-
Notifications
You must be signed in to change notification settings - Fork 14
Research
Mark Street edited this page Jun 16, 2021
·
1 revision
Note: if using the character animation modifier codes, the values differ by one digit backwards, ie 0000 - Sneaking
would be FFFF - Sneaking. 0001 - Walking is 0000 - Walking, and so on. The value as seen in RAM
however will still be the actual value as seen here on the list.
Conker, weasel henchmen, and all else multiplayer characters
Model IDs: 00, 01, 02, 03, 04, 75, 80, 82, 88, 90, 96, 98, 9C, 9D, 9F, A0, B0, B1, B2, B4
0000 - sneaking
0001 - walking
0002 - run
0003 - conker comments while tapping foot
0004 - conker tapping foot
0005 - conker racing on lavaboard
0006 - jump(Beta)
0007 - Alternate death? (Unused)
0008 - Farting (Beta)
0009 - landing (Beta? still have to do more research on this)
000A - ??(Beta?)
000B - Tail Whip(Beta)
000C - backing slowly
000D - about to pull out gameboy out of pocket
000E - putting gameboy in pocket after playing
000F - Idle
0010 - waving arms up and down(Beta? Probably a test animation)
0011 - pull out magazine
0012 - run (beta)
0013 - die 1 (comic close circle alert!)
0014 - pull lever
0015 - turning around to see what happened behind back
0016 - Knee bend
0017 - ???
0018 - pushing something
0019 - dodge something 1
001A - pointing
001B - crawling
001C - ???
001D - "No Idea" (used in various cutscenes)
001E - ???
001F - ???
0020 - ???
0021 - braking
0022 - swim on surface
0023 - pushing something 2
0024 - underwater, dead
0025 - looking around
0026 - reading magazine
0027 - Landing from high place, taking damage
0028 - running out of breath
0029 - finished reading magazine
002A - after grabbing the money
002B - running away in terror
002C - urinating (no pee appears)
002D - done urinating (zip sfx)
002E - about to start peeing (zip sfx)
002F - filling up the tank ('burp!!' sfx, then drunk behavior)
0030 - ?
0031 - ??
0032 - jump
0033 - drunk, punching
0034 - grabbing money
0035 - pull out knifes
0036 - landing
0037 - Jump (Beta)
0038 - waving arms while in the air
0039 - waving arms while in the air 2
003A - aiming with knife
003B - diving
003C - falling in dive pose
003D - slingshot fire
003E - slingshot aim
003F - throwing knifes
0040 - climbing up platform
0041 - loading slingshot with a conker
0042 - hanging from a platform
0043 - drunk, jumping
0044 - peppering
0045 - slamming with bricks
0046 - frying pan swing
0047 - drinking beer can
0048 - Anvil
0049 - Pulling out beer can
004A - turning into an anvil
004B - anvil slam
004C - Over fire
004D - yellow robot suit idle
004E - yellow robot suit walking
004F - yellow robot suit rotating it's claws
0050 - ?
0051 - ?
0052 - conker wet
0053 - Weird jump(beta?)
0054 - Falling
0055 - milkshake glass pull out
0056 - milkshake glass throw backwards
0057 - milkshake glass drink
0058 - dead (comic close circle alert!)
0059 - dead 2
005A - riding Franky the pitchfork 1
005B - riding Franky the pitchfork 2
005C - riding Franky the pitchfork 3
005D -
005E - pull out juggling balls
005F - conker juggling
0060 - Done juggling balls, saying "i thank you"
0061 - Shaking off water
0062 - Holding tight at broken leg
0063 - Standing, with leg broken
0064 - Walking, balancing
0065 - oh, oh!
0066 - Trying to keep his balance
0067 - About to put hands in pockets
0068 - flametorch
0069 - Jumping up from lava, all over fire
006A - ??
006B - standing still, balancing
006C - walking through water
006D - walking with broken leg
006E - Jumping with broken leg(unused?)
006F - Getting back up(cutscene)
0070 - jumping away to avoid the great mighty poo's pooball
0071 - "Buff you, asshole!" cutscene part
0072 - 1 chocolate piece left(feeling weak, in short)
0073 - i'm waiting(idle waiting animation)
0074 - what about that guy over there(cutscene)
0075 - NO WAY i'm going there (cutscene)
0076 - pull out bazooka
0077 - firing bazooka
0078 - put away bazooka
0079 - ??(cutscene)
007A - Push on wall
007B - pull out dual guns
007C - firing dual guns
007D - put away dual guns
007E - walking with dual guns
007F - standing still with dual guns
0080 -
0081 - kicking away beer can
0082 - scratching his head
0083 - yawning
0084 - hitting button on hayminators back
0085 - walking through water
0086 - Done waiting
0087 - Sitting down
0088 -
0089 -
008A -
008B - walking through the water
008C - riding bull?
008D -
008E - Knocking on toilet door
008F -
0090 -
0091 - pulling out flametorch
0092 - One, Two, Three.. Ten.
0093 - watching Gargoyle plummet down?
0094 - Putting away flametorch
0095 - Ten Dollars? I though you said it was a FORTUNE!
0096 - walking with something in hands
0097 -
0098 - Climbing rope
0099 - Crawling low
009A -
009B - Pulling out stopwatch
009C -
009D -
009E -
009F - ???
00A0 - ???
00A1 - oh, hi, i...
00A2 - ???
00A3 - ???
00A4 - hanging at a rope
00A5 - getting up after sliding down a steep slope(when walking towards certain steep slopes ONLY)
00A6 - swing walk while drunk
00A7 - walking fast while drunk
00A8 - staggering(didn't have any better name for it)
00A9 - BLARF!!
00AA - strange walk while drunk (no idea where it comes from, but it oddly stops at the end)
00AB - standing while drunk
00AC - walking and headache
00AD - ?
00AE - Glass Drink(prologue)
00AF - ?
00B0 - ?
00B1 - Avoiding the blood splatter(or somthing like that)
00B2 - ?
00B3 - Conker juggling
00B4 - Hypno
00B5 - Hypno 2
00B6 - Done Hypno
00B7 - Ducking
00B8 - Getting head down
00B9 - Sitting on throne(prologue)
00BA - Idle, saying "I hate butterflies" once, at random
00BB - "Boredi-bored-bored"
00BC - ?
00BD - standing still holding bazooka
00BE - Pulling out Flamethrower
00BF - Standing still, holding Flamethrower
00C0 - Put away Flamethrower
00C1 - ?
00C2 - grabbed by the Gargoyle(animation no.1)
00C3 - throwing knife
00C4 -
00C5 -
00C6 -
00C7 -
00C8 - Getting up after landing with head first
00C9 - ???
00CA - falling(slows down)
00CB - Swimming underwater with object in hands
00CC - above surface(in water)
00CD - Alternate swimming animation?(Unused)
00CE - swimming underwater
00CF - falling
00D0 - Sliding down steep slope
00D1 - landing in the water
00D2 - ???
00D3 - walking with broken leg
00D4 - ???
00D5 - picking something up(cog, cheese, sweet corn, etc.)
00D6 - throwing away what he were holding(cheese, sweetcorn, etc.)
00D7 - walking while holding something
00D8 - holding something(cog, cheese, sweet corn, etc.)
00D9 - conkers shoot from slingshot animation (it actually works)
00DA - unknown
00DB - yeh, i know i'm great(cutscene animation)
00DC - grabbing bone from the remaining uga(cutscene)
00DD - hypno
00DE - hypno
00DF - chasing money
00E0 - turning around while peeing
00E1 -
00E2 -
00E3 -
00E4 -
00E5 -
00E6 -
00E7 - standing still with bazooka animation
00E8 - walking with bazooka animation
00E9 - helico animation
00EA - heightless jump
00EB - jump extra high animation
00EC - jump extra high animation
00ED - crossbow walking???
00EE - crossbow???
00EF - something hit me in the butt animation
00F0 - regain control animation
00F1 - flattened
00F2 - automatically re-inflated
00F3 - falling
00F4 - falling
00F5 - after being knocked animation
00F6 - still flat
00F7 - throw multiple knifes one after the other
00F8 - walking with crossbow
00F9 - aiming knife
00FA - conker juggling
00FB - pull out crossbow animation
00FC - crossbow arrow fire animation
00FD - ???
00FE - ???
00FF - ???
0100 - ???
0101 - sliding down a steep hill animation
0102 - pull out knife animation
0103 - put away knife animation
0104 - conker pulls out the rareware logo animation (the logo itself doesn't show up in normal gameplay though)
0105 - ???
0106 - walking with crossbow animation?
0107 - conker wipes the dust out of the rareware logo animation
0108 - Standing with chainsaw(intro, offscreen)
0109 - conker sends the broken N64 logo pieces off the viewing screen and throws away the chainsaw animation
010A - aiming with crossbow animation
010B - conker leaning onto the rareware logo animation
010C - firing crossbow arrows in aiming view animation
010D - after conker cuts off the N64 logo animation
010E - pulling out the bat from pocket animation
010F - stand in place with baseball bat animation
0110 - put away baseball bat animation
0111 - running with baseball bat animation
0112 - walking with baseball bat animation
0113 - swing baseball bat animation
0114 - grabbing moneybag animation
0115 - stand in place with moneybag animation
0116 - walking with moneybag animation
0117 - running with moneybag animation
0118 - throw away moneybag animation
0119 - swing baseball bat downwards animation
011A - reloading the guns animation
011B - hit by baseball bat animation
011C - hit by baseball bat animation 2
011D - hit by gun bullets animation
011E - it smells pretty bad here animation (backing in disgust)
011F - it smells pretty bad here animation 2 (standing still in place)
0120 - pull out katana animation (katana is visible)
0121 - katana put away animation
0122 - katana stand animation
0123 - katana walking animation
0124 - katana run animation
0125 - On sunflower
0126 - Tickled by Tickling bees, standing
0127 - waving arms while flaming animation
0128 - katana slice animation
0129 - katana slice animation 2
012A - katana slice animation 3
012B -
012C - Pulling out info book
012D - reading info book
012E - put away info book, then frying pan swing
012F - extra chance after death 1
0130 -
0131 -
0132 - Sidestepping(Unused?)
0133 - Sidestepping(Unused?)
0134 - ???
0135 - conker pointing to him or something
0136 - "What again?"
0137 -
0138 -
0139 -
013A -
013B - Conker: hang on a sec. what did you say about disposable(animation no.4)/Whose round is it?
013C -
013D -
013E -
013F - Putting cigar in mouth
0140 -
0141 -
0142 -
0143 -
0144 - aiming with guns
0145 -
0146 -
0147 -
0148 -
0149 -
014A -
014B -
014C - Walking with something in hands, sounding panicked
014D - Put on gas mask(no gas mask. beta?)
014E - put off gas mask
014F -
0150 - Vommiting, can't move
0151 - put on gas mask
0152 - Pull out Sniper gun
0153 - Standing, holding Sniper gun
0154 - Firing Sniper Gun
0155 - Put away Sniper gun
0156 -
0157 -
0158 -
0159 -
015A - Standing, holding chainsaw
015B - walk with chainsaw
015C - run with chainsaw
015D - pull out Chainsaw
015E - put away Chainsaw
015F - Using chainsaw
0160 -
0161 - Walk with one hit kill gun
0162 - Run with one hit kill gun
0163 - Pull out one hit kill gun
0164 - Put away one hit kill gun
0165 - Stand with one hit kill gun
0166 - Firing one hit kill gun
0167 -
0168 - pull out Flamethrower
0169 - Riding Bull
016A - climbing rope
016B - Throwing something(multiplayer Tediz)
016C - Throwing something
016D - Shaking water off shoe before entering pub
016E - holding breath
016F -
0170 -
0171 - pull out Yoyo
0172 - Yoyo
0173 - put away Yoyo
0174 - Yoyo
0175 - pulling out grenade
0176 - pulling out explosive thingy(tediz weapon in singleplayer)
0177 - holding grenade, standing still
0178 - walking with grenade
0179 - run with grenade
017A - Yoyo
017B - Salute
017C - waving hand at someone
017D - ???
017E - head blown off
017F -
0180 -
0181 -
0182 - looking out for something far away(Unused?)
0183 - Kneeling down(Unused)
0184 - About to pet something(Unused)
0185 - Conker petting something.(Unused)
0186 - Conker: "I don't think any need for guesses"(Unused)
0187 - ?? Unused?
0188 - ?? Unused?
0189 - From the experiment
018A - Dead 3
018B -
018C - Grabbing Glass of water
018D - Dropping Anti-Drunk-Pills in glass
018E - effects of the anti(no-more-drunk-pills) animation
018F - Weasel Henchmen Imitating Don Weaso(Unused)
0190 - Weasel Henchmen Imitating Don Weaso(Unused)
0191 - Weasel Henchmen Imitating Don Weaso(Unused)
0192 - Weasel Henchmen Imitating Don Weaso(Unused)
0193 - Climbing ladder
0194 -
0195 - Weasel Henchmen pose, as seen in Heist(Multi)
0196 -
0197 -
0198 -
0199 - ???
019A -
019B -
019C -
019D -
019E -
019F - Playing Gameboy(Conker)
01A0 -
01A1 -
01A2 -
01A3 -
01A4 -
01A5 - standing, holding key
01A6 - walking with key in hands
01A7 - running with key in hands
01A8 - "I think they've gone for a swim"
01A9 - "I wouldn't hold ya breath, cause it's ironic. which is what they do now"
01AA - of
01AB -
01AC -
01AD -
01AE -
01AF -
01B0 -
01B1 -
01B2 - Running(It's War chapter)
01B3 - eh, what?
01B4 - oh a job...
01B5 - Conker: and i feel lots better(animation no.4)
01B6 - Conker: right, let's get outta here(animation no.5)
01B7 - Conker's hungover, context B button tutorial, event(animation no.1)
01B8 - Holding bomb, standing(only animation)
01B9 - conker about to do the worm
01BA - conker doi'n the worm animation 1
01BB - conker doi'n the worm animation 2
01BC - boogie
01BD - Conker's hungover, meeting Birdy(animation no.5)
01BE - Conker's hungover, meeting Birdy(animation no.3)
01BF - hungover drunk
01C0 - Conker's hungover, context B button tutorial(animation no.1)
01C1 - Conker's hungover, meeting Birdy(animation no.6)
01C2 - Hungover(Unused)
01C3 - Hungover(Unused)
01C4 - Hungover(Unused)
01C5 - Hungover(Unused)
01C6 - Hungover(Unused)
01C7 - Hungover(Unused)
01C8 - Hungover(Unused)
01C9 - Hungover(Unused)
01CA - Hungover(Unused)
01CB - when bored at rock solid animation 2
01CC - when bored at rock solid animation 3
01CD - pull out toilet paper
01CE - toilet paper aim
01CF - toilet paper pull out and throw it
01D0 - put away toilet paper
01D1 -
01D2 - Conker's hungover, meeting Birdy(animation no.8)
01D3 - Conker's hungover, meeting Birdy(animation no.7)
01D4 -
01D5 - Conker's hungover, meeting Birdy(animation no.9)
01D6 -
01D7 -
01D8 -
01D9 - Conker: oh, just what i needed(animation no.1)
01DA - Conker:i see what he means.(animation no.2)
01DB - Conker:context sensitive(animation no.3)
01DC -
01DD -
01DE -
01DF -
01E0 -
01E1 -
01E2 - run with shotgun?
