-
Notifications
You must be signed in to change notification settings - Fork 114
System events
Daniel Anderson edited this page May 27, 2019
·
2 revisions
Entities will be added and removed to your systems all the time. To perform logic during these events override #inserted
and #removed
methods in BaseEntitySystem and derived classes. #inserted
is also called upon entities being added to the world through the WorldSerializationManager#load
.
- Overview
- Concepts
- Getting Started
- Using
- More guides
- Plugins
- Game Gallery
- Tools and Frameworks
- API reference