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Zong Engine License

Zong Engine

Zong Engine will be built as a better 3D game engine from Hazel Engine.


Getting started

Windows

1. Downloading the repository:

Start by cloning the repository with git clone --recursive https://github.com/zong4/ZongEngine.

If the repository was cloned non-recursively previously, use git submodule update --init to clone the necessary submodules.

2. Configuring the dependencies:

  1. Run the Setup.bat file found in scripts folder. This will download the required prerequisites for the project if they are not present yet.
  2. One prerequisite is the Vulkan SDK. If it is not installed, the script will execute the VulkanSDK.exe file, and will prompt the user to install the SDK.
  3. After installation, run the Setup.bat file again. If the Vulkan SDK is installed properly, it will then download the Vulkan SDK Debug libraries. (This may take a longer amount of time)
  4. After downloading and unzipping the files, the Win-GenProjects.bat script file will get executed automatically, which will then generate a Visual Studio solution file for user's usage.

If changes are made, or if you want to regenerate project files, rerun the Win-GenProjects.bat script file found in scripts folder.

Linux

It's on the way.