01E3 - Conker's hungover, context B button tutorial(animation no.5)
01E4 - Conker's hungover, context B button tutorial, event(animation no.2)
01E5 - Conker's hungover(animation no.3)
01E6 - Conker's hungover(animation no.1)
01E7 - Conker's hungover(animation no.5)
01E8 - Conker's hungover(animation no.6)(A variant of 200, but yet went unused?)
01E9 -
01EA -
01EB -
01EC -
01ED - run with sniper rifle?
01EE - pull out sniper rifle?
01EF -
01F0 - Conker's hungover, context B button tutorial(animation no.4)
01F1 - Conker's hungover, meeting Birdy(animation no.2)
01F2 - Conker's hungover, meeting Birdy(animation no.1)
01F3 - Stand with shotgun
01F4 - Firing shotgun
01F5 - Walk with shotgun
01F6 - Run with shotgun
01F7 - Pull out shotgun
01F8 - Put away shotgun
01F9 -
01FA - standing, holding bomb
01FB - walking with bomb
01FC - Throwing bomb
01FD - "Im gonna be a bit late"
01FE -
01FF - "I don't feel soo good now"
0200 - Conker's hungover(animation no.6)
0201 - Conker's hungover(animation no.2)
0202 - Conker's hungover(animation no.4)
0203 -
0204 -
0205 - Conker's hungover, context B button tutorial(animation no.3)
0206 - ??
0207 - firing bazooka
0208 - "Doesn't look too good tonight"
0209 - "I've met up with a couple guys"
020A - Putting phone handle back onto place
020B - ?
020C - Conker's hungover, context B button tutorial(animation no.2)
020D - walking and shooting (looping, and gun bursts)
020E - matrix jump animation
020F - matrix jump animation
0210 - Uga gyro standing, pretending nothings going on.
0211 - "You guys enjoy yourselves and all that.."
0212 - "Oh, i'll go this way"
0213 - ?
0214 - ?
0215 - ?
0216 - Jumping down
0217 - "Sorry about that, old chap."
0218 - vomitting (story cutscene)
0219 - Conker's hungover, recovering(animation no.1)
021A - Conker's hungover, recovering(animation no.2)
021B - Conker's hungover, recovering(animation no.3)
021C - Conker's hungover, context B button tutorial, event(animation no.3)
021D - ?
021E - gun reload
021F - "Gotta go."
0220 - Conker's hungover, meeting Birdy(animation no.4)
0221 - stand still holding shotgun
0222 - shotgun fire and reload
0223 - walking with shotgun
0224 - run with shotgun
0225 - pulling out shotgun
0226 - put away shotgun
0227 - shotgun fire and reload(without gun burst)
0228 - "I dunno. fight some war somewhere"
0229 - try to keep hold of heavy bazooka
022A - aiming bazooka(idle animation)
022B - walking with bazooka
022C - running with dual guns
022D - ?
022E - Been drinking too much again
022F - where could we be now then
0230 - ?
0231 - ?
0232 - "Ok i think she bought it"
0233 - zombie idle
0234 - zombie walking
0235 - Shotgun fire 2
0236 - Shotgun fire 2
0237 - Shotgun fire 2(without gun burst)
0238 - Dual Guns firing, walking
0239 - ?
023A - "I gotta go home."
023B - Neo Conker, walking with bag
023C - matrix animation
023D - zombie coming out of grave
023E - zombie idle
023F - zombie walking
0240 - pulling out a battery and inserting it into explorer helmet
0241 - ?
0242 - shot
0243 - caveman on lavaboard
0244 - matrix animation
0245 - ?
0246 - neo conker idle
0247 - attention notice
0248 - ?
0249 - putting TNT in pooball
024A - Neo Conker, pulling up dual guns
024B - ?
024C - ?
024D - ?
024E - zombie shot
024F - zombie shot
0250 - zombie shot
0251 - zombie crawling
0252 - ?
0253 - ?
0254 - ?
0255 - villager hooked onto conker bat
0256 - villager hooked onto conker bat
0257 - ?
0258 - villager hooked onto conker bat
0259 - villager laying down, stunned
025A - zombie eating
025B - conker being eaten by a zombie
025C - crossing arms and tapping foot(cutscene animation)
025D - crossing arms(cutscene animation)
025E - right, and that means?
025F - conker being eaten by a zombie
0260 - ?
0261 - a zombie eating with legs not functioning
0262 - reaching top of ladder(and also going UP a few pixels, not just graphically)
0263 - ?
0264 - ?
0265 - look. you know, you can have the money...
0266 - ?
0267 - "Has the testers got lazy or somethin'?"
0268 - "Has the testers got lazy or somethin'?", part 2
0269 -
026A -
026B -
026C -
026D -
026E -
026F - conker remembering things 1
0270 - conker remembering things 2
0271 - conker remembering things 3
0272 - conker remembering things 4
0273 - conker remembering things 5
0274 - conker remembering things 6
0275 - conker remembering things 7
0276 - conker remembering things 8
0277 -
0278 - Conker: well, asses to you then(animation no.3)/It's giving me an idea!
0279 - yellow suit hovering rockets
027A - yellow suit punch
027B - yellow suit punch 2
027C - yellow suit punch 3
027D - yellow suit punch 4
027E - yellow suit alien hold
027F - Gargoyle encounter(animation no.1)
0280 - Gargoyle encounter(animation no.2)
0281 - Gargoyle encounter(animation no.3)
0282 -
0283 - Yellow suit blocking
0284 - Yellow suit attacked
0285 -
0286 -
0287 -
0288 -
0289 - Yellow suit getting back up
028A -
028B -
028C -
028D -
028E -
028F -
0290 - oh no! what is the world coming to..
0291 - i recognize that money.
0292 - oi! give me my money back!
0293 - Just stay there, the cavarly has arrived
0294 - Yeah, it's written on it.
0295 - Eenie, Meenie, Minie... okay!
0296 -
0297 -
0298 - laughing at the caveman who fell off the lavaboard
0299 -
029A - Oh hang on, I think it's this one actually.
029B - Ah, more Tediz(the animation plays at normal speed in the Off-Duty scene, so the last few frames are never seen normally)
029C - Oh no, what they're doin'??(From the Experiment scene, Unused)
029D - He's Still Alive!(From the Experiment scene, Unused)
029E - hey, squirrel, you've woken up...
029F - we nicked your money! money! money! money!
02A0 - prepare to moony moon him.
02A1 - moony moon moon gesture.
02A2 -
02A3 - ha! ha! stupid simon fell off the board
02A4 - yeah. the stupid bastard is burned up!
02A5 - now if the stupid squirrel wants his money back...
02A6 - yeah, let's go race him!
02A7 - let's go!
02A8 - caveman falling off lava board
02A9 - right! time to teach them a lesson!
02AA -
02AB - caveman with green, spiky hair on lavaboard, watching the bald caveman plummet down
02AC -
02AD -
02AE -
02AF -
02B0 -
02B1 - ?
02B2 - Conker: "Oh. Hey! excuse me. Hello."
02B3 - Conker: "Friendly type."
02B4 - Conker: "I don't see anything red around.."
02B5 - Conker: "Oh. Here we go again.."
02B6 - Conker: "Now logic would denote.."
02B7 - Lower body below ground, inanimate(unused?)
02B8 - Conker: "I think i get it.."
02B9 - "i told you i'm NOT a squirrel"
02BA - "Squirrels aren't short and furry, they're big and gray"
02BB - "they're long and snouty, and has flappy ears"
02BC - "and as for twitchy noses"
02BD - "ok calm down, i'll go and get it back"
02BE -
02BF -
02C0 - ah, another one, hi.
02C1 - whistling
02C2 - pulling out bone from pocket
02C3 -
02C4 - looking around(when in the Bull area)
02C5 -
02C6 -
02C7 - firing bazooka(tediz?)
02C8 - pulling out crossbow
02C9 - firing crossbow
02CA - pulling out cavemen knife of pocket
02CB - putting away cavemen knife
02CC - rapidly throwing cavemen knifes
02CD - throwing a cavemen knife
02CE -
02CF -
02D0 - drunk, walking(beta?)
02D1 - putting key in keyhole
02D2 -
02D3 - putting key in keyhole
02D4 -
02D5 -
02D6 -
02D7 -
02D8 -
02D9 - drinking
02DA - eating
02DB -
02DC -
02DD -
02DE -
02DF - "eh, you're not drinking then?"
02E0 - "he looks like you"
02E1 - "i don't mind if i do, thank you"
02E2 -
02E3 -
02E4 - walking with somthing in hand
02E5 -
02E6 -
02E7 -
02E8 -
02E9 -
02EA -
02EB - WAHAY!
02EC - Neo Conker, enraged
02ED -
02EE - hey Berri..
02EF -
02F0 -
02F1 -
02F2 - weasel, sitting at the meeting
02F3 - not me, i've shown respect
02F4 - paulie dead
02F5 - ooh no, NOT me! i didn't do it..
02F6 - who of us weasels haven't shown any respect??
02F7 - don weaso's gonna beat me up
02F8 - i can't watch, it's too horrible
02F9 - watching again, in case it isn't actually happening
02FA -
02FB -
02FC -
02FD -
02FE -
02FF -
0300 -
0301 - "now mr. alien"(ending scene, throne room)
0302 - riding mr. barrel
0303 - riding mr. barrel
0304 - um, hello. any software enginneers in here?(cutscene animation)
0305 - "Oh yeah, hello!"
0306 - "I won't tell anyone about this lockup"
0307 - "Quite a bad lockup, that is."
0308 - "meh, this background looks grimy"(cutscene)
0309 - "Hm.. Let's see now"
030A -
030B - "Ah, that's better"
030C - "Ha, you guys"
030D - "ok, take me back to..."
030E - "the game's locked up.."
030F - "oh no, that's a bit volatile."
0310 - "oh no, i felt sure that was it.."
0311 - "And to think things would end this way. so near."
0312 - Game "locks up"
0313 - Opening suit helmet
0314 - ???
0315 - ???
0316 - "Confidence pills"
0317 - "I feel alot more confident. won't need these anymore"
0318 - I'll just cross this threshold here
0319 - ???
031A - climbing down ladder
031B - running with gun?
031C - "What are you doing, get off!"
031D - ???
031E - ???
031F - Neo Conker, shooting from both sides
0320 - Neo Conker, shooting from both sides
0321 -
0322 - sitting on the throne
0323 - Conker:"This day didn't turn out that bad"
0324 - "Oh yeah. Ten 'o clock, i remember"
0325 - talking to the sergeant(at the end of It's War)
0326 - Hatching dino egg
0327 -
0328 -
0329 -
032A - "Get away from her you BITCH!"
032B - Conker: you're offering me cash(animation no.1)
032C - Conker: me, you mean?(animation no.2)
032D -
032E -
032F - Conker: oh and by the way(animation no.6)
0330 - Conker, depressed
0331 - Conker:"Scotch. Single malt. Speyside. No ice"
0332 - Conker:"Whoa there cowboy. Keep it comin'.."
0333 - Conker:"Ugh. You wouldn't believe it.."
0334 - Conker:"I don't wanna talk about it. I'll just drink this"
0335 - Conker:"Oh. Leave the bottle."
0336 - ??
0337 - crying frenchie(multiplayer beach, when tediz win)
0338 - patting crying frenchie(multiplayer beach, when tediz win)
0339 - looking at the Tediz as they parade in front of frenchies(multiplayer beach, when tediz win)
033A -
033B -
033C - I'm starving..(From Raptor Multiplayer)
033D - I'm starving..(From Raptor Multiplayer)
033E - ???
033F - ???
0340 - ???
0341 - grabbing money (no Faji visible)
0342 - Standing with shotgun(cutscene)
0343 - Moving right arm alot, less with left arm, and talking with bottom lip.Probably another test animation
0344 - ???
0345 - put new battery in lighthelmet
0346 - aaoooww
0347 - ???
0348 - ???
0349 -
034A - The part where Conker assumes Rodent died cutscene 1
034B - The part where Conker assumes Rodent died cutscene 2
034C - The part where Conker assumes Rodent died cutscene 3
034D - The part where Conker assumes Rodent died cutscene 4
034E - yellow suit frozen (cutscene still model)
034F - ???
0350 - ???
0351 - regain control (unused?)
0352 - floating (looping)
0353 - death animation (looping, cutscene??)
0354 - bone swing (on lavaboard)
0355 - homerun bat swing (on lavaboard)
0356 - reloading shotgun (cutscene)
0357 - Uga Buga, ashamed(Raptor Multi)
0358 - putting away something
Corn Bag: model ID: 0E
0000 - looking around
0001 - hopping
0002 - getting up
0003 - laying on back
0004 - Fall on his back
0005 - trying to get up?
0006 - waah!!
0007 - trying to get up(he may've had some of his own sounds here once,
but they were overwritten before the final release, so that's all what is left)
Franky the Pitchfork
0000 - Idling
0001 - Charging
0002 - Looking around
0003 - hopping
0004 - "there you are!"
0005 - knocked backwards by hitting wall
0006 - "this is too much"
0007 - Charging
0008 - Keeping still
0009 - Ashamed of his failure
000A - hitting his target
000B - getting back up
000C - hopping
000D - walking
000E - Charging
000F - jumping(when Conker rides him)
0010 - jumping
0011 - getting stuck in ground after falling down
0012 - Trying to free himself
0013 - cutscene
0014 -
0015 - banging his head on something??
0016 - Prologue, sitting by Conker's throne
Bucket: model ID: 2C
0000 - Hopping
0001 - Talking
0002 - Idling
0003 - Staying put
0004 -
0005 - Looking down
0006 - looking up
0007 - Looking down as Franky falls
0008 - Looking up at Franky, talking
Paintbrush: model ID: 2D
0000 - Idling
0001 - Hopping
0002 - In mouth of Bucket
0003 - Idling?
Monk: Model ID: 31
Bucket: model ID: 2C
0000 - Reading his rune
0001 - Walking with his rune
0002 - "Get off my stone!"
0003 - Sending Conker up in the air
0004 - "Heeeeech"
0005 - Looking around
0006 -
0007 -
0008 -
0009 -
000A - "How dare he vomitting at me"
000B - "Yuckk!"
000C - Idling
Fire Imps(both Normal and Gray)
0000 -
0001 -
0002 -
0003 catching something with his mouth(from a montage trailer of a beta version of CBFD)
0004 -
0005 rolling
0006 -
0007 -
0008 - cartwheeling(Perhaps beta? Also makes unused Fire Imp sounds)
0009 -
000A - jumping
000B -
000C -
000D - Smoking cigar
000E - cutscene animation
000F -
0010 - cutscene animation
0011 - Drinking lighter fluid
0012 - chasing "furry guy"(Conker)
0013 - farting
0014 - farting
0015 - freaking out(beta?)
0016 -
0017 - lying down, drunk, laughing(looping)
0018 - lying down, drunk, laughing
0019 - coughing?
001A -
001B -
001C - shoving cigar up his ass
001D -
001E -
001F -
0020 -
0021 - i got peed by now
0022 - Dissapearing
0023 - Appearing
0024 - standing by the fire
0025 - standing by the fire 2
0026 -
0027 - whacked by frying pan(without sound)
0028 - you got it
0029 - wrong cheat
002A - You cheatin' bastard
002B - Looking at what you're typing at the letter table
002C - whacked by frying pan(with sound)
002D - Backflipping(have no clue if used or not.)
Fajo: model ID: 3C
0000 - pause screen/just stayin' put
0001 - jumping around
0002 -
0003 - Not him again!!
