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Scripts for easier editing of Unity assets for Higurashi.

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UI Compiler

Scripts for easier editing of Unity assets for Higurashi.

To use this tool you will need to install both Python and Rust.

Next you will need to download the vanilla UIs for Higurashi games and unpack them into assets/vanilla.

You'll also need UABE 2.2 stable or newer (or 2.2 beta4 with this patch applied) and 7zip command line executable. Both AssetBundleExtractor.exe and 7za.exe need to be available in your system PATH.

Then simply run this:

cargo run <chapter> <platform> <system>

<chapter> is simply onikakushi, watanagashi and so on.

<platform> is steam, mg or gog.

<system> is win or unix.

Documentation for the underlying python scripts can be found here.

The rust script will generate a new emip file, apply it to the assets and pack the assets into 7zip archive we need for a release.

If you want to use this tool to compile assets for a different language, you can change the files in the assets directory to your needs.

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  • Python 43.4%
  • Swift 35.3%
  • Rust 11.2%
  • Tcl 8.9%
  • Shell 1.2%