fix: implement correct playbar of player on android #59
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name: App Windows Release | |
on: | |
push: | |
branches: [ main ] | |
jobs: | |
windows: | |
name: Build and create windows release | |
runs-on: windows-latest | |
steps: | |
- uses: actions/checkout@v3 | |
- name: Create version | |
id: version | |
#run: | | |
# 'Select-String -Path .\pubspec.yaml -Pattern "^version: (\d+.\d+.\d+)\+\d+"|%{"version=$($_.matches.groups[1].value)"}' >> $env:GITHUB_OUTPUT | |
run: echo "version=$(grep ^version pubspec.yaml |cut -f 2 -d ' '|cut -f 1 -d '+')" >> $GITHUB_OUTPUT | |
shell: bash | |
- name: Get HEAD short sha | |
id: short_sha | |
run: echo "short_sha=$(echo ${{ github.sha }}|head -c 7)" >> $GITHUB_OUTPUT | |
shell: bash | |
- name: set HEAD git short sha in config.dart | |
run: sed -i "/commit/s/HEAD/${{ steps.short_sha.outputs.short_sha }}/" lib/config.dart | |
shell: bash | |
- uses: subosito/flutter-action@v2 | |
with: | |
channel : 'stable' | |
cache: true | |
- run: flutter pub get | |
#- run: flutter test | |
- run: flutter config --enable-windows-desktop | |
- run: flutter build windows --release | |
- name: Rename main folder | |
run: mv build/windows/runner/Release build/windows/runner/flarte-${{ steps.version.outputs.version }} | |
shell: bash | |
- name: Archive Release | |
uses: thedoctor0/[email protected] | |
with: | |
type: 'zip' | |
directory: 'build/windows/runner/' | |
path: 'flarte-${{ steps.version.outputs.version }}' | |
filename: 'flarte-windows_x64.zip' | |
- name: Create a release on GitHub | |
uses: ncipollo/release-action@v1 | |
with: | |
allowUpdates: true | |
artifacts: "build/windows/runner/flarte-windows_x64.zip" | |
token: "${{ secrets.GH_TOKEN }}" | |
tag: "v${{ steps.version.outputs.version }}" | |
commit: "${{ github.sha }}" |