0004 - pause screen/just stayin' put
0005 - jumping around
0006 -
0007 - whacked
0008 - lying down
0009 - lying down
000A - jumping around
Dung Beetle: model ID: 44
0000 idle
0001 in position, popping out head
0002 in position with head out
0003
0004 flying
0005 trying to beat Conker
0006
0007
0008 flying
0009 beetle landing on back.(beta?)
000A beetle lying on back, spinning(beta?)
000B getting up(beta?)
000C turning(clockwise)
000D turning(counter-clockwise)
000E
000F
0010
0011 in position, looking around
0012 on back(beta?)
0013 on back, spinning(beta?)
0014
0015
0016 on back, dissapearing(freezes)
0017 cutscene animation
0018 lying, sleeping
0019 sitting by the desk in poo cabin
001A sitting by the desk in poo cabin, pointing to that spot
001B Dung Beetle: "Get your shitty arse in there.."
001C Dung Beetle: "Go on. on your bike"
001D an animation used in cutscene, but completely offscreen before switching to value 0004
001E bumping into Conker without looking
001F
0020 another animation only used offscreen, again
0021 "All right there"(beta?)
0022 "You just don't wanna go in there"(beta?)
0023 Walking
0024 Dung beetle going from "skeleton" position to "Sitting down with cup of tea" position(beta?)
0025 Left Dung beetle drinking tea with static wings out. Animates a bit slower, making it look more fluid(beta?)
0026 Left beetle holding tea
0027 about to wave over
0028 waving
0029 Left beetle drinking tea
002A Right beetle grabbed by The Great Mighty Poo
002B Left beetle looking at the middle beetle
002C Chatting with the beetle to the left
002D Chatting with the beetle to the left
002E Chatting with the beetle to the left
002F Drinking cup of tea
0030 Chatting with the beetle to the left
0031 Sitting, with cup of tea
0032 Dung Beetle: "Take my advice and get outta here"
0033 Dung Beetle: "It all started two days ago.."
0034 Dung Beetle: "I'm outta here. You can do what you like"
0035 Dung Beetle: "There's cash up there if ya can be arsed to get it"
0036 Dung Beetle: "This thing came outta the shite"
0037 telling Conker off after having been whacked
0038 getting hit by frying pan
Franky's nemesis: model ID: 45
0000 idle
0001
0002
0003
0004
0005
0006
0007
0008
0009
000A
000B
000C
000D
000E
Blue cog: model ID: 46
0000 idle
0001
0002
0003
0004
0005
0006
0007
0008
0009
000A
000B
000C
000D
000E
Metal spider: model ID: 47
0000 idle
0001
0002
0003
0004
0005
0006
0007
0008
0009
000A
000B
000C
000D
000E
War boat: model ID: 49
0000 idle
0001
0002
0003
0004
0005
0006
0007
0008
0009
000A
000B
000C
000D
000E
Submarine: model ID: 4A
0000 idle
0001
0002
0003
0004
0005
0006
0007
0008
0009
000A
000B
000C
000D
000E
Haybot: model ID: 4B
0000 idle
0001
0002
0003
0004
0005
0006
0007
0008
0009
000A
000B
000C
000D
000E
Green cog: model ID: 4C
0000 idle
0001
0002
0003
0004
0005
0006
0007
0008
0009
000A
000B
000C
000D
000E
Cannons: model ID: 4E
0000 idle
0001
0002
0003
0004
0005
0006
0007
0008
0009
000A
000B
000C
000D
000E
Armadillo rocket: model ID: 4F
0000 idle
0001
0002
0003
0004
0005
0006
0007
0008
0009
000A
000B
000C
000D
000E
Bat: model ID: 50
0000 idle
0001
0002
0003
0004
0005
0006
0007
0008
0009
000A
000B
000C
000D
000E
Bottom part of Haybot: model ID: 51
0000 idle
0001
0002
0003
0004
0005
0006
0007
0008
0009
000A
000B
000C
000D
000E
Carl and Quentin: model ID: 52
0000 idle
0001 Carl saying "Fuck off"
0002 spinning
0003 Carl with strange face
0004
0005
0006
0007
0008
0009
000A
000B
000C Quentin
000D
000E
Raptor: model ID: 53
0000 idle
0001 walking
0002 looking around
0003 looking around
0004 turning(counter-clockwise)
0005 turning(clockwise)
0006 looking around
0007 nabbing uga buga
0008 swallowing uga buga
0009 attempting to grab with cheeks
000A running
000B
000C roaming
000D turning
000E
000F
0010
0011
0012
0013
0014
0015
0016
0017
0018
0019
001A
001B
001C
001D
001E
001F
0020
0021
0022
0023
0024
0025
0026
0027
0028
0029
002A
002B
002C
002D
002E
002F killed
Buga the Knut: model ID: 54
0000 idle
0001 walking (automatic)
0002 whacking with his bone
0003 looking after Conker
0004 jumping (counter-clockwise)
0005 jumping (clockwise)
0006 holding bone up
0007 dropping cloth, embarrassed
0008 embarrassed, covering his private part
0009
000A getting bitten in butt
000B holding bone up 2
000C holding bone up 3
000D bitten in butt, screaming
000E No-no!
000F "Iii'm best!!"
0010 "Time to whack that furry bastard"
0011 jumping and landing on butt (will also hurt you, in which results buga standing in skeleton position)
0012 getting up on feet
0013 "Iii'm best!!" 2
0014 "Iii'm best!!" 2
0015 No-no! (no sound)
0016 Sitting (can't move) (cutscene)
0017 holding bone up
0018 whacking with bone
0019 holding bone up 2
001A whacking with bone 2
001B holding bone up 3
001C whacking with bone 3
001D
001E Yeeoow!!
001F
0020 ??beta??
0021 trying to drag up his cloth
0022 "Whut are ya staring at?!"
0023
0024 running (automatic)
N Logo 56
0000
0001
Moneybag: model ID: 57
0000 idle
0001 hopping
0002
0003 Jumping
0004 looking around
0005 dropped?
0006 being carried
0007 being carried
0008 being carried
0009 dropped?
000A
000B
000C Traveling on line?(Beta? Can't recall seeing this ingame)
000D
SHC Soldier: model ID: 58
0000 idle
0001
0002
0003
0004
0005
0006
0007
0008
0009
000A
000B
000C
000D
000E
000F
0010
0011
0012
0013
0014
0015
0016
0017
0018
0019
001A
001B
001C
001D
001E Tied, shot to death(unused)
001F Tied, shot to death(unused)
0020 Tied, shot to death(unused)
0021 Tied(unused)
0022
0023
0024
0025
0026
0027
0028
0029
002A on electrical chair
002B on electrical chair
002C on electrical chair
002D on electrical chair
002E on electrical chair, chocked
002F on electrical chair, chocked
0030 on electrical chair, chocked
0031 Being experimented on by tediz.(unused)
0032 Being experimented on by tediz, begging them to let go of him.(unused)
0033 Chatting in the bar
0034 Chatting in the bar
0035 Chatting in the bar
0036 Chatting in the bar
0037 Chatting in the bar
0038 Chatting in the bar
0039 Chatting in the bar
003A Chatting in the bar
003B
003C
003D Being experimented on by tediz.(unused)
003E
003F
0040
0041 sleeping on plane
0042 sleeping on plane
0043 getting shot
0044 dead, lying down
Rodent: model ID: 5B
0000 idle
0001 walking
0002 hiding in armor
0003 popping out of armor
0004 Turning around(counter-clockwise)
0005 Turning around(clockwise)
0006 Rolling(beta?)
0007 popping out of armor(duplicate?)
0008 Looking around
0009 Heavy armor
000A
000B Pointing??(beta?)
000C
000D
000E
000F
0010 Rodent: "Oh Conker. You're king."
0011 Rodent: "Can i be your general?"
0012 Rodent: "Long live the king!"
0013
0014
0015
0016
0017
0018
0019
001A
001B
001C
001D
001E
001F
0020
0021
Alien: model ID: 5E
0000 idle
0001 knocked by yellow robot suit 1
0002 knocked by yellow robot suit 2
0003 knocked by yellow robot suit 3
0004 biting
0005 tail whack
0006
0007 crawling
0008 turning (counter-clockwise)
0009 turning (clockwise)
000A knockout
000B knocked out
000C
000D flung against wall
000E getting up
000F being spinned
0010
0011
0012
0013
0014
0015
0016
0017
0018
0019
001A
001B
001C
001D
001E
001F
0020
0021
0022
0023
0024
0025
0026
0027
0028
0029
002A
002B
Jugga: model ID: 69
0000
0001 watching
0002 walking
0003 garderning her hair(sorry, didn't have a better name)
0004 when taking notice of Buga the Knut's secret
0005 giggling
0006 good show
0007 slapping hands
0008 another one of those i just can't come up with a fancy name
0009 sitting(cutscene animation)
000A standing up(in a similar way to Neo Berri)
000B ???
000C
000D
000E
000F
0010 cutscene
0011 cutscene
0012 cutscene
0013 cutscene
0014 cutscene
0015
0016 byebye Conker (cutscene)
0017 cutscene
Sunflower: model ID: 6C
0000 idle
0001
0002
0003
0004
0005
0006
0007
0008
0009
000A
000B
000C
000D
000E
000F
0010
0011
0012
0013
0014
0015
0016
0017
0018
0019
001A
001B
001C
001D
001E
001F
King Bee: model ID: 6D
0000 idle
0001
0002
0003
0004 "Could ya' spare me a dime?"
0005
0006 "I'm king at my own country"
0007 "That bitch threw me out."
0008
0009 Rolling backwards
000A Beta??
000B
000C
000D
000E Beta?
000F Beta?
0010 Hit with frying pan
0011
0012
0013
0014
0015
0016
0017
0018
0019
001A
001B
001C
001D
001E
001F
N Logo being chopped off 6F
0000
0001
0002
0003 unused?
0004 unused?
0005 unused?
0006 unused?
Single player gregg: model ID: 70
0000 idle
0001 walking
0002 walking with his megaphone
0003 standing
0004 You just have a few more chances
0005 whose idea was it anyway
0006
0007
0008 Gaah, those cats
0009 Just you wait smart ass.
000A According to the powers that be..
000B How many grim have you met before..
000C How many grim have you met before..
000D what am i supposed to look like
000E You may not be dead/explaining about squirrel tails
000F oh twat, my reaper thing got stuck
0010 Going through list of names over "not quite" dead persons
0011 I'm just doing my job
0012 right, that's it, piss off
0013 Explaining about squirrel tails
0014 i'm not getting paid very much
0015 You're dead. But not quite
0016 oh bloody hell, you have to be a sodding squirrel wouldn't you
0017 oh bloody hell, you have to be a sodding squirrel wouldn't you
0018 Oh, you again. why don't you piss off!/turning around, walking away back to his job
0019 Strange?
001A Explaining about squirrel tails
001B Explaining about squirrel tails
001C Squirrels can have as many lives...
001D Squirrels can have as many lives...
001E In the bar, having headache
001F That's another Twelve souls
0020 I don't bloody believe it..
0021 Come here ya bastards
0022 Ah, there's a'oner
0023 Unbloody dead
0024 I suppose ya wanna go up there?
0025 Unbloody dead?
0026 Shoot through the head. It's what kills them
0027
0028
0029 Inheritance? Pah!
002A Chopping catfish
002B Chopping catfish
002C Chopping catfish(waiting)
Moneybag 2: Model ID: 71
Berri: model ID: 72
FFFF
0000 rock solid 1
0001 rock solid 2
0002 slapping hands in sync with rock solid/dance/whatever music
0003 bending down
0004 about to handstand?
0005 about to handstand?
0006 stretching left, left, and right, right
0007 another one of those i just can't come up with a fancy name
0008 another one of those i just can't come up with a fancy name
0009 up, down, up, down
000A ???
000B kick
000C handstand
000D pulling forward
000E getting back on feet
000F swooch
0010 rock solid3
0011 rock solid4
0012 ???
0013 ???
0014 ???
0015 ???
0016 ??? (cutscene??)
0017
0018
0019 he better have an excuse
001A who are you?
001B i'm not interested
001C walking
001D running
001E looking around
001F jumping down
0020 falling animation
0021 landing animation
0022 standing
0023
0024
0025
0026
0027
Little Girl: model ID: 7C
0000 idle??
0001
0002
0003
0004 knocked off tedi boss
0005 falling
0006
0007 hopping up and down? (beta?)
0008
0009 lying on back
000A
000B
000C
000D fake crying
000E
000F
0010
0011
0012
0013
0014
0015
0016
0017
0018
0019
001A
001B
001C
001D
001E
001F
0020
0021
0022
0023
0024
0025
0026
0027
0028
0029
002A
002B
Don Weaso: model ID: 86
0000 idle
0001 Don Weaso in confusion.
0002 cutscene
0003 Don Weaso: "my way, or he's a dead mother ---- way/They're on MY patch."
0004 Don Weaso: "When that bomb goes off... I suggest you leave town."
0005 Don Weaso: "OK. Here's the plan"
0006 let's go to work
0007 Don Weaso Holding his hands out. Does not seem to be used anywhere
0008 Don Weaso: "They seem totally outta place in this ecosystem."
0009 we're robbing the feral reserve bank
000A Don Weaso: "We have got ourselves. A little problem. In fact, several little problems"
000B c'mon tough guy
000C where's Frankie, where's Chicho, where's Allie(Ali), where's Paulie
000D walking
000E Sitting
000F Duplicate of 0000
0010 Duplicate of 0000
0011 Duplicate of 0000
0012 Duplicate of 0000
0013 Don Weaso: "Right here. Boss"
0014 Don Weaso: "Thanks very much."
0015 Don Weaso: "So you're not gonna kill him?!"
0016 Don Weaso: "That is the wise that tried to steal MY dough.."
0017 Don Weaso: "Whaddya gotta say for yourself, boy?"
0018 Looking at Conker when he shows up
0019 Don Weaso: "Do you know this tea leaf?"
001A Don Weaso: "The broad does not seem to know you."
001B Get outta here.
001C Listening to Berri
001D Don Weaso: "Let's get back to business. Just got one thing to do. I'll be with you, in a minute."
001E Looking to the left
001F Don Weaso: "Could it be, Paulie!"
0020 about to beat up Paulie
0021 Don Weaso: "when you step outta line, you can expect to be respected back."
0022 Don Weaso backing away?(beta??)
0023 Don Weaso: "WHAAT the??!"
0024 Don Weaso: "Sorry dollface"
0025 Killing Berri by shooting her
0026 Done firing
0027 Don Weaso: "Am i interrupting something here?"
0028 Don Weaso: "Take it. or Leave it!"
0029 Smoking his cigar
Tediz/Dr. Tediz: model ID: 5A 8D
0000 Popping out of ground
0001
0002
0003
0004
0005
0006
0007
0008
0009
000A
000B
000C
000D
000E
000F
0010
0011
0012
0013
0014
0015
0016
0017
0018
0019
001A
001B
001C
001D
001E
001F
0020
0021
0022
0023
0024
0025
0026
0027
0028
0029
002A
002B Standing on briefing table(Unused. Leftover from ECTS Beta)
002C Explaining the rules of Blitzkrieg(Unused. Leftover from ECTS Beta)
002D -
002E
002F - Doing a funny pose?
