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Rust crate for mapping to glyph names according to the Adobe Glyph List Specification

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glyph-names


Mapping of characters to glyph names according to the Adobe Glyph List Specification. This crate is no-std compatible.

Usage

use std::borrow::Cow;
use glyph_names::glyph_name;

fn main() {
    assert_eq!(glyph_name('a' as u32), Some(Cow::from("a")));
    assert_eq!(glyph_name('%' as u32), Some(Cow::from("percent")));
    assert_eq!(glyph_name('☺' as u32), Some(Cow::from("smileface")));
    assert_eq!(glyph_name('↣' as u32), Some(Cow::from("uni21A3")));
    assert_eq!(glyph_name('🕴' as u32), Some(Cow::from("u1F574")));
    assert_eq!(glyph_name(0x110000), None);
}

Notes

Regenerating aglfn.rs

  1. Ensure you have the agl-aglfn submodule checked out (git submodule update --init).
  2. Run make.

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Rust crate for mapping to glyph names according to the Adobe Glyph List Specification

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