WebGL Game developed in Unity with ChainSafe and LootLocker SDK. Still in progress...
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Updated
Apr 23, 2022 - C#
WebGL Game developed in Unity with ChainSafe and LootLocker SDK. Still in progress...
CrateBytes is an open-source backend solution for games, offering a seamless, self-hosted alternative to AccelByte and other platforms.
Easily add leaderboards to your Unity applications, utilizing lootlocker.
This is the SDK (Software Development Kit) for interacting with LootLocker's powerful systems from your Godot game. It is a pure GDScript code package provided by the LootLocker team. LootLocker is a game backend-as-a-service that unlocks cross-platform systems so you can build, ship, and run your best games.
An endless top-down shooter made in C# with the Unity game engine. Includes an online leaderboard system powered by LootLocker.
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