0030
0031
0032
0033
0034
0035
0036
0037
0038 - Standing, holding gun pointed up
0039 - Patrolling
003A
003B
003C
003D
003E
003F
0040
0041
0042
0043
0044
0045
0046
0047 off duty
0048
0049 off duty
004A - off-duty
004B
004C
004D - Into character
004E - Off-duty
004F
0050
0051
0052
The Great Mighty Poo: model ID: 92
0000 Bending back and forth, hands up, wiggling his fingers(beta)
0001 appearing elsewhere
0002 pulling out poo ball off himself
0003 throwing right poo ball
0004 spitting toilet paper out
0005 about to appear somewhere else
0006 about to say aah
0007 aah
0008 idle (waiting)
0009 pulling out poo ball off himself 2
000A throwing left poo ball
000B flushed down (not spinning) (cutscene animation)
000C flushed down 2 (not spinning) (cutscene animation)
000D holding sweet corn in hand (cutscene animation)
000E Early animation of phase 1?(beta)
000F preparing to sing (beta)
0010 idle (cutscene animation)
0011 Bending back and forth, hands up, wiggling his fingers(beta, duplicate)
0012 Bending back and forth, hands up, wiggling his fingers(beta, duplicate)
0013 ahem, ahem!! (cutscene animation)
0014 i'am the great mighty poo (cutscene animation)
0015 do you really think you'll survive in here (cutscene animation)
0016 sweet corn is the only thing... (cutscene animation)
0017 now i'm really getting rather mad... (cutscene animation)
0018 mii,mi,mi,mi,mi, miiiiiiii!! (cutscene animation)
0019 Idle(phase 2)
001A showing his "lovely" grin (cutscene animation)
001B putting sweet corn into his mouth for use as tooth (cutscene animation)
001C aah, aah, aah, aah, aah, aah, aaaaaaaaaaaaaahhhhhh!!!! (cutscene animation)
001D and up - no data
Neo Berri: model ID: 97
0000 Standing, holding gun with both hands
0001 walking
0002 running
0003 Pulling a knife?(beta?)
0004 Sticking knife on Weasel guard?(beta?)
0005 Running up wall, matrix-style
0006 matrix kick prepare (cutscene)
0007 matrix kick idle (without multiplayer matrix effect) (cutscene)
0008 matrix kick begin (cutscene)
0009 deactivating laser barriers (cutscene)
000A running (cutscene)
000B deactivating laser barriers (after)
000C Firing at Weasel guard (cutscene)
000D walking (cutscene)
000E Done firing (cutscene)
000F standing with gun (cutscene)
0010 throwing knife (cutscene)
0011 Standing with gun? (cutscene)
0012 Firing at Weasel guard(cutscene)
0013 Jumping
0014 Idle
0015 Arms crossed(cutscene)
0016 Ok materialist, it's all your's now(cutscene)
0017 Lying on floor, killed/dead
0018 Lying on floor, killed, nearly dead
0019 Lying on floor, nearly dead
001A Lying on floor, dead
001B Alternate standing(idle) pose?(beta)
001C Getting shot
001D Yeah. Just like my boyfriend(cutscene)
001E cutscene?
001F Adjusting ponytail(cutscene)
0020 ?
0021 Stupid uncomfortable pants(cutscene)
0022 Lunged out of air lock(cutscene)
0023 Flying out into space(cutscene)
0024 ?
Prof. Von Kriplespac: model ID: 99
0000 walking
0001
0002
0003
0004
0005
0006
0007
0008
0009
000A
000B
000C
000D
000E
000F
0010
0011
0012
0013 Cutscene: Throwing chocolate out of window
0014
0015
0016
0017
0018
0019
001A
001B
001C
001D
001E
001F
0020
0021
0022
0023
0024
0025
0026
0027
0028
0029
002A
002B
002C
002D
002E
002F
0030
0031
0032
0033
0034
0035
0036
0037
0038 dragged by air lock
0039
003A and up end of list(Skeletal position)
Bat Conker: model ID: 9A
Note: Both bats share the same property and bones, so the animations of the normal bats might not be used for
Bat Conker, and vice versa
0000 Hanging on ceiling(unused)
0001 cutscene?(unused)
0002 rolling?
0003
0004
0005
0006 retreating back to ceiling(unused)
0007
0008 But i'm blind you #%�*(unused)
0009 But i'm blind you #%�*(unused)
000A
000B
000C
000D
000E
000F Flapping wings, flying
0010 Crawling on ground
0011 Zooming down
0012
0013
0014
0015
0016 Idling
0017 Flapping wings in air, still
0018
0019
001A
001B
001C
001D
001E
001F
0020
0021 and up end of list(skeletal position)
Pikachu Tail: model ID: AA
0000 bending back and forth
Panther King model ID 76
0000 -
0001 -
0002 - Sitting on throne
0003 - "More milk? Yes!"
0004 - Having his glass filled
0005 - Drinking his glass of milk
0006 - "What's wrong with my table?"
0007 - "Tasty milk!"
0008 - Putting glass on table
0009 - Angered
000A - "Call the Professor!!"
000B -
000C -
000D -
000E -
000F -
0010 -
0011 -
0012 -
0013 -
0014 -
0015 -
0016 -
0017 -
0018 -
0019 -
001A -
001B -
001C -
001D -
001E -
001F -
0020 -
8009D1A1 00??
00=conker
01=less detailed conker model
02=lesser detailed conker model
03=horribly detailed conker model
04=awfully detailed conker model
05=wasp
06=rareware logo
07=mrs. bee
08=bullfish
09=safe door
0A=catfish with glasses
0C=franky
0D=haystack
0E=corn bag(Beta)
0F=red cog
10=rock guy
11=skinny tall weasel
12=the gun thing on top of tediz tower
13=beehive
14=fat weasel
15=wooden box
16=uga buga
17=mr. big cog
18=the steel box whose has problem
19=greggs list of names
1A=dead catfish
1B=grenade
1C=bullfish rope
1D=crossbow
1E=the steel box whose is afraid of a mouse
1F=bridge in bats tower chapter
20=cheese
21=bull
22=marvin
23=beehive machine gun
24=whirl
25=pooball
26=remnants of marvin
27=marvins belly overgrowing
28=single player tank(freezes if you try to move)
29=green imp
2B=boiler
2C=bucket
2D=paintbrush
2E=weird rock with eyes
2F=raptor/temple crossbow
30=munks rune
31=munk
32=rock dino head tounge
33=lavaboulder
34=purple imp with tnt on back
35=hand of the death
36=baby dino
37=franky hanging in rope
38=rock guy whose guards door outside rock solid
39=tediz tower
3A=fire imp(barely controlable, gets moved at the middle of level)
3B=weasel thief
3C=faji
3D=fire imp that got peed
3E=worm
3F=pleghm thing
40=faji 2
41=anvil
42=purple imp with blowtorch
44=dung beetle
45=frankys nemesis
46=blue cog
47=metal spider
49=war boat
4A=submarine
4B=haybot
4C=green cog
4E=war cannons
4F=armadillo rocket
50=bat
51=bottom part of haybot
52=cog
53=raptor
54=buga the knut
55=weird thing(freezes immediately)
56=nintendo 64 logo
57=moneybag
58=single player squirrel soldier
59=buga the knuts privacy hiding cloth
5A=single player tediz
5B=rodent
5C=tediz parachute(freezes)
5D=war plane that crashed
5E=alien
5F=single player tediz sergeant
60=steel box hanging on crane
61=steel box
63=haybots arm
64=upper part of uga
65=bottom part of uga
66=ammo box
67=war plane
69=jugga
6A=bone
6B=eel
6C=sunflower
6D=king bee
6E=crossbow
6F=nintendo 64 logo being cutted
70=single player gregg
71=Badly textured moneybag(Beta)
72=berri
73=cannon
74=single player tediz
75=multiplayer tediz
76=panther king
77=singleplayer tank
78=montrous caterpillar thing
79=cow
7B=tedi boss
7C="brain" of the tedi boss
7D=top part of broken franky
7E=tediz weapon in single player
7F=mr. barrel
80=multiplayer squirrel soldier
81=the thing that the tedi boss hides under
82=yellow robot suit
83=missile
84=selfdestruct button
85=antidrunk pills thing
86=don weaso
87=single player squirrel sergeant
88=multiplayer bald uga
89=bomb
8A=tediz machine gun(single player, multi war, and colors)
8B=birdy
8C=key
8D=dr. tediz
8E=gargoyle
8F=sauropod?
90=multiplayer uga with glasses
91=that rock fella with hair
92=the great mighty poo
93=sweet corn
94=wire
95=the great mighty poo's hand
96=neo conker
97=neo berri
98=weasel guard
99=weasel professor
9A=bat conker
9B=bat
9C=multiplayer villager
9D=multiplayer female villager
9E=weird eye in fish like armor
9F=multiplayer zombie
A0=multiplayer female zombie
A2=bat conkula
A3=the thing bat conkula hangs upside down on
A4=count conkula
A5=red baby raptor
A6=redead worm
A7=conker the table leg
A8=squirrels flag
A9=tediz flag
AA=Pokémon Tail(Beta)
AB=raptor egg
AC=boiler ball
AD=wasp
AE=fat wasp
AF=skinny wasp
B0=multiplayer squirrel sergeant
B1=multiplayer tediz sergeant
B2=multiplayer gregg
B3=marvin at the ending
B4=skeleton gregg
B5=bartender
B6=remnants of the cow
B7=don weaso hanging out at the weasels band
B8=skinny weasel playing clarinet at the weasels band
B9=short weasel doing drums at the weasels band
BA=raptor/temple bomb
800CC8B9 00??
??=digits that alters the way the model is loaded
00=default(NOT recommended!)
01=conker's default model image
02=the digit that is altered(freezes if not yet set)
note:exit the area you're in to make his image change
800CC749 00??
810CC74A ????
?? ????=the type of object the image is
BB 2A50=conker
BB 2A50=weasel thief
CD 9628=pooball
CE 4970=bucket
CE 5270=paintbrush
CF 03F8=fire imp
CF F550=faji
D0 2228=dung beetle
D2 6E58=hay bot
D3 E1A8=raptor
D4 A208=buga the knut
DA 1EB0=jugga
DB B230=single player gregg
DE 96E0=berri
E9 2F28=don weaso
EB D4B8=birdy
EF 8FE0=gargoyle
EE C9F8=the great mighty poo
F1 66C8=sweet corn
F1 ACC0=neo berri
F2 FCD8=weasel prof
F6 AAA0=bartender
F8 93B8=don weaso hanging out at the weasels band
F8 A870=skinny weasel playing clarinet at the weasels band
F8 BE70=short weasel doing drums at the weasels band
Conker's Expression Modifier(PAL)
810CC760 ??00
800CC762 0000
800CC763 0000
800CC764 0000
800CC765 0000
00 - default
01 - Mouth Open
02 - idle expression
03 - Shut Mouth With Front Teeth Showing
04 - idle expression
05 - Mouth Open
06 - Mouth Wide Open
07 - Shut Mouth With Front Teeth Showing
08 - "O" Mouth
09 - Shut Mouth Without Front Teeth Showing
0A - Teary Eyes With Mouth Wide Open
0B - Bloodshot Eyes With Shut Mouth Without Front Teeth Showing
0C - Bloodshot Eyes With "O" Mouth
0D - Bloodshot Eyes With Dorky Shut Mouth Smile With Front Teeth Showing
0E - Angry Eyes With Normal Mouth
0F - Angry Eyes With Open Mouth
10 - Angry Eyes With Mouth Wide Open
11 - Angry Eyes With Shut Mouth With Front Teeth Showing
12 - Angry Eyes With "O" Mouth
13 - Angry Eyes With Shut Mouth Without Front Teeth Showing
14 - Angry Eyes With Mouth Wide Open
15 - Wide Eyes With Drunk Smile
16 - Money Eyes With Drunk Smile
17 - Possessed Dino Eyes With Evil Smile(beta expression?)
18 - Sad Eyes With Normal Mouth
19 - Sad Eyes With Open Mouth
1A - Sad Eyes With Wide Open Mouth
1B - Sad Eyes With Shut Mouth With Front Teeth Showing
1C - Sad Eyes With "O" Mouth
1D - Sad Eyes With shut Mouth
1E -
1F - Angry Dino Eyes With Front Teeth Showing(beta expression?)
20 - Conker's eyes popping out, cartoon style
21 - Closed eyes with "O" Mouth
22 - Closed eyes with open Mouth
23 - Closed eyes with Mouth Wide Open
24 -
25 - Closed eyes with shut Mouth With Front Teeth Showing
26 - Closed eyes with "O" Mouth
27 - Closed eyes with shut Mouth
28 -
29 -
2A - hungover expression
2B - Conker's eyes popping out, cartoon style, with tongue out(beta expression?)
2C -
2D - tank filled 1/5 expression
2E - tank filled 2/5 expression
2F - tank filled 3/5 expression
30 - tank filled 4/5 expression
31 - tank filled 5/5 expression
32 -
33 -
34 -
35 -
36 -
37 -
38 - Unused?
39 - "Hmph" expression
3A - dead expression
3B - Slingshot Aim expression
3C - Balance stance expression
3D -
3E -
3F -
40 - Horrified
41 -
42 -
43 -
44 -
45 -
46 -
47 -
48 - glitch
49 - glitch
4A -
4B -
4C -
4D -
4E -
4F -
50 - glitch
51 - glitch
52 - glitch
53 - glitch
54 - conker's expression in hungover 1
55 - conker's expression in hungover 2
56 - conker's expression in hungover 3
57 - conker's expression in hungover 4
58 - conker's expression in hungover 5
59 - conker's expression in hungover 6
5A and onwards - nothing
AI mod (multiplayer)
800E1020 00XX
Computer AI In Current Match (multiplayer)
800E1000 00XX
normal ai:
XX= Cpu AI
00-inbred.(cpus take it all easy, and doesn't run away from bombs or grenades)
01-crap.(same as inbred, only a little bit smarter)
02-normal.(quite smart)
03-bastard.(even smarter)
04-einstein.(Super Smart cpus)
invalid ai:(invalid ai levels tested on project 64. what's different on console i haven't had time to spend at,
but most of them lock the game up after a multiplayer game has been started(heist to what i
can remember).)(Even though some of them have no description, they still work.)
05-has no description data in the multiplayer options menu, thus instantly freezes the game
AI Info: 05(cpus appear to behave like normal, but when they obtain weapons, AND pulls them out, and is
ABOUT to use them, they don't aim them properly, thus leading to funny, and strange things, like having
them commit suicide(if the bazooka is their weapon.). Most of these invalid AI levels are like that, because
Rare did not program them, but they're part of the AI data, so, they are in the game.)
0006-quit.
AI Info: 06(cpus appear to behave like normal, like the normal ai levels. but they still seem to have
difficulty with aiming the bazooka more properly, as they rotate a little bit back and forth. When they
use the sniper rifle, they aim at you, but never shoots you, same goes for the crossbow. they do avoid
the bombs though, and they also use the knife like normal.)
07-8"skull"wnd?333?.
AI Info: 07(cpus don't use the sniper and crossbow, but they do aim the knife just like they should, same
goes for the bazooka)
08-beachhead.
AI Info: 08(cpus do use the sniper and crossbow, and aims them correctly, but they shot at you rapidly,
thus making it a little harder to avoid the projectiles, same thing with the bazooka)
09-has no description data in the multiplayer options menu, thus instantly freezes the game
AI Info: 09(cpus use the sniper and crossbow, but never aim them properly, same goes for the bazooka)
0A-forwards.
AI Info: 0A(same as 09)
0B-backwards.
AI Info: 0B(same as 0A)
0C>10-has no description data in the multiplayer options menu, thus instantly freezes the game
AI Info: 0C(same as B, but they fire the crossbow at a slower pace)
AI Info: 0D(same as 09-0B, but they never use them.)
