A basic tower defense game but with a twist! A student game made for game design class at Mississippi State University.
This repo is a fork from student group project for a game design class. The purpose of this repo is to provide more documentation about the project and to serve as an existing copy of Keep Defense. The project was the final group project for game design class, and it was made using lessons from design, prototypes, play-testing, presentations, and balancing.
The group project was made for game design class at Mississippi State University in spring 2022. The course code is CSE 4453.
The team name is "The Reach" which was randomly given by the professor teaching game design class.
At the end of semester, the professor would demo all final group projects on Twitch. The professor has recorded a video clip for Keep Defense.
- Henry Nhan
- Clark Hensley
- Joshua Cotton
- Austin Cosby
- Godot Engine
- Aseprite
- Alagard Font by Hewett Tsoi