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BvgEditor

This is currently just some framework for rendering in opengl but hopefully it will turn out to be a proper BvgEditor by the end

Currently Implemented

  • Abstrations For Non-Curved Geometry
  • Parsing ttf Fonts and Converting them to Geometry
  • Camera Rotation with Mouse
  • Camera Movement with Arrow keys
  • Mouse Click Check
  • Making Buttons independent of Camera
  • Partially Implemented importing circles from bvg

To be Implemeted

  • Implementing full bvg support

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