AI Info: 0E(same as 0D)
AI Info: 0F(same as 0E)
AI Info: 10(cpus fires the crossbow at a even slower pace)
11-quit.
AI Info: 11(cpus fires the crossbow a little faster, but never aims it properly)
12-picture.
AI Info: 12(same as 0C)
13-deathmatch.
AI Info: 13(cpus fires the crossbow rapidly, same goes for every else shooting weapon)
14-picture.
AI Info: 14(cpus never uses the crossbow and sniper)
15-deathmatch.
AI Info: 15(same as 14)
16>17-has no description data in the multiplayer options menu, thus instantly freezes the game
18-off.
AI Info: 18(cpus use the sniper and crossbow, but never aim them properly, same goes for the bazooka)
19-off.
AI Info: 19(cpus use the sniper and crossbow, but never aim them properly, same goes for the bazooka)
1A-off.
AI Info: 1A(cpus use the sniper and crossbow, but never aim them properly, same goes for the bazooka)
1B-english.
AI Info: 1B(cpus use the sniper and crossbow, but never aim them properly, same goes for the bazooka)
1C-off.
1D-japanese.
1E-off.
1F-off.
20-off.
21-off.
22-on.
23-off.
24-off.
25-english.
26-off.
27-crap.
28-on.
2A-on.
2B-on.
2C-time.
2D>2E-off.
2F-english.
30-off.
31-capture flag.
32-collection.
33-battle.
34>35-weasels vs tediz.
36-cash.
37>38-off.
AI Info: 37(cpus aims the crossbow and sniper at you, but never use them)
AI Info: 38(cpus use the sniper and crossbow, but never aim them properly, same goes for the bazooka)
39-forwards.
AI Info: 39(cpus never uses the crossbow and sniper)
3A-off.
AI Info: 3A(cpus don't use the crossbow and sniper, but aims downwards, almost at his torso)
3B-infinite.
AI Info: 3B(cpus don't use the crossbow and sniper, but aims downwards, almost at his torso)
3C-battle.
AI Info: 3C(cpus don't use the crossbow and sniper, but aims downwards, almost at his torso)
3D>3F-has no description data in the multiplayer options menu, thus instantly freezes the game
AI Info: 3D(cpus don't use the crossbow and sniper)
AI Info: 3E(cpus don't use the crossbow and sniper)
AI Info: 3F(cpus don't use the crossbow and sniper)
40-collection.
AI Info: 40(cpus use the crossbow and sniper, and fires it rapidly, but cannot aim properly)
41>42-off.
43-cheats.
44-off.
45-multiplayer.
46-battle.
47-ujug1
48>49-has no description data in the multiplayer options menu, thus instantly freezes the game
4A-collection.
4B>4C-off.
4D-infinite.
4E-off.
4F-page.
50-battle.
51-uo4uj1
52>53-has no description data in the multiplayer options menu, thus instantly freezes the game
54-collection.
55>56-off.
57-score.
58-off.
59-japanese.
5A-battle.
AI Info: 5F(cpus use the crossbow and sniper, but cannot aim properly)
AI Info: 60(cpus don't use the crossbow and sniper)
AI Info: 61(cpus use the crossbow and sniper, but cannot aim properly)
AI Info: 62(cpus don't use the crossbow and sniper)
AI Info: 63(cpus use the crossbow and sniper, but cannot aim properly)
AI Info: 64(cpus don't use the crossbow and sniper)
65-ujug1
AI Info: 65(cpus don't use the crossbow and sniper)
AI Info: 66(cpus don't use the crossbow and sniper)
AI Info: 67(cpus use the crossbow and sniper, but cannot aim properly)
AI Info: 68(cpus don't use the crossbow and sniper)
AI Info: 69(cpus use the crossbow and sniper, but cannot aim properly)
AI Info: 73(cpus don't use the crossbow and sniper)
AI Info: 74(cpus don't use the crossbow and sniper)
AI Info: 75(cpus don't use the crossbow and sniper)
AI Info: 76(cpus don't use the crossbow and sniper)
AI Info: 77(cpus aims the crossbow and sniper at you, but never use them)
AI Info: 78(cpus don't use the crossbow and sniper)
AI Info: 79(cpus don't use the crossbow and sniper)
AI Info: 7A(cpus don't use the crossbow and sniper)
AI Info: 7B(cpus don't use the crossbow and sniper)
AI Info: 7C(cpus don't use the crossbow and sniper)
AI Info: 7D(cpus don't use the crossbow and sniper)
AI Info: 7E(cpus don't use the crossbow and sniper)
AI Info: 7F(cpus don't use the crossbow and sniper)
AI Info: 80(cpus don't use the crossbow and sniper)
86-spooky.
88-ugas.
89-score.
8B-has no description data in the multiplayer options menu, thus instantly freezes the game
8C-sound.
8D-off.
8E-spooky.
8F-has no description data in the multiplayer options menu, thus instantly freezes the game
90-ugas.
91-score.
92-off.
93-has no description data in the multiplayer options menu, thus instantly freezes the game
94-normal.
95-off.
96-spooky.
97-has no description data in the multiplayer options menu, thus instantly freezes the game
98-ugas.
99-score.
9A-off.
9B-um4uh[1.
9C-hi.
9D-off.
9E-spooky.
9F-has no description data in the multiplayer options menu, thus instantly freezes the game
A0-ugas.
A1-score.
A2-off.
A3-uh[ufd1.
A4-AI level.
A5-off.
A6-spooky.
A7-has no description data in the multiplayer options menu, thus instantly freezes the game
A8-ugas.
A9-score.
AA-off.
AB-has no description data in the multiplayer options menu, thus instantly freezes the game
AC-einstein.
AD-off.
AE-spooky.
AF-has no description data in the multiplayer options menu, thus instantly freezes the game
B0-ugas.
B1-score.
B2-off.
B3-has no description data in the multiplayer options menu, thus instantly freezes the game
B4-radar.
B5-off.
B6-has no description data in the multiplayer options menu, thus instantly freezes the game
B7>B8-game 3.
B9-normal.
BA-reds.
BB-has no description data in the multiplayer options menu, thus instantly freezes the game
BC-raptor.
BD-has no description data in the multiplayer options menu, thus instantly freezes the game
BE-english.
BF>C0-has no description data in the multiplayer options menu, thus instantly freezes the game
C1-turret player.
C2>C4-has no description data in the multiplayer options menu, thus instantly freezes the game
C5>C6-total war.
C7>D3-has no description data in the multiplayer options menu, thus instantly freezes the game
D4>D5-off.
D6-goal.
D7-collection.
D8-battle.
D9-weasels vs tediz.
DA-teams.
DB-quit.
DC-has no description data in the multiplayer options menu, thus instantly freezes the game
DD-war.
DE-has no description data in the multiplayer options menu, thus instantly freezes the game
DF-balance.
E0-has no description data in the multiplayer options menu, thus instantly freezes the game
E1-play again.
E2-bots.
E3-play again.
E4-has no description data in the multiplayer options menu, thus instantly freezes the game
E5-beachhead.
E6-has no description data in the multiplayer options menu, thus instantly freezes the game
E7-play again.
E8-has no description data in the multiplayer options menu, thus instantly freezes the game
E9-death match.
EA>EB-has no description data in the multiplayer options menu, thus instantly freezes the game
EC-language.
AI Info: EC(cpus aim the crossbow and sniper at the opposite direction of you, but never fires them.
if you stand too close, they start rotating erratically.(they do even if you're not close enough to them, if
you stay away from them about a number of seconds))
ED-english.
AI Info: ED(cpus aim the crossbow and sniper at the opposite direction of you, but never fires them.
if you stand too close, they start rotating erratically.(they do even if you're not close enough to them, if
you stay away from them about a number of seconds))
EE-spanish.
AI Info: EE(cpus aim the crossbow and sniper at your head, but never fires them)
EF-french.
AI Info: EF(cpus aim the crossbow and sniper at your head, but never fires them)
F0-german.
AI Info: F0(cpus use the crossbow and sniper, but aims at specific parts on your body, and tries to get a
headshot of course.)
F1-japanese.
AI Info: F1(cpus use the crossbow and sniper, but aims at your head extremely quickly, and tries to get a
headshot. most of the time you won't even see their laser sights)
F2-AI-view.
AI Info: F2(cpus aim the crossbow and sniper at your head, but never fires them)
F3-quit.
F4-goal.
F5-bomb battle.
F6-battle.
AI Info: F6(cpus aim the crossbow and sniper at you, but never fires them)
F7-civilian.
F8-cash.
F9-race.
FA-has no description data in the multiplayer options menu, thus instantly freezes the game
FB-quit.
FC-1 player multiplayer resolution.
FD-normal.
FE-hi.
FF-has no description data in the multiplayer options menu, thus instantly freezes the game
Music instruments modifier V4
81015118 2405
8101511A 00??
?? digits to replace instruments
Use:
81015118 3A65
8101511A 00??
to arrange the instruments in a different order
00=*DUMMY*
01=string ensemble
02=jingle ish
03=clarinets
04=horn
05=orchestral strings
06=low strings
07=harp
08=whistle
09=light woodblocks?
0A=bees
0B=dinosaurs and birds
0C=ugas
0D=?
0E=repeat trombone
0F=trombone
10=death bells
11=squirrel soldier babbling
12=?
13=charang
14=light organ
15=organ?
16=out of tune bass?
17=drums and cymbals
18=accordion(unused?)
19=marimba
1A=clang noise
1B=dark clang noise
1C=babies crying, children laughs, bubbling, and winds
1D=darker clang noise
1E=... poo mountains wrath?(honestly don't know)
1F=cello
20=cello
21=rock solid
22=gingligong
23=teardrops?
24=low bongos
25=?
26=gingligong-eerie noise
27=gingligong-eerie noise
28=?
29=vibraphone?
2A=uga cave
2B=Weird strings(Unused? I just can't recall hearing this in any final song)
2C=violins
2D=banjo
2E=boing (Unused?)
2F=tuba?
30=dark synthbrass?
31=timpani
32=boom
33=glockenspeil?
34=?
35=drumroll
36=cymbals?
37=matador trumpet?
38=harpsichord
39=bling blong
3A=bling blong
3B=synth drum?
3C=acoustic nylon
3D=somthing
3E=marracas
3F=?
40=kazoo?
41=kazoo?
42=tuba/horn
43=?
44=sparkle-ish
45=acoustic grand
46=acoustic grand
47=acoustic grand?
48=gargle??
49=cow bells?
4A=nothing?
4B=polysynth?
4C=?
4D=Bling?
4E=train-ish?(Twelve Tales Leftover??)
4F=muted trumpet
50=light organ
51=dark strings
52=darker strings
53=nighttime sounds
54=nighttime sounds
55=?
56=nighttime sounds
57=nighttime sounds
58=nighttime sounds?
59=synthbrass
5A=crowd cheer
5B=dark strings
5C=darker strings
5D=rain?
5E=?
5F=dulcimer
60=woodblock
61=woodblock
62=woodblock
63=woodblock
64=woodblock
65=woodblock
66=woodblock
67=uga cave noise
68=uga cave noise
69=uga cave noise
6A=?
6B=?
6C=?
6D=?
6E=duuuing
6F=choir ahs
70=horn
71=windy trumpet
72=weird string
73=viola
74=?
75=?
76=?
77=nothing?
78=pisstastic noises
79=pisstastic noises?
7A=pisstastic noises?
7B=?
7C=strings
7D=the great mighty poo strings(i had no better name for it, so what?)
7E=gameboy
7F=gameboy
80=gameboy
81=gameboy
82=gameboy
83=pizzicato strings
84=water drip
85=heist trumpet
86=dark timpani/bongo
87=strings
88=dark drumroll
89=guns
8A=waves
8B=strange
8C=uga and bongos
8D=uga drums
8E=?
8F=the great mighty poo instrument
90=danger... or whatever
91=danger
92=danger
93=danger
94=synthbrass??
95=sax?
96=duck?!
97=fretless bass
98=electric piano
99=electric piano
9A=?
9B=water
9C=seagull
9D=trumpet
9E=poo sounds
9F=??
A0=Trombone
A1=rock solid
A2=synth bass
A3=rock solid
A4=matrix
A5=the great might poo's AAH(not hearable in many songs)
A6=pipes and metal
A7=banjo?
A8=anti-no-more-drunk-pills strings
A9=trumpet
0000 - Bull area
0001 - Barn
0002 - Rock Solid - bar. Outside.
0003 - removed level, but some objects are left(cannot be explored normally, since the emu crash whenever
conker spawns, but theres a solution; 810bee16 00XX(with XX being whatever level digit, except 03))
0004 - Beach
0005 - Black - and empty
0006 - nasty/nice spot
0007 - catfish area
0008 - big plain empty area
0009 - removed level, loads data from previous level(tested on emu)
000A - Boiler. At spot when you piss on guys.
000B - Water near cogs.
000C - Barn Boys level
000D - removed level, loads data from previous level(Has cheese on it. Conker starts at a different point
on the map, instead of at the middle. Could possibly have been some removed beta area)
000E - War - Area with tank
000F - removed level, loads data from previous level(maybe a half removed debug room, has Fangy in it)
0010 - Electrical room at top of Haybot Second Battle Spot
0011 - FREEZE
0012 - Inside water of safe
0013 - Beginning spot of War
0014 - Raptor arena
0015 - removed level, loads data from previous level(tested on emu)
0016 - removed level, loads data from previous level(tested on emu)
0017 - Water in safe
0018 - Intro
0019 - Prehistoric (dinosaurs parolling fort)
001A - Heist (multi)
001B - War lasers
001C - War part w/ Rodent
001D - Inside Pub (Cock and Plucker)
001E - War - lasers
001F - removed level, loads data from previous level(tested on emu)
0020 - big plain empty area (black void)
0021 - Ncube Massacre intro
0022 - Greggs room
0023 - War - Fighting tedi boss and subs
0024 - Tank (multi)
0025 - big plain empty area3(blue background)
0026 - Room with conveyor belt (master plan)
0027 - Bee hive
0028 - Escaping Tedi Boss
0029 - Starting level
002A - X FREEZE X (WRONG!! it loads a stage or level you're in with incorrect structures, and leads to many strange things. where it goes:800BEE13 002A
and the real level modifier:800BEE17 00?? with whatever digit you like to put there, without 800BEE17, then it wont work, or maybe it does..
however, you must be in either the same level, or whatever else level,for example, the great mighty poo for this to work correctly)
002B - Beach (Multi)
002C - Beetles house
002D - War arena (Multi)
002E - Inside Cave with key (first level)
002F - War - Operating room
0030 - Multi-area
0031 - Rock Solid bar
0032 - Beginning spot of race
0033 - Race (multi)
0034 - Multi-area
0035 - The Poo Boss
0036 - Inside Feral Reserve - beginning
0037 - Poo Slicers
0038 - Meeting place of Weasels? You can't play here normally.
0039 - Outside Feral Reserve - Signs
003A - Inside Feral Reserve - in safe
003B - Nasty/Nice area - night
003C - Haunted Castle
003D - Path leading to Haunted Castle
003E - FREEZE
003F - Raptor (multi)
0040 - Inside Feral Reserve - Final Boss
0041 - Spooky - flooded mineshafts
0042 - Slimy passage - Phlegm
0043 - Inside Prehistoric --> 44
0044 - Inside Prehistoric --> 32
0045 - FREEZE
0046 - FREEZE
models image settings as initially set on game startup (Object models also, but only a few of them)
PAL offsets listed only atm.
