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Update character controller project #1978

Update character controller project

Update character controller project #1978

Workflow file for this run

name: build
on: [push]
jobs:
Emscripten:
runs-on: windows-latest
steps:
- uses: actions/checkout@v2
- name: Install Dependencies
shell: cmd
run: |
git clone https://github.com/emscripten-core/emsdk.git
cd emsdk
call emsdk.bat install latest-upstream
call emsdk.bat activate latest-upstream
cd ..
- name: Download SDL2
run: C:\msys64\usr\bin\wget.exe -O SDL2-version_22.zip -q https://github.com/emscripten-ports/SDL2/archive/version_22.zip
- name: Install SDL2
run: |
mkdir InstallLibs
mkdir InstallLibs\include
mkdir InstallLibs\include\SDL2
7z x SDL2-version_22.zip -oInstallLibs
copy InstallLibs\SDL2-version_22\include\*.* InstallLibs\include\SDL2
- name: Build
shell: cmd
run: |
cd Assets
python BuildAssetBundles.py
cd ..
mkdir Bin\BuiltIn
copy Bin\BuiltIn.zip Bin\BuiltIn
call emsdk\emsdk_env.bat
cmake -DCMAKE_TOOLCHAIN_FILE=emsdk\upstream\emscripten\cmake\Modules\Platform\Emscripten.cmake -S . -B ./PrjEmscripten -G "MinGW Makefiles" -DCMAKE_SH="CMAKE_SH-NOTFOUND"
mingw32-make -C PrjEmscripten
- name: Package
shell: cmd
run: |
mkdir Build
type Version.txt
set /p CONFIG_VERSION=<Version.txt
set file_version=%CONFIG_VERSION:.=_%
set output=SkylichtDemo_%file_version%_Emscripten.zip
dir Bin
#- name: Result
# uses: actions/upload-artifact@v1
# with:
# name: SkylichtDemo_Emscripten
# path: Build
# Universal_Windows_Platform:
# runs-on: windows-latest
# steps:
# - uses: actions/checkout@v1
# - name: Build
# shell: cmd
# run: |
# cd Assets
# python BuildAssetBundles.py
# cd ..
# mkdir PrjUWP
# mkdir PrjUWP\Projects
# cmake -S . -B ./PrjUWP -G "Visual Studio 16 2019" -A x64 -DCMAKE_SYSTEM_NAME=WindowsStore -DCMAKE_SYSTEM_VERSION=10.0
# cmake --build ./PrjUWP --config "Release"
Linux-Static:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v2
- name: Install Dependencies
run: |
sudo apt-get update -y -qq
sudo apt-get install -y libglfw3-dev libopenal-dev libx11-dev
- name: Build
run: |
cmake -S. -BPrjLinux
cd Assets
python BuildAssetBundles.py
cd ..
make -C PrjLinux
- name: Unit Test
run: |
cd PrjLinux
ctest
cd ..
- name: Package
run: |
mkdir Build
ls -l Bin
version=$(cat "Version.txt")
file_version=${version//./_}
output=../Build/SkylichtDemo_${file_version}_Linux.zip
#- name: Result
# uses: actions/upload-artifact@v1
# with:
# name: SkylichtDemo_Linux
# path: Build
Linux-Shared:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v2
- name: Install Dependencies
run: |
sudo apt-get update -y -qq
sudo apt-get install -y libglfw3-dev libopenal-dev libx11-dev
- name: Build
run: |
cmake -S. -BPrjLinux -DBUILD_SHARED_LIBS=ON
cd Assets
python BuildAssetBundles.py
cd ..
make -C PrjLinux
- name: Unit Test
run: |
cd PrjLinux
ctest
cd ..
- name: Package
run: |
mkdir Build
ls -l Bin
version=$(cat "Version.txt")
file_version=${version//./_}
output=../Build/SkylichtDemo_${file_version}_Linux.zip
ls -l Bin
#- name: Result
# uses: actions/upload-artifact@v1
# with:
# name: SkylichtDemo_Linux_Shared
# path: Build
MacOS:
runs-on: macos-latest
steps:
- uses: actions/checkout@v2
- name: Restore LFS cache
uses: actions/cache@v3
id: lfs-macos-cache
with:
path: .git/lfs
key: lfs-macos-cache-v1
- name: Git LFS Pull
run: git lfs pull
- name: Build
run: |
brew install libomp
cd Assets
python BuildAssetBundles.py
cd ..
cmake -S . -B ./PrjMac -G Xcode -DCMAKE_OSX_ARCHITECTURES=x86_64
cd PrjMac
xcodebuild -configuration Release
cd ..
- name: Unit Test
run: |
cd PrjMac
ctest -C Release
cat Testing/Temporary/LastTest.log
cd ..
- name: Package
run: |
mkdir Build
ls -l Bin/Release
version=$(cat "Version.txt")
file_version=${version//./_}
output=SkylichtDemo_${file_version}_MacOS.zip
#- name: Result
# uses: actions/upload-artifact@v1
# with:
# name: SkylichtDemo_MacOS
# path: Build
IOS:
runs-on: macos-latest
env:
PLATFORM: SIMULATORARM64
steps:
- uses: actions/checkout@v2
- name: Restore LFS cache
uses: actions/cache@v3
id: lfs-ios-cache
with:
path: .git/lfs
key: lfs-ios-cache-v1
- name: Git LFS Pull
run: git lfs pull
- name: Build
run: |
cd Assets
chmod +x ../Tools/PVRTexTool/darwin/PVRTexToolCLI
pip install tinydb
pip install Pillow
python BuildTextureCompressETC.py
python BuildAssetBundles.py
cd ..
cmake -S . -B ./PrjIOS -G Xcode -DCMAKE_TOOLCHAIN_FILE=./ios.cmake -DPLATFORM=${PLATFORM}
cd PrjIOS
cmake --build . --config "Release"
cd ..
- name: Package
run: |
ls -l Bin/${PLATFORM}/Release
version=$(cat "Version.txt")
file_version=${version//./_}
output=SkylichtDemo_${file_version}_IOS.zip
#- name: Result
# uses: actions/upload-artifact@v1
# with:
# name: SkylichtDemo_IOS
# path: Build
Windows-Static:
runs-on: windows-latest
steps:
- uses: actions/checkout@v2
- name: Build
shell: cmd
run: |
cd Assets
python BuildAssetBundles.py
cd ..
cmake -S . -B ./PrjVisualStudio -G "Visual Studio 17 2022" -A x64
cmake --build ./PrjVisualStudio --config "Release"
- name: Unit Test
run: |
cd PrjVisualStudio
ctest -C Release
cat Testing/Temporary/LastTest.log
cd ..
- name: Package
run: |
dir Bin\Release
Windows-Shared:
runs-on: windows-latest
steps:
- uses: actions/checkout@v2
- name: Build
shell: cmd
run: |
cd Assets
python BuildAssetBundles.py
cd ..
cmake -S . -B ./PrjVisualStudio -G "Visual Studio 17 2022" -A x64 -DBUILD_SHARED_LIBS=ON
cmake --build ./PrjVisualStudio --config "Release"
- name: Unit Test
run: |
cd PrjVisualStudio
ctest -C Release
cat Testing/Temporary/LastTest.log
cd ..
- name: Package
run: |
dir Bin\Release
Windows-Shared-Smallest:
runs-on: windows-latest
steps:
- uses: actions/checkout@v2
- name: Build
shell: cmd
run: |
cd Assets
python BuildAssetBundles.py
cd ..
cmake -S . -B ./PrjVisualStudio -G "Visual Studio 17 2022" -A x64 -DBUILD_SHARED_LIBS=ON -DBUILD_IMGUI=OFF -DBUILD_FREETYPE=OFF -DBUILD_SKYLICHT_AUDIO=OFF -DBUILD_SKYLICHT_COMPONENTS=OFF -DBUILD_SKYLICHT_COLLISION=OFF -DBUILD_SKYLICHT_UI=OFF -DBUILD_SKYLICHT_CRYPTO=OFF -DBUILD_SKYLICHT_NETWORK=OFF -DBUILD_SKYLICHT_PHYSIC=OFF -DBUILD_EXAMPLES=OFF -DBUILD_ENGINE_TOOL=OFF
cmake --build ./PrjVisualStudio --config "Release"
- name: Unit Test
run: |
cd PrjVisualStudio
ctest -C Release
cat Testing/Temporary/LastTest.log
cd ..
- name: Package
run: |
dir Bin\Release