because the client seems to typically be unable to stay synchronized (specifically, npc order) with the server's tracked NPC list.

The existing npc update packet does not include any bytes of data to indicate which npc should be updated.

Since order isn't preserved, the packet gets processed by the client and it applies the changes incrementally to whatever NPCs it's tracking in its own order.

See accompanying PR for the client: runejs/refactored-client-435#205


edit: previously I coupled a few other changes into this PR, but since this is probably an (understandably) undesirable change, I'm going to remove the other changes into other future PRs

@charles-m-knox charles-m-knox marked this pull request as ready for review September 4, 2024 04:14
@charles-m-knox charles-m-knox force-pushed the worldindex-npc-update-packet-announce branch from 123176e to f24e4d7 Compare September 4, 2024 04:55
@charles-m-knox charles-m-knox force-pushed the worldindex-npc-update-packet-announce branch from f24e4d7 to dc93764 Compare September 7, 2024 00:14
@charles-m-knox charles-m-knox changed the title Fix NPC chat, HP bars, and other NPC updates Add NPC worldIndex to NPC update packets Sep 7, 2024
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