8009D1C0 0C0F0001 00000000 00000000 00000000=Uga buga club
8009D1D0 0C0A0001 00000000 00000000 00000000=Uga buga club
8009D1E0 0C0F0001 00000000 000F0000 00000000=Uga buga club
8009D1F0 300B1200 01000000 00000000 00000000=monks rune(object model)
8009D200 0E060001 00000000 00000000 00000000=don weaso's cigar
8009D210 0D100001 00000001 00000000 00000000=wine bottle
8009D220 840C0602 00000100 00000000 00000000=Conkers eyes popping out
8009D230 0F0C0001 00000000 00000000 00000000=smile teeth
8009D240 100C0001 00000000 00000000 00000000=frown teeth
8009D250 11040E01 00000000 00000000 00000000=slingshot
8009D260 13150101 00000000 00000000 00000000=weird thingie
8009D270 14120001 00000001 00000000 00000000=lighter fluid
8009D280 120C0001 00000000 00000000 00000000=toungue
8009D290 15090001 00000000 00440000 00000000=peppering thingie
8009D2A0 840C0602 00000100 00000000 00000000=weird thingie with eye
8009D2B0 120C0001 00000000 00000000 00000000=toungue
8009D2C0 17040001 00000000 00450000 00000000=brick 2
8009D2D0 16090001 00000000 00450000 00000000=brick 1
8009D2E0 40090500 00000000 00000000 00000000=fajo 2(object model)
8009D2F0 18090001 00000000 004601DC 00000000=frying pan
8009D300 19090201 00000000 000D019F 000E0000=gameboy
8009D310 1A041701 00000000 00000000 00000000=gun 1
8009D320 1B091701 00000000 00000000 00000000=gun 2
8009D330 1A040001 00000000 00000000 00004001=gun 1
8009D340 1B090001 00000000 00000000 00004101=gun 2
8009D350 6C170001 00000000 00000000 00000000=knife
8009D360 230C0001 00000000 00000000 00000000=single knife 2
8009D370 6B170001 00000000 00000000 00000000=gun
8009D380 41091001 00000000 00000000 00000000=instant kill gun
8009D390 20091801 00000000 00000000 00000000=bazooka
8009D3A0 20090001 00000000 00000000 00004101=bazooka
8009D3B0 200E0001 00000000 00000000 00000000=bazooka
8009D3C0 4C041201 00000000 00000000 00000000=grenade
8009D3D0 89000502 00000900 00000000 00000000=beer can
8009D3E0 1C090301 00000000 00550057 00560000=milkshake glass
8009D3F0 24000001 00000000 00000000 00000000=milkshake glass 2
8009D400 8C000902 00000C00 00000000 00000000=buga the knuts privacy hiding cloth
8009D410 8E0A0502 00000601 00000000 00000000=stopwatch 2
8009D420 8D090502 00000701 009B0000 00000000=stopwatch
8009D430 8D090502 00000701 00000000 00004101=stopwatch
8009D440 8F090502 00000D00 00000000 00000000=conker's right cutscene glove
8009D450 90040502 00000E00 00000000 00000000=conker's left cutscene glove
8009D460 91000502 00000F00 00000000 00000000=uga buga spear?
8009D470 32000A01 00040018 00000000 00000000=spear
8009D480 32000001 00040008 00000000 00000000=spear
8009D490 32000001 00040010 00000000 00000000=spear
8009D4A0 33000001 00000000 00000000 00000000=bullet??
8009D4B0 34090001 00000000 00000000 00000000=bone
8009D4C0 30090001 00000000 00000000 00000000=flamethrower
8009D4D0 36330001 00000000 00000000 00000000=buga the knut's secret part
8009D4E0 97150C02 00001400 00000000 00000000=the thing on top of the Tnt barrel
8009D4F0 31090401 00000000 00000000 00004101=glass
8009D500 92120502 00001000 00000000 00000000="run around and shoot" gun?
8009D510 930E0502 00001000 00000000 00000000=tediz weapon?
8009D520 940E0502 00001000 00000000 00000000=tediz gun?
8009D530 95020002 00001100 00000000 00000000=backpack?
8009D540 8B090002 00000B00 00000000 00000000=bug catching net
8009D550 1F090001 00000000 00680091 00940000=flamethrower(the single player one)
8009D560 21090001 00000000 00000000 00000000=single knife 1
8009D570 7B090001 00000000 00000000 00000000=knife with bone handle
8009D580 22040001 00000000 00000000 00000000=set of knifes
8009D590 23000001 00000000 00000000 00000000=single knife 2
8009D5A0 7C000001 00000000 00000000 00000000=knife with bone handle 2
8009D5B0 850C0502 00000200 00000000 00000000=conker's war helmet
8009D5C0 1D0C0001 00000000 00000000 00000000=cigar 1
8009D5D0 1E090001 00000000 00000000 00000000=cigar 2
8009D5E0 50091301 00000002 00000000 00004101=glass
8009D5F0 2D170001 00000000 00000000 00000000=soldiers arm 1
8009D600 2E100001 00000004 00000000 00000000=soldiers arm 2
8009D610 96120001 00000000 00000000 00000000=walkie talkie(beta)
8009D620 2F170001 00000000 00000000 00000000=soldiers periscope
8009D630 41001C00 02040000 00000000 00000000=anvil(Object model)
8009D640 87090502 00000400 00000000 00000000=jojo
8009D650 83130502 00000000 00000000 00000000=juggling balls
8009D660 88090502 00000500 00110026 00290000=magazine
8009D670 98090502 00000500 00000000 00000000=info book
8009D680 98090502 00000500 00000000 00004101=info book
8009D690 9F000502 00001C01 00000000 00004101=whisky
8009D6A0 9F000502 00001C01 00000000 00000000=whisky
8009D6B0 81000001 00000001 00000000 00000000=scotch glass
8009D6C0 99120F02 00001600 00000000 00000000=unused army laptop?
8009D6D0 9A120502 00001800 00000000 00000000=pointing thing
8009D6E0 9B090502 00001900 00000000 00000000=mepsipax
8009D6F0 9C0C0502 00001900 00000000 00000000=bottle
8009D700 9B090502 00001900 00000000 00004101=mepsipax
8009D710 9D090502 00001A00 00000000 00000000=helium
8009D720 9D090502 00001A00 00000000 00004101=helium
8009D730 51130001 00000000 00000000 00000000=weird stone thingie
8009D740 4F000001 00000000 00000000 00000000=execution mask 2
8009D750 4E000001 00000000 00000000 00000000=execution mask 1
8009D760 1D091C00 00000000 00000000 00000000=crossbow(object model)
8009D770 6E091C00 00000000 00000000 00000000=crossbow(object model)
8009D780 2F091C00 00000000 00000000 00000000=Raptor/temple crossbow(object model)
8009D790 27020B01 0000000C 00000000 00000000=wooden spike
8009D7A0 35020B01 0000000C 00000000 00000000=crossbow arrow
8009D7B0 280C0801 00000002 00000000 00000000=lamp helmet
8009D7C0 78090001 00000002 00000000 00004101=lamp helmet
8009D7D0 2B0C0001 00000001 00000000 00000000=crown
8009D7E0 2C040001 00000000 00000000 00000000=female cogs vacation bag
8009D7F0 29090B01 00000000 00000000 00000000=toilet paper 1
8009D800 2A000B01 00000000 00000000 00000000=toilet paper 2
8009D810 65090001 00000000 00000000 00000000=sniper rifle
8009D820 26020701 00000000 00000000 00000000=shoulder water pillow 2
8009D830 25070701 00000000 00000000 00000000=shoulder water pillow 1
8009D840 12000200 00340000 00000000 00000000=the gun thing on top of tediz tower
8009D850 89092600 00040000 00000000 00000000=bomb
8009D860 BA092600 00040000 00000000 00000000=raptor/temple bomb
8009D870 37091101 00000005 00000000 00000000=chainsaw
8009D880 38090001 00000000 00000000 00000000=homerun bat
8009D890 390E0001 00000000 00000000 00000000=homerun bat 2
8009D8A0 7A090001 00000000 00000000 00000000=bone
8009D8B0 3A090001 00000002 00000000 00000000=katana
8009D8C0 3A090001 00000002 00000000 00004101=katana
8009D8D0 40040001 00000000 00000000 00000000=??
8009D8E0 3C030001 00000000 00000000 00000000=???
8009D8F0 3D010001 00000000 00000000 00000000=boost rockets(multiplayer race)
8009D900 3F020001 00000000 00000000 00000000=???
8009D910 3E020001 00000000 00000000 00000000=missile(multiplayer race)
8009D920 3B280001 00000000 00000000 00000000=greggs megafon
8009D930 3B000001 00000000 00000000 00000000=greggs megafon
8009D940 420C1601 00000000 00000000 00000000=gas mask
8009D950 43091601 00000000 00000000 00004101=gas mask
8009D960 43091601 00000000 00000000 00000000=gas mask
8009D970 460C0001 00000000 00000000 00000000=gas mask
8009D980 470C0001 00000000 00000000 00000000=gas mask
8009D990 44020001 00000002 00000000 00000000=tape(on Franky)
8009D9A0 45020001 00000000 00000000 00000000=quentin's/dr. tediz pipe holder??
8009D9B0 48111501 00000000 00000000 00000000=glass
8009D9C0 49090001 00000000 00000000 00000000=enemy canister
8009D9D0 4A130001 00000000 00000000 00000000=tediz explosive 1
8009D9E0 520E0001 00000000 00000000 00000000=dr. tediz projectile
8009D9F0 53000001 00000008 00000000 00000000=dr. tediz projectile 2
8009DA00 540E0001 00000008 00000000 00000000=dr. tediz projectile 3
8009DA10 55000001 00000000 00000000 00000000=dr. tediz projectile 4
8009DA20 56040001 00000000 00000000 00000000=??
8009DA30 5A0C0001 00000000 00000000 00000000=uga afro
8009DA40 5B0C0001 00000000 00000000 00000000=uga green spiky hair
8009DA50 5C0C0001 00000000 00000000 00000000=uga red spily hair
8009DA60 5D171401 00000000 00000000 00000000=lavaboard
8009DA70 5F090001 00000000 00000000 00000000=machine gun
8009DA80 7F0E0001 00000000 00000000 00000000=machine gun
8009DA90 5E0C0001 00000000 00000000 00000000=the thing conker wears in the middle of uga chapter
8009DAA0 5D000001 00000000 00000000 00000000=lavaboard
8009DAB0 570E0001 00000000 00000000 00000000=gun
8009DAC0 58010001 00000004 00000000 00000000=bone?
8009DAD0 59000001 00000004 00000000 00000000=??
8009DAE0 4B041201 00000000 00000000 00000000=tediz explosive 2
8009DAF0 4D091001 00000000 00000000 00000000=gun with laser sight
8009DB00 60170001 00000000 00000000 00000000=milk carton
8009DB10 61090001 00000000 00000000 00004101=phone
8009DB20 63040001 00000000 00000000 00000000=berri's headphones
8009DB30 622C0001 00000000 00000000 00000000=berri's tape recorder
8009DB40 64170001 00000000 00000000 00000000=fate of tediz illustration
8009DB50 66090001 00000000 00000000 00000000=shotgun
8009DB60 67091001 00000000 00000000 00000000=shotgun
8009DB70 69090001 00000000 00000000 00004101=neo conker's bag
8009DB80 6A090001 00000000 00000000 00000000=battery
8009DB90 6A090001 00000000 00000000 00004101=battery
8009DBA0 6D040001 00000000 00000000 00000000=bowl?
8009DBB0 6E090001 00000000 00000000 00004101=confidence pills
8009DBC0 6F040001 00000000 00000000 00004001=chicken/meat drumstick
8009DBD0 6F000001 00000000 00000000 00000000=chicken/meat drumstick
8009DBE0 70090001 00000000 00000000 00004101=wine glass
8009DBF0 70000001 00000000 00000000 00000000=wine glass
8009DC00 71090001 00000000 00000000 00000000=greggs axe
8009DC10 75000001 00000000 00000000 00000000=body part of the killed squirrel soldier
8009DC20 77040001 00000000 00000000 00000000=electricifier helmet on squirrel soldier
8009DC30 760E0001 00000000 00000000 00000000=tediz projectile?
8009DC40 72040001 00000000 00000000 00000000=pitchfork
8009DC50 73090001 00000000 00000000 00000000=stick??
8009DC60 740C0001 00000000 00000000 00000000=candlestick
8009DC70 9E090502 00001B00 00000000 00000000=tnt
8009DC80 68090001 00000000 00000000 00000000=dynamite
8009DC90 790C0001 00000000 00000000 00000000=glasses
8009DCA0 7D0F0001 00000000 00000000 00000000=cup of tea
8009DCB0 7E0B0001 00000000 00000000 00000000=tea cup plate
8009DCC0 80020001 00000000 00000000 00000000=Panther kings chest, where the alien heinrich jumped out from
8009DCD0 820E0001 00000000 00000000 00000000=quentin's pipe holder
has no fixed addresses:
86090002 00000E00 00000000 00000000=anvil(doesn't seem to be used)
A1090502 00001500 00000000 00000000=white thing(textureless in multiplayer)
A2090C02 00000800 00000000 00000000=extra life spike(textureless in multiplayer)
A3090C02 00000800 00000000 00000000=extra life spike(textured)
A4090C02 00001700 00000000 00000000=fajo(textureless)
A5090C02 00001700 00000000 00000000=fajo(textured)
models image settings as initially set on game startup (Object models also, but only a few of them)
PAL offsets listed only atm.
8009D1C0 0C0F0001 00000000 00000000 00000000=Uga buga club
8009D1D0 0C0A0001 00000000 00000000 00000000=Uga buga club
8009D1E0 0C0F0001 00000000 000F0000 00000000=Uga buga club
8009D1F0 300B1200 01000000 00000000 00000000=monks rune(object model)
8009D200 0E060001 00000000 00000000 00000000=don weaso's cigar
8009D210 0D100001 00000001 00000000 00000000=wine bottle
8009D220 840C0602 00000100 00000000 00000000=Conkers eyes popping out
8009D230 0F0C0001 00000000 00000000 00000000=smile teeth
8009D240 100C0001 00000000 00000000 00000000=frown teeth
8009D250 11040E01 00000000 00000000 00000000=slingshot
8009D260 13150101 00000000 00000000 00000000=weird thingie
8009D270 14120001 00000001 00000000 00000000=lighter fluid
8009D280 120C0001 00000000 00000000 00000000=toungue
8009D290 15090001 00000000 00440000 00000000=peppering thingie
8009D2A0 840C0602 00000100 00000000 00000000=weird thingie with eye
8009D2B0 120C0001 00000000 00000000 00000000=toungue
8009D2C0 17040001 00000000 00450000 00000000=brick 2
8009D2D0 16090001 00000000 00450000 00000000=brick 1
8009D2E0 40090500 00000000 00000000 00000000=fajo 2(object model)
8009D2F0 18090001 00000000 004601DC 00000000=frying pan
8009D300 19090201 00000000 000D019F 000E0000=gameboy
8009D310 1A041701 00000000 00000000 00000000=gun 1
8009D320 1B091701 00000000 00000000 00000000=gun 2
8009D330 1A040001 00000000 00000000 00004001=gun 1
8009D340 1B090001 00000000 00000000 00004101=gun 2
8009D350 6C170001 00000000 00000000 00000000=knife
8009D360 230C0001 00000000 00000000 00000000=single knife 2
8009D370 6B170001 00000000 00000000 00000000=gun
8009D380 41091001 00000000 00000000 00000000=instant kill gun
8009D390 20091801 00000000 00000000 00000000=bazooka
8009D3A0 20090001 00000000 00000000 00004101=bazooka
8009D3B0 200E0001 00000000 00000000 00000000=bazooka
8009D3C0 4C041201 00000000 00000000 00000000=grenade
8009D3D0 89000502 00000900 00000000 00000000=beer can
8009D3E0 1C090301 00000000 00550057 00560000=milkshake glass
8009D3F0 24000001 00000000 00000000 00000000=milkshake glass 2
8009D400 8C000902 00000C00 00000000 00000000=buga the knuts privacy hiding cloth
8009D410 8E0A0502 00000601 00000000 00000000=stopwatch 2
8009D420 8D090502 00000701 009B0000 00000000=stopwatch
8009D430 8D090502 00000701 00000000 00004101=stopwatch
8009D440 8F090502 00000D00 00000000 00000000=conker's right cutscene glove
8009D450 90040502 00000E00 00000000 00000000=conker's left cutscene glove
8009D460 91000502 00000F00 00000000 00000000=uga buga spear?
