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Essence Burst abstraction #3
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…odule can function properly
Krealle
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Apr 25, 2024
…WoWAnalyzer#6719) * update pupil related links for aug * add EB_FROM_ARCANE_VIGOR castlink for deva * rework of LeapingFlamesNormalizer * Reworked LeapingFlames * some minor changes * Essence Burst abstraction (#3) * Abstract Essence Burst links to new shared file * Fix missing isActive for PUPIL_OF_ALEXSTRASZA_TALENT cast link * Move Preservations EBRefreshNormalizer to shared normalizers * Update import for Preservation * Update eventGeneratedEB call for Anachronism * Update function calls for LeapingFlames * add EssenceBurstCastLinkNormalizer to preservation so LeapingFlames module can function properly * Update Deva EssenceBurstOrder normalizer to properly catch all leaping EBs * remove EB_FROM_ARCANE_VIGOR link from deva specific normalizer * rename EBRefreshNormalizer to EssenceBurstRefreshNormalizer * Add EB_FROM links to Azure Strike and Emerald Trance * Add the new castlinks to filter and update variable naming * add some more documentation * emerald trance produces first EB after 5seconds * Emerald trance should take priority over Azure Strike * jsdoc update * change logic for leaping hits and pupil links so we can simplify dependencies * simplify hasNoGenerationLink to make it more streamlined to add future sources * refactor EssenceBurstRefreshNormalizer so it removes the proper abilities * update EssenceBurstNormalizer dependencies * add normalizer dependency for preservation castlinknormalizer * prettier must be satisfied! * only check for leaping links if leaping is talented * implement LeapingFlamesBuffNormalizer * Implement maxLinks check for LEAPING_FLAMES_HITS cast link check * add LeapingFlamesBuffNormalizer to combatlogparsers * add EssenceBurstRefreshNormalizer dep to EssenceBurstCastLinkNormalizer * remove LeapingFlamesBuffNormalizer in favor of a cast link * yeet the logs and write some documentation * yeet some more stuff * add a lil more info * yeet this export * readability changes * another readability change * make this variable more descriptive * changelog * fix options imports to match PutPuts cleanup
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Description
So in essence this just makes the
Essence Burst
normalization / cast link shared.Reasoning behind it is essentially that to get proper deterministic results for the
Leaping Flames
module, we need to narrow down the source of anEssence Burst
. Currently that is all done on a spec-by-spec basis, which neccesitates a certain hierarchy of when the different normalizers run. We need the links from the Devastation and Augmentation'sCastLinkNormalizer
, which would be a relatively easy to do, but Preservation has links being made that rely on the links made inLeapingFlamesNormalizer
- which means you start doing stuff like thisNot ideal!
So a better solution is simply to deal with all the important
Essence Burst
normalization in a shared normalizer, which we can then make ourLeapingFlamesNormalizer
depend on.All the
EssenceBurstCastLinkNormalizer
does is create links between generation sources and the generated/wastedEssence Burst
. Along with providing some helper functions to help make analysis a bit easier.The
EBRefreshNormalizer
has also been moved from Preservation to shared.