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Python OpenGL RenderBuffer example

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This code is a standalone example of using multiple renderbuffers in Python. In this case a Teapot is rendered 4 times to different viewports then a shader is applied, the output is then sent to a renderbuffer.

The renderbuffers are then rendered to screen aligned quads and another shader (optionally) applied to the whole screen.

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An OpenGL renderbuffer example with multiple shaders in Python.

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