A concept for a 3D space-combat simulator, as an entry to the udevgames 2008 competition (http://www.udevgames.com). Implemented in Python, using Pyglet and ODE.
Prerequisites:
Python (2.5+, http://www.python.org) PIL (1.1.6+, http://www.pythonware.com/products/pil) Pyglet (SVN revision 2408, http://pyglet.googlecode.com)
Running:
Run the file 'run.py' from the command line, using python:
$ python run.py
Building:
Make sure you have py2app installed, and then run the following from the command line:
$ python setup.py py2app
The application package will be created in the 'dist' subdirectory.
License:
Ashima IV is distributed under the terms of the BSD license, see the accompanying file 'license.txt' for details.
Copyright:
All source code copyright Tristam MacDonald, 2009
All art assets are placed in the public domain, except where noted in the individual 'readme.txt' files within the data directory.
Contact: