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Releases: rvbsm/fsit

v2.7.2

13 Dec 08:53
v2.7.2
73bf910
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Fixed

  • The configuration file was not created if it did not exist. Thanks #48
  • Sneaks (to sit) were registered in vehicles or when flying

v2.7.1

08 Dec 11:05
v2.7.1
3462c39
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Fixed

  • Crash on client disconnection

v2.7.0

04 Dec 13:00
v2.7.0
aca56c0
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The Garden Awakens drop

1.20.2–1.20.4 and 1.20.5–1.20.6 will no longer be published (still can be built manually)

Added

  • sitting.apply_gravity and sitting.allow_in_air migration

Changed

  • Check vision blocking when on_use.check_suffocation is true
  • Restriction buttons are disabled if player is hidden
  • Riding request will be refused if player is hidden/blocked in Minecraft's Social Interactions

Fixed

  • Riding was not working in 1.21.2+
  • Wrong translation key in Mod Menu for on_sneak.crawling

v2.7.0-beta.1

03 Dec 21:23
v2.7.0-beta.1
9478613
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v2.7.0-beta.1 Pre-release
Pre-release

The Garden Awakens drop

1.20.2–1.20.4 and 1.20.5–1.20.6 will no longer be published (still can be built manually)

Added:

  • sitting.apply_gravity and sitting.allow_in_air migration

Fixed:

  • Riding was not working in 1.21.2+
  • Wrong translation key in Mod Menu for on_sneak.crawling

v2.6.2

28 Oct 22:07
v2.6.2
0ccfb91
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Fixed

  • Crash during client startup due to oopsie daisy with KeyBindingMixin.
    Thanks #47

v2.6.1

28 Oct 15:39
v2.6.1
a8741b3
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Changed

  • Dismounting a player will try to find safe to dismount position
  • Key bindings behaviour options were moved to the Mod Menu
  • Seats will apply velocity only if it is big enough (sitting.behaviour is Gravity)

Fixed

  • /fsit:client allow and /fsit:client restrict did opposite things
  • Hybrid key bindings mode was working wrong

v2.6.0

23 Oct 14:19
v2.6.0
774ad8b
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Minecraft Bundles of Bravery Update

Added

  • Better(?) configuration migrations
  • Asynchronous configuration update packet handler
  • Packed with Shadow and Proguard Gradle plugins
  • sitting.apply_gravity and sitting.allow_in_air had a little conflict and were replaced with sitting.behaviour. It can
    have three values:
    • nothing: does nothing
    • discard: discards seats if they do not have any supporting block underneath them
    • gravity: applies movement to seats, e.g. gravity, getting pushed by pistons, fluids
  • sitting.should_center option that controls if seats should be placed in the centre of a block
  • Traditional Chinese translation by @yichifauzi at #45. Thank you!

Changed

  • Configuration category on_double_sneak was renamed to on_sneak (will automatically migrate)
  • Seats trying to find safe to dismount position
  • Seats checks for entity collisions too (like boats), when sitting.behaviour is Discard
  • Asynchronous configuration packet deserialization

Fixed

  • Option descriptions didn't show up in configuration menu (Mod Menu, YACL)
  • Crash if configuration's numeric values were not in range

v2.6.0-beta.3

16 Oct 19:52
v2.6.0-beta.3
050c82f
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v2.6.0-beta.3 Pre-release
Pre-release

New Contributors

Added

Changed

  • Configuration category on_double_sneak was renamed to on_sneak (will automatically migrate)

Fixed

  • Crash when the configuration file does not exist. Thanks #46

v2.6.0-beta.2

15 Oct 14:46
v2.6.0-beta.2
397a8d9
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v2.6.0-beta.2 Pre-release
Pre-release

Added

  • sitting.should_center option that controls if seats should be placed in the center of a block

Changed

  • Seats trying to find safe to dismount position
  • Seats checks for entity collisions too (like boats), when sitting.behaviour is Discard

Fixed

  • Option descriptions didn't show up in configuration menu (Mod Menu, YACL)

v2.6.0-beta.1

11 Oct 19:46
v2.6.0-beta.1
6c6f129
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v2.6.0-beta.1 Pre-release
Pre-release

Changed

  • Better(?) config migrations
  • Asynchronous config update packet handler
  • Packed with Shadow and Proguard Gradle plugins
  • sitting.apply_gravity and sitting.allow_in_air had a little conflict and were replaced with sitting.behaviour. sitting.behaviour can
    have three values:
    • nothing: does nothing
    • discard: discards seats if they don't have any supporting block underneath them
    • gravity: applies movement to seats, e.g. gravity, getting pushed by pistons, fluids

Fixed

  • Incorrect seat rotation. Thanks #41
  • Ridden player was unloaded with rider. Thanks #42
  • Kotlin's and mod's UUID serializers name clash. Thanks #43
  • Crash if config's numeric values were not in range