Releases: whiteagnus/Ascension
Ascension Beta 06/08/2016
- Italian translation for Shawne's EE Epilogue's by Aedan
- Czech translation (Ascension rewritten, also Shawne's components translated) by Edvin
AscensionBETA05232016
5/23/2016
- Any installer woes should be fixed. WhiteAgnus
- Installation should also now properly apply the correct version of the description for Sarevok's Sword of Chaos to EE/BioGate (English and Italian ONLY). WhiteAgnus/JediMindTrix
Aedan's Contributions
Ascension v1.5BETA 20160409
Bugfixes:
StateCheck Trigger doesn't work, if the player choose to go to the Throne from Pocketplane, if Balthazar is already dead
StateCheck Trigger doesn't work, if the 5 bhaalspawns are defeated (changed both to use Dead("xyz") instead)
fixed Alternative Portrait Offsets
(tested on BG2EE v2.0.62.2)
Ascension v1.5BETA 20160120
1/20/2016
Yaga-Shura will no longer be immobile. At any point in the battle (it is a Tougher component, afterall).
1/15/2016
-Balthazar's Adherants (unique Monks) should now properly spawn when entering his monestary for the final time.
PACKAGE
Fixed patching errors on spell abilities -JediMindTrix
Reorganized several files, corrected typo's -WhiteAgnus, JediMindTrix
Fixed Translation Encoding -WhiteAgnus
Detectable Spells and HANDLE_CHARSETS moved into components that utilize them -WhiteAgnus
ASCENSION - MAIN COMPONENT
Fixed gamebreaking bug where bridges to the pools were not spawning in endgame. This was accomplished through a restructuring and rewriting of code. UNTESTED with BODHI. -JediMindTrix
Pool fix implemented -WhiteAgnus
melis02.spl updated to DS v3 -WhiteAgnus
Fixed minor script errors -WhiteAgnus
TOUGHER DEMOGORGON
Fixed Demogorgon's A.I. script, mismatched variables were causing him to stand still after timestop -JediMindTrix
Changed Summon the Infernal Host to Summon the Abyssal Host to be lore accurate -JediMindTrix
RESTORED BHAALSPAWN POWERS
Dark Taint converted to patching, big credit to Gwendolyne for generously allowing use of their code :) -JediMindTrix, mainly Gwendolyne
NEW COMPONENTS
-Shawne's Revised Epilogue's -shawne
-Shawne's Revised Epilogue's - EE NPC's -shawne
-Original Ascension Epilogue's -WhiteAgnus
-ANYONE EA.IDS hotfix for mod compatibility -WhiteAgnus
Ascension v1.5BETA 20160115
1/20/2016
- Yaga-Shura will no longer be immobile. At any point in the battle (it is a Tougher component, afterall).
1/15/2016
-Balthazar's Adherants (unique Monks) should now properly spawn when entering his monestary for the final time.
PACKAGE
- Fixed patching errors on spell abilities -JediMindTrix
- Reorganized several files, corrected typo's -WhiteAgnus, JediMindTrix
- Fixed Translation Encoding -WhiteAgnus
- Detectable Spells and HANDLE_CHARSETS moved into components that utilize them -WhiteAgnus
ASCENSION - MAIN COMPONENT
- Fixed gamebreaking bug where bridges to the pools were not spawning in endgame. This was accomplished through a restructuring and rewriting of code. UNTESTED with BODHI. -JediMindTrix
- Pool fix implemented -WhiteAgnus
- melis02.spl updated to DS v3 -WhiteAgnus
- Fixed minor script errors -WhiteAgnus
TOUGHER DEMOGORGON
- Fixed Demogorgon's A.I. script, mismatched variables were causing him to stand still after timestop -JediMindTrix
- Changed Summon the Infernal Host to Summon the Abyssal Host to be lore accurate -JediMindTrix
RESTORED BHAALSPAWN POWERS
- Dark Taint converted to patching, big credit to Gwendolyne for generously allowing use of their code :) -JediMindTrix, mainly Gwendolyne
NEW COMPONENTS
-Shawne's Revised Epilogue's -shawne
-Shawne's Revised Epilogue's - EE NPC's -shawne
-Original Ascension Epilogue's -WhiteAgnus
-ANYONE EA.IDS hotfix for mod compatibility -WhiteAgnus