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i like ya cut g

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@HarpNetStudios @OpenLSR

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yellowberryHN/README.md

hey! i'm yellow. ๐Ÿ‡ญ๐Ÿ‡บ ๐Ÿ’› ๐Ÿ‡บ๐Ÿ‡ธ

thanks for visiting my page!

my name is zsolt, but you may know me by yellow or yellowberry. welcome to my github profile!

a few interesting things about me:

  • i put too much effort into optimizing code
  • i don't like coffee
  • i can't swim
  • i like wearing bright colors to make myself stand out in crowds
  • i'm Hungarian, but i currently reside in the US

some things i'm interested in:

  • a silly little rhythm game called WACCA
  • LEGO Stunt Rally
  • SimCity 2000
  • modding and reverse engineering old, low-effort or otherwise bad games
  • high energy music
  • turning music into input for other things
  • figuring out why my code doesn't work
  • hopelessly obscure relics of the internet

i'm always happy to review pull requests for any of my projects, if you'd like to help out!

if you need to contact me, please check https://yello.ooo for (mostly) up-to-date contact info.


hot take: using the GNU GPL license is like making food that isn't to be eaten, music that isn't to be listened to. it's <current year>, use permissive licenses.

Pinned Loading

  1. HarpNetStudios/cardboard HarpNetStudios/cardboard Public

    An in-house engine for some of our games, like Carmine Impact!

    C 28 7

  2. ZinethCommunityEdition ZinethCommunityEdition Public

    A QOL mod for Zineth that adds many new features!

    C# 5

  3. enginedetect enginedetect Public

    A Python 3.6+ script to detect game engines.

    Python 19

  4. OpenLSR/LSRutil.NET OpenLSR/LSRutil.NET Public

    A C# library for reading and writing various file formats from LEGO Stunt Rally.

    C# 10 1

  5. LilyConsole LilyConsole Public

    A library to interface with the WACCA Console, WIP, use at your own risk.

    C# 7

  6. WACCA-Data WACCA-Data Public

    5