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Cleave Update (#9774)
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wingsco authored Nov 29, 2024
1 parent 03cd222 commit 57dd735
Showing 1 changed file with 5 additions and 6 deletions.
11 changes: 5 additions & 6 deletions engine/class_modules/apl/mage.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -395,16 +395,15 @@ void frost( player_t* p )
cleave_ff->add_action( "comet_storm,if=prev_gcd.1.flurry" );
cleave_ff->add_action( "frostfire_bolt,if=talent.deaths_chill&buff.icy_veins.remains>9&(buff.deaths_chill.stack<6|buff.deaths_chill.stack=6&!action.frostfire_bolt.in_flight)" );
cleave_ff->add_action( "freeze,if=freezable&prev_gcd.1.glacial_spike" );
cleave_ff->add_action( "flurry,if=cooldown_react&remaining_winters_chill=0&debuff.winters_chill.down&(prev_gcd.1.frostfire_bolt&buff.icicles.react>2|prev_gcd.1.glacial_spike|buff.icicles.react=4)&!prev_off_gcd.freeze" );
cleave_ff->add_action( "flurry,target_if=min:debuff.winters_chill.stack,if=cooldown_react&prev_gcd.1.glacial_spike&!prev_off_gcd.freeze" );
cleave_ff->add_action( "ice_nova,if=freezable&prev_gcd.1.glacial_spike&remaining_winters_chill=0&debuff.winters_chill.down&!prev_off_gcd.freeze" );
cleave_ff->add_action( "flurry,if=cooldown_react&remaining_winters_chill=0&debuff.winters_chill.down&(prev_gcd.1.glacial_spike|buff.icicles.react>=3)&!prev_off_gcd.freeze" );
cleave_ff->add_action( "flurry,target_if=min:debuff.winters_chill.stack,if=cooldown_react&prev_gcd.1.glacial_spike&!prev_off_gcd.freeze" );
cleave_ff->add_action( "glacial_spike,if=buff.icicles.react=5" );
cleave_ff->add_action( "ray_of_frost,target_if=max:debuff.winters_chill.stack,if=remaining_winters_chill&!buff.fingers_of_frost.react" );
cleave_ff->add_action( "ray_of_frost,target_if=max:debuff.winters_chill.stack,if=remaining_winters_chill" );
cleave_ff->add_action( "frostfire_bolt,if=buff.frostfire_empowerment.react&!buff.excess_frost.react&!buff.excess_fire.react" );
cleave_ff->add_action( "frozen_orb,if=!buff.fingers_of_frost.react" );
cleave_ff->add_action( "shifting_power,if=cooldown.icy_veins.remains>10&(!talent.comet_storm|cooldown.comet_storm.remains>10)&cooldown.frozen_orb.remains>10&(fight_remains+10>cooldown.icy_veins.remains)" );
cleave_ff->add_action( "ice_lance,target_if=max:debuff.winters_chill.stack,if=buff.fingers_of_frost.react&!prev_gcd.1.glacial_spike|remaining_winters_chill&buff.excess_fire.react" );
cleave_ff->add_action( "blizzard,if=talent.ice_caller&buff.freezing_rain.up&!talent.deaths_chill" );
cleave_ff->add_action( "shifting_power,if=cooldown.icy_veins.remains>10&cooldown.frozen_orb.remains>10&(!talent.comet_storm|cooldown.comet_storm.remains>10)&(!talent.ray_of_frost|cooldown.ray_of_frost.remains>10)&(fight_remains+10>cooldown.icy_veins.remains)" );
cleave_ff->add_action( "ice_lance,target_if=max:debuff.winters_chill.stack,if=buff.fingers_of_frost.react&!prev_gcd.1.glacial_spike|remaining_winters_chill&!variable.boltspam" );
cleave_ff->add_action( "frostfire_bolt" );
cleave_ff->add_action( "call_action_list,name=movement" );

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