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Can I get inverse kinematic of 3dof robot in pinocchio ? #2424

Closed Answered by jcarpent
lkx8421 asked this question in Q&A
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Yes, it is even more simpler than in this example. You just need to take the linear part of the Jacobian associated with the translation and the linear part of the error. And that's all.

To help you, I've added one example both in C++ and Python.
After this PR is merged, they will be added to Pinocchio's main repository.

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