8009D470 32000A01 00040018 00000000 00000000=spear
8009D480 32000001 00040008 00000000 00000000=spear
8009D490 32000001 00040010 00000000 00000000=spear
8009D4A0 33000001 00000000 00000000 00000000=bullet??
8009D4B0 34090001 00000000 00000000 00000000=bone
8009D4C0 30090001 00000000 00000000 00000000=flamethrower
8009D4D0 36330001 00000000 00000000 00000000=buga the knut's secret part
8009D4E0 97150C02 00001400 00000000 00000000=the thing on top of the Tnt barrel
8009D4F0 31090401 00000000 00000000 00004101=glass
8009D500 92120502 00001000 00000000 00000000="run around and shoot" gun?
8009D510 930E0502 00001000 00000000 00000000=tediz weapon?
8009D520 940E0502 00001000 00000000 00000000=tediz gun?
8009D530 95020002 00001100 00000000 00000000=backpack?
8009D540 8B090002 00000B00 00000000 00000000=bug catching net
8009D550 1F090001 00000000 00680091 00940000=flamethrower(the single player one)
8009D560 21090001 00000000 00000000 00000000=single knife 1
8009D570 7B090001 00000000 00000000 00000000=knife with bone handle
8009D580 22040001 00000000 00000000 00000000=set of knifes
8009D590 23000001 00000000 00000000 00000000=single knife 2
8009D5A0 7C000001 00000000 00000000 00000000=knife with bone handle 2
8009D5B0 850C0502 00000200 00000000 00000000=conker's war helmet
8009D5C0 1D0C0001 00000000 00000000 00000000=cigar 1
8009D5D0 1E090001 00000000 00000000 00000000=cigar 2
8009D5E0 50091301 00000002 00000000 00004101=glass
8009D5F0 2D170001 00000000 00000000 00000000=soldiers arm 1
8009D600 2E100001 00000004 00000000 00000000=soldiers arm 2
8009D610 96120001 00000000 00000000 00000000=walkie talkie(beta)
8009D620 2F170001 00000000 00000000 00000000=soldiers periscope
8009D630 41001C00 02040000 00000000 00000000=anvil(Object model)
8009D640 87090502 00000400 00000000 00000000=jojo
8009D650 83130502 00000000 00000000 00000000=juggling balls
8009D660 88090502 00000500 00110026 00290000=magazine
8009D670 98090502 00000500 00000000 00000000=info book
8009D680 98090502 00000500 00000000 00004101=info book
8009D690 9F000502 00001C01 00000000 00004101=whisky
8009D6A0 9F000502 00001C01 00000000 00000000=whisky
8009D6B0 81000001 00000001 00000000 00000000=scotch glass
8009D6C0 99120F02 00001600 00000000 00000000=unused army laptop?
8009D6D0 9A120502 00001800 00000000 00000000=pointing thing
8009D6E0 9B090502 00001900 00000000 00000000=mepsipax
8009D6F0 9C0C0502 00001900 00000000 00000000=bottle
8009D700 9B090502 00001900 00000000 00004101=mepsipax
8009D710 9D090502 00001A00 00000000 00000000=helium
8009D720 9D090502 00001A00 00000000 00004101=helium
8009D730 51130001 00000000 00000000 00000000=weird stone thingie
8009D740 4F000001 00000000 00000000 00000000=execution mask 2
8009D750 4E000001 00000000 00000000 00000000=execution mask 1
8009D760 1D091C00 00000000 00000000 00000000=crossbow(object model)
8009D770 6E091C00 00000000 00000000 00000000=crossbow(object model)
8009D780 2F091C00 00000000 00000000 00000000=Raptor/temple crossbow(object model)
8009D790 27020B01 0000000C 00000000 00000000=wooden spike
8009D7A0 35020B01 0000000C 00000000 00000000=crossbow arrow
8009D7B0 280C0801 00000002 00000000 00000000=lamp helmet
8009D7C0 78090001 00000002 00000000 00004101=lamp helmet
8009D7D0 2B0C0001 00000001 00000000 00000000=crown
8009D7E0 2C040001 00000000 00000000 00000000=female cogs vacation bag
8009D7F0 29090B01 00000000 00000000 00000000=toilet paper 1
8009D800 2A000B01 00000000 00000000 00000000=toilet paper 2
8009D810 65090001 00000000 00000000 00000000=sniper rifle
8009D820 26020701 00000000 00000000 00000000=shoulder water pillow 2
8009D830 25070701 00000000 00000000 00000000=shoulder water pillow 1
8009D840 12000200 00340000 00000000 00000000=the gun thing on top of tediz tower
8009D850 89092600 00040000 00000000 00000000=bomb
8009D860 BA092600 00040000 00000000 00000000=raptor/temple bomb
8009D870 37091101 00000005 00000000 00000000=chainsaw
8009D880 38090001 00000000 00000000 00000000=homerun bat
8009D890 390E0001 00000000 00000000 00000000=homerun bat 2
8009D8A0 7A090001 00000000 00000000 00000000=bone
8009D8B0 3A090001 00000002 00000000 00000000=katana
8009D8C0 3A090001 00000002 00000000 00004101=katana
8009D8D0 40040001 00000000 00000000 00000000=??
8009D8E0 3C030001 00000000 00000000 00000000=???
8009D8F0 3D010001 00000000 00000000 00000000=boost rockets(multiplayer race)
8009D900 3F020001 00000000 00000000 00000000=???
8009D910 3E020001 00000000 00000000 00000000=missile(multiplayer race)
8009D920 3B280001 00000000 00000000 00000000=greggs megafon
8009D930 3B000001 00000000 00000000 00000000=greggs megafon
8009D940 420C1601 00000000 00000000 00000000=gas mask
8009D950 43091601 00000000 00000000 00004101=gas mask
8009D960 43091601 00000000 00000000 00000000=gas mask
8009D970 460C0001 00000000 00000000 00000000=gas mask
8009D980 470C0001 00000000 00000000 00000000=gas mask
8009D990 44020001 00000002 00000000 00000000=tape(on Franky)
8009D9A0 45020001 00000000 00000000 00000000=quentin's/dr. tediz pipe holder??
8009D9B0 48111501 00000000 00000000 00000000=glass
8009D9C0 49090001 00000000 00000000 00000000=enemy canister
8009D9D0 4A130001 00000000 00000000 00000000=tediz explosive 1
8009D9E0 520E0001 00000000 00000000 00000000=dr. tediz projectile
8009D9F0 53000001 00000008 00000000 00000000=dr. tediz projectile 2
8009DA00 540E0001 00000008 00000000 00000000=dr. tediz projectile 3
8009DA10 55000001 00000000 00000000 00000000=dr. tediz projectile 4
8009DA20 56040001 00000000 00000000 00000000=??
8009DA30 5A0C0001 00000000 00000000 00000000=uga afro
8009DA40 5B0C0001 00000000 00000000 00000000=uga green spiky hair
8009DA50 5C0C0001 00000000 00000000 00000000=uga red spily hair
8009DA60 5D171401 00000000 00000000 00000000=lavaboard
8009DA70 5F090001 00000000 00000000 00000000=machine gun
8009DA80 7F0E0001 00000000 00000000 00000000=machine gun
8009DA90 5E0C0001 00000000 00000000 00000000=the thing conker wears in the middle of uga chapter
8009DAA0 5D000001 00000000 00000000 00000000=lavaboard
8009DAB0 570E0001 00000000 00000000 00000000=gun
8009DAC0 58010001 00000004 00000000 00000000=bone?
8009DAD0 59000001 00000004 00000000 00000000=??
8009DAE0 4B041201 00000000 00000000 00000000=tediz explosive 2
8009DAF0 4D091001 00000000 00000000 00000000=gun with laser sight
8009DB00 60170001 00000000 00000000 00000000=milk carton
8009DB10 61090001 00000000 00000000 00004101=phone
8009DB20 63040001 00000000 00000000 00000000=berri's headphones
8009DB30 622C0001 00000000 00000000 00000000=berri's tape recorder
8009DB40 64170001 00000000 00000000 00000000=fate of tediz illustration
8009DB50 66090001 00000000 00000000 00000000=shotgun
8009DB60 67091001 00000000 00000000 00000000=shotgun
8009DB70 69090001 00000000 00000000 00004101=neo conker's bag
8009DB80 6A090001 00000000 00000000 00000000=battery
8009DB90 6A090001 00000000 00000000 00004101=battery
8009DBA0 6D040001 00000000 00000000 00000000=bowl?
8009DBB0 6E090001 00000000 00000000 00004101=confidence pills
8009DBC0 6F040001 00000000 00000000 00004001=chicken/meat drumstick
8009DBD0 6F000001 00000000 00000000 00000000=chicken/meat drumstick
8009DBE0 70090001 00000000 00000000 00004101=wine glass
8009DBF0 70000001 00000000 00000000 00000000=wine glass
8009DC00 71090001 00000000 00000000 00000000=greggs axe
8009DC10 75000001 00000000 00000000 00000000=body part of the killed squirrel soldier
8009DC20 77040001 00000000 00000000 00000000=electricifier helmet on squirrel soldier
8009DC30 760E0001 00000000 00000000 00000000=tediz projectile?
8009DC40 72040001 00000000 00000000 00000000=pitchfork
8009DC50 73090001 00000000 00000000 00000000=stick??
8009DC60 740C0001 00000000 00000000 00000000=candlestick
8009DC70 9E090502 00001B00 00000000 00000000=tnt
8009DC80 68090001 00000000 00000000 00000000=dynamite
8009DC90 790C0001 00000000 00000000 00000000=glasses
8009DCA0 7D0F0001 00000000 00000000 00000000=cup of tea
8009DCB0 7E0B0001 00000000 00000000 00000000=tea cup plate
8009DCC0 80020001 00000000 00000000 00000000=Panther kings chest, where the alien heinrich jumped out from
8009DCD0 820E0001 00000000 00000000 00000000=quentin's pipe holder
has no fixed addresses:
86090002 00000E00 00000000 00000000=anvil(doesn't seem to be used)
A1090502 00001500 00000000 00000000=white thing(textureless in multiplayer)
A2090C02 00000800 00000000 00000000=extra life spike(textureless in multiplayer)
A3090C02 00000800 00000000 00000000=extra life spike(textured)
A4090C02 00001700 00000000 00000000=fajo(textureless)
A5090C02 00001700 00000000 00000000=fajo(textured)
Multiplayer game image modifier
81090160 00XX
this cheat modifies the image used for multiplayer mode. values are listed below
0037=Heist
0038=Beta heist?(shows the number of moneybags every player has at whatever amount instead of multiple
dollar signs)
0234=war
0C14=death match, radar disabled
0C34=death match & tank
1096=race
4014=raptor, radar disabled
4034=raptor
A034=colors
Music modifier V1.6
8100DC74 240E
8100DC76 00??
81008BB0 2406
81008BB2 7FFF
810140AE 0000
8100CBFE 0000
?? = digit to be replaced
00 - No music
01 - Windy (every single variation plays all at once. however, it can be fixed with the following adress=
81014584 2008 81014586 03FF. this will make the song only play the default windy variation, with
nothing else)
02 - The woes of Mrs. Bee
03 - Mr. Barrel's hideout
04 - When you pick up the hive for the first time
05 - When you give the hive back and the wasps get shot at
06 - Mad Pitchfork
07 - When Marvin explodes
08 - Nothing(There is ONE note though, when listening to it with the
instrument modifier. Yep. ONE constant note, and nothing else. Was most likely
a piece of music removed from the game early on.)
09 - Uga Buga Land
0A - Pissing on the little devil guys (Actually an leftover from Twelve Tales Reused)
0B - Metallic, wars sound
0C - Hayminator alert
0D - Bullfish
0E - Conker gettin' bitten by bullfish
0F - Bat's tower
10 - Underground cave, water dripping
11 - Beware of Bullfish
12 - Talking to the good/evil cog
13 - Bullets 1
14 - Squirrel Soldiers getting shot and Conker watches as they blow into pieces and such
15 - Gameboy tune 1
16- Gameboy tune 2
17- Gameboy tune 3
18 - Story Beginning Intro
19 - Crowd cheering
1A - Uga blowing in giant horn
1B - Cavemen and drums
1C - Hypno tune (not used. instead, it's used as part of a voice clip for reasons unknown)
1D - Before Raptor comes out
1E - Heist
1F - Graveyard
20 - Nighttime and War sounds
21 - Waves and seagulls
22 - Cock And Plucker(Only heard at the menu, but fixable by the following address--
810140AE 0000.(this has the disadvantage that a few notes may remain in the background for a split
second or something))
23 - Wind outside bar(aren't normally heard in any else area, but 81017D76 0000 will do the trick)
24 - Bullets 2
25 - War tune
26 - Footsteps
27 - Footsteps
28 - Footsteps
29 - Footsteps
2A - Footsteps
2B - Footsteps
2C - Tediz base interior
2D - Tediz 1
2E - Tediz alarm
2F - Tediz alarm 2
30 - Tediz 2/Dr Tediz
31 - Danger
32 - War Siren
33 - War Sirens
34 - Being chased towards the lift by metal spiders in War
35 - Poo Mountain
36 - N64 cube massacre intro
37 - Drunk
38 - The ten percent deal
39 - Bullfish's free
3A - Catfish getting eaten by dog-shark
3B - Catfish 2 getting eaten by dog-shark
3C - bullfish bumping into solid land, getting stuck in wall
3D - Rock Solid
3E - outside rock solid(aren't heard unless one goes to Uga Buga Land)(8100CBFE 0000 fixes it)
3F - Birds and crows
40 - Escape from Tediz Base(Don't know if it's a leftover from Twelve Tales or not...)
41 - Lava board race
42 - Great Mighty poo, verse 1
43 - Matrix (base tune)
44 - The Newspaper(Maybe a Remixed Twelve Tales Leftover) (not used. instead, it's used as part of a
voice clip for reasons unknown)
45 - Conker gets lost and goes the wrong way
46 - Water, nighttime, ghost
47 - Evil panther-like king
48 - Milk glass slides off table, panther king gets angry
49 - The Great Mighty Poo gets flushed
4A - Bowel moment
4B - Poo sounds
4C - Pipes and metal sounds
4D - Bullets 3
4E - Experimenting Cutscene(Unused)
4F - "Frying tonight"
50 - Squirrel Soldier gets shocked
51 - mono set (options screen)
52 - stereo set (options screen)
53 - surround set (options screen)
54 - Dinosaur land
55 - Cut scene (Matrix intro part 1)
56 - Cut scene (Matrix intro part 2)
57 - Uga Buga Dinosaur Head Dramatic Intro
58 - Uga Buga
59 - Outside Spooky Castle
5A - Count Batula
5B - Spooky Castle
5C - Screeching. Was supposed to be playing after another track in a cutscene that were removed very late in development.
5D - Scary, chased
5E - Mission; Drop Bomb Down The Cliff
5F - Wind and Thunder
60 - Small birds and flies
61 - Water/poo sound
62 - Riding bull music!
63 - why am i such a fat bast..
64 - bull defeated
65 - It's war tune
66 - War boss music
67 - Mini boss (banjo)
68 - Haybot
69 - Evil panther-like king
6A - Evil panther-like king
6B - Evil panther-like king
6C - Professor von Kriplespacs "master plan"
6D - Evil panther-like king
6E - Bubbling
6F - Birdy
70 - Affects of the anti-drunk pills
71 - End Credits
72 - My nemesis is defeated
73 - Sweet Corns dramatic moment
74 - Bullfish reeled in, unable to swim up to the surface
75 - haybot making the floor collapse
76 - Haybot defeated
77 - Franky's Dramatic Moment
78 - Anvil Slam
79 - Berry gets kidnapped by rock man part 1
7A - Berry gets kidnapped by rock man part 2
7B - dino egg hatch
7C - baby dino squashing lizard monk
7D - baby dino's first and last day in life
7E - Dino stone head "released"
7F - Dino stone head sneezing
80 - Don Weaso's tune
81 - Don Weaso Outside Feral Reserve Bank
82 - Farewell Raptor
83 - Jugga (beta leftover from twelve tales?)
84 - Conker falling off Mr. Barrel, smashing open blocked entrance
85 - Bullets 4
86 - Dramatic
87 - War background music
88 - Countdown
89 - Last Boss - The air lock is open
8A - The Royal Anthem
8B - War Honour Antem
8C - Evil panther-like king appears in the vault
8D - Berry gets shot
8E - Heinrichs birth
8F - First two attempts at throwing the alien out
90 - Game locking up
91 - End Of Story
92 - In the Space Vault (Last boss area)
93 - Bullets 5
94 - Death of Count Conkula
SFX Modifier V2
81017760 2425
81017762 XXXX
XXXX=digit to be replaced
amount of beta sounds=63
values need to be done:
0006=unknown
0011=unknown
0013=unknown
0014=unknown
0038=?? (Twelve Tales leftover?)
003B=unknown
003F=unknown
0046=unknown
004B=unknown
004F=unknown
0062=unknown
0063=unknown
0067=unknown
0079=unknown
007A=unknown
007B=unknown
007C=unknown
007D=unknown
007E=unknown
0081=unknown
0082=unknown
0083=unknown
0084=unknown
0086=unknown
0087=unknown
0089=unknown
0090=unknown
0091=unknown
0098=unknown
0099=unknown
009A=unknown
009E=unknown
009F=unknown
00A0=unknown
00BC=unknown
00E6=unknown
00EA=unknown
01E1=unknown
01E4=unknown
01E5=unknown
01E6=unknown
01E7=unknown
01E8=unknown
01E9=unknown
01EB=unknown
01F7=unknown
0221=unknown
0223=unknown
0224=unknown
0226=unknown
0227=unknown
022A=unknown
022B=unknown
02BB=unknown
02BC=unknown
02BE=unknown
02CF=unknown
02D0=unknown
02D1=unknown
02D2=unknown
02D3=unknown
02D4=unknown
02D5=unknown
02D6=unknown
02D7=unknown
02D8=unknown
02D9=unknown
02DA=unknown
02DB=unknown
02DC=unknown
02DD=unknown
02DE=unknown
02DF=unknown
02E0=unknown
02E1=unknown
02E2=unknown
02E3=unknown
02E5=unknown
02E6=unknown
02E7=unknown
02E8=unknown
02E9=unknown
02F0=unknown
02F5=unknown
02F6=unknown
02F7=unknown
02F8=unknown
02F9=unknown
0309=unknown
0352=unknown
0353=unknown
0359=unknown
035A=unknown
035B=unknown
035C=unknown
035D=unknown
035E=unknown
03AC=unknown
03D7=unknown
03D8=unknown
03D9=unknown
03DA=unknown
03E9=Buga The Knut??(beta?)
03EA=Buga The Knut??(beta?)
0431=unknown
04B8=unknown
04BA=unknown
04CC=unknown
04CD=unknown
04DE=tediz(beta?)
04DF=tediz(beta?)
04E0=tediz(beta?)
04E1=tediz(beta?)
05AB=unknown
05AC=unknown
05B4=unknown
05B5=unknown
05B6=unknown
05B7=unknown
05B8=unknown
05B9=unknown
05BA=unknown
05BC=??(beta?)
05BD=??(beta?)
05BE=??(beta?)
05BF=??(beta?)
05C0=??(beta?)
05C1=??(beta?)
05C2=??(beta?)
05C3=?
05C4=?
05C5=?
05C6=?
05C7=?
05C8=?
05C9=?
05CA=?
05CB=?
0607=?unknown
0608=?unknown
0616=unknown
062D=unknown
0633=unknown
063D=unknown
063E=unknown
0651=tediz??
0652=tediz??(walkie talkie)
0655=tape??
0656=no, no, no!(beta?)
0657=??(beta?)
0658=oh, ugh. the end(beta?)
069C=
069E=blip?
06A2=airplane?
06AA=villager(beta?)
06AB=villager(walkie-talkie)(beta?)
06AF=villager(beta?)
06BE=villager(beta?)
06BF=villager(beta?)
06C0=villager(beta?)
06C1=villager(beta?)
06C2=villager(beta?)
06CA=rodent(beta)
06D1=ze professor??
06D4=unknown
0000=strange footstep
0001=strange footstep
0002=strange footstep
0003=strange footstep
0004=inside tunnel leading to the dino stone head
0005=strange
0006=unknown
0007=water splash
0008=bubbling
0009=bubbling
000A=bubbling
000B=bubbling
000C=crawling
000D=wooden bridge
000E=wooden bridge
000F=crow
0010=light water splash
0011=unknown
0012=bzzt
0013=unknown
0014=unknown
0015=door
0016=door close
0017=cartoon sfx
0018=bonk
0019=door
001A=spring(beta)
001B=cartoon like effect
001C=cartoon like effect
001D=cartoon like effect
001E=cartoon like effect
001F=cartoon like effect
0020=cartoon like effect
0021=cartoon like effect
0022=cartoon like effect
0023=the great mighty poo
0024=fart
0025=fart
0026=fart
0027=fart
0028=fart
0029=fart
002A=cartoon like effect
002B=cartoon like effect
002C=cartoon like effect
002D=cartoon like effect
002E=cartoon like effect
002F=cartoon like effect
0030=cartoon like effect
0031=cartoon like effect
0032=pooball landing on conker
0033=slingshot fire
0034=haybot destroyed
0035=loading slingshot
0036=knocked out
0037=bird(beta?)
0038=?? (Twelve Tales leftover?)
0039=knife
003A=cartoon like effect
003B=unknown
003C=cartoon like effect
003D=cartoon like effect
003E=cartoon like effect
003F=unknown
0040=switch page
0041="Zzz" sfx
0042=rune
0043=cartoon like effect
0044=Going into 1st person view camera(Twelve Tales leftover)
0045=Leaving 1st person view camera(Twelve Tales leftover)
0046=unknown
0047=cartoon sfx(Twelve Tales leftover?)
0048=cartoon sfx(Twelve Tales leftover?)
0049=beta?
004A=stone door
004B=unknown
004C=fire
004D=rune/stone door
004E=door creak
004F=unknown
0050=barrel break/grenade/bomb supply pickup
0051=tv?!
0052=inside volcano noise
0053=noise
0054=cartoon sfx
0055=cartoon sfx
0056=cartoon sfx
0057=conker's eyes popping out, cartoon style
0058=baloon pop sfx(twelve tales leftover. Used ingame)
0059=frying pan swing
005A=conker throwing somthing
005B=whack
005C=knife
005D=yellow robot suit
005E=yellow robot suit
005F=haybot noise
0060=glass break
0061=glass break
0062=unknown
0063=unknown
0064=bucket
0065=bucket
0066=haybot
0067=unknown
0068=paintbrush
0069=cartoon like effect
006A=frog(Twelve Tales Leftover)
006B=water
006C=water
006D=water
006E=rain
006F=water drip
0070=flametorch
0071=bat
0072=bat
0073=bat
0074=bat
0075=bat
0076=bat
0077=bat
0078=Uga spotting intruder
0079=unknown
007A=unknown
007B=unknown
007C=unknown
007D=unknown
007E=unknown
007F=water splash(beta?)
0080=bat
0081=unknown
0082=unknown
0083=unknown
0084=unknown
0085=rumble
0086=unknown
0087=unknown
0088=haybot destroyed
0089=unknown
008A=franky hitting wall
008B=franky hitting wall
008C=franky hitting wall
008D=franky hitting wall
008E=water splashing
008F=water splashing
0090=unknown
0091=unknown
0092=crash sfx
0093=ice crack?
0094=beta water splash?
0095=bomb fuse
0096=underwater, bubbling
0097=dark wind
0098=unknown
0099=unknown
009A=unknown
009B=pooball
009C=pooball
009D=pooball
009E=unknown
009F=unknown
00A0=unknown
00A1=birds(twelve tales leftover?)
00A2=fire
00A3=unknown
00A4=bee(beta?)
00A5=rock crumbling
00A6=punch sfx 1
00A7=punch sfx 2
00A8=punch sfx 3
00A9=headshot sfx
00AA=punch sfx?
00AB=wasp
00AC=wasp
00AD=wasp
00AE=wasp attack
00AF=knife getting stuck at a wall
00B0=knife pull out
00B1=catfish squeling
00B2=catfish squeling
00B3=catfish squeling
00B4=dogfish
00B5=dogfish
00B6=dogfish
00B7=dogfish
00B8=crane
00B9=franky walk
00BA=haystack
00BB=haystack
00BC=unknown
00BD=landing sound
00BE=cheese/sweet corn
00BF=cheese/sweet corn(beta?)
00C0=cheese/sweet corn
00C1=nothing
00C2=conker picking something up
00C3=wasp
00C4=wasp
00C5=wasp
00C6=wasp
00C7=wasp
00C8=wasp
00C9=beehive machine gun
00CA=beehive machine gun
00CB=mrs. bee
00CC=mrs. bee
00CD=wasp?
00CE=wasp
00CF=wasp
00D0=wasp
00D1=wasp
00D2=wasp
00D3=oh-oh(conker)(beta-unused)
00D4=hey, watch that(conker)
00D5=hey, don't do that(conker)
00D6=i don't know your game(conker)
00D7=franky
00D8=franky
00D9=franky
00DA=franky
00DB=franky
00DC=franky
00DD=franky
00DE=franky
00DF=franky
00E0=franky
00E1=franky
00E2=that's been the last straw(beta-unused)
00E3=franky
00E4=haystack
00E5=pulling out a pooball(the great mighty poo)
00E6=unknown
00E7=haystack destroyed
00E8=BURP
00E9=BURP
00EA=unknown
00EB=the great mighty poo's "coming up" signal
00EC=wooden box
00ED=marvin
00EE=marvin
00EF=marvin
00F0=marvin burp
00F1=marvin burp
00F2=holy cheese(male steel box)
00F3=i gotta see a doctor(male steel box)
00F4=male steel box
00F5=female steel box
00F6=female steel box
00F7=female steel box
00F8=sweet corn/cheese
00F9=sweet corn/cheese
00FA=sweet corn/cheese
00FB=sweet corn/cheese
00FC=sweet corn/cheese
00FD=sweet corn/cheese
00FE=sweet corn/cheese
00FF=sweet corn/cheese
0100=sweet corn/cheese
0101=hold still(conker)
0102=stop that!(conker)
0103=bull footstep
0104=bull footstep
0105=knife
0106=knife hit
0107=we don't like your type
0108=no sneakers
0109=no, no
010A=baby dino
010B=baby dino
010C=baby dino
010D=baby dino
010E=baby dino
010F=baby dino
0110=baby dino
0111=baby dino
0112=rock guy
0113=rock guy
0114=rock guy
0115=rock guy
0116=haybot
0117=rock guy
0118=rock guy
0119=rock guy
011A=Uga
011B=nothing
011C=Uga
011D=Uga
011E=Uga
011F=Uga
0120=Uga
0121=Uga
0122=Uga
0123=Uga
0124=Baby Dino??
0125=Baby Dino
0126=baby dino
0127=baby dino
0128=C'mon, let me in, get away from me ya yunk bastards(beta-unused)
0129=let me in, you ? ass(beta-unused)(can't make out the rest of it, yet)
012A=pushing a wall
012B=pushing a wall
012C=conker
012D=conker
012E=conker
012F=Conker
0130=Conker
0131=Get you going
0132=Conker
0133=Conker
0134=Uga
0135=nothing
0136=come on, this way.
0137=THIS WAY.
0138=come on come on, yeh.
0139=yea.
013A=This way.
013B=Yea. 2
013C=This way!
013D=stay there for just one second
013E=This is gonna be interesting.(Not used. Instead, it's used as a voice clip, for unknown reasons)
013F=nothing
0140=Oh cack!
0141=AAAH..
0142=drinking
0143=Conker "staggering"
0144=Conker "staggering"
0145=Oooh..
0146=Woou!
0147=Conker drunk 1
0148=Conker drunk 2
0149=Conker drunk 3
014A=Conker barfing
014B=UUAE!
014C=AAAGH!!
014D=Phua, prft, prft!
014E=I got peed by now!
014F=fire, fire!(beta-unused)
0150=hey, let's do the big fella(beta-unused)
0151=yeeah, let's do the big fella(beta-unused)
0152=heere we go!(beta-unused)
0153=devil imp(beta-unused)
0154=devil imp(beta-unused)
0155=devil imp(beta-unused)
0156=devil imp(beta-unused)
0157=devil imp(beta-unused)
0158=hahahahha, he pissed on me!(beta-unused)
0159=He pissed on me!!(beta-unused)
015A=AA-HA-HA-HA!
015B=e-he-he-heh
015C=nothing
015D=nothing
015E=nothing
015F=nothing
0160=nothing
0161=nothing
0162=nothing
0163=nothing
0164=nothing
0165=nothing
0166=conker drowning
0167=nearly running out of air
0168=suffering damage
0169=suffering damage
016A=suffering damage/pulling down a lever
016B=suffering damage
016C=suffering damage
016D=suffering damage
016E=suffering damage
016F=Conker jumping 1
0170=Conker jumping 2
0171=Conker jumping 3
0172=Conker landing
0173=Conker landing 2
0174=Conker landing 3
0175=Hello, anybody playing?
0176=Hey, i'm hungry!(Beta-unused)
0177=Look, my ass broke that fall(Beta-unused)
0178=Short on chocolate
0179=Regaining control/short on chocolate 2
017A=short on chocolate 3
017B=short on chocolate 4
017C=short on chocolate 5
017D=Conker running, panting 1
017E=Conker running, panting 2
017F=Conker running, panting 3
0180=Flamethrower pickup
0181=devil imp laugh 1
0182=devil imp laugh 2
0183=devil imp laugh 3
0184=devil imp laugh 4
0185=frying pan whack 1
0186=frying pan whack 2
0187=anvil slam
0188=anvil slam 2
0189=bollock boiler 1
018A=bollock boiler 2
018B=bollock boiler 3
018C=bollock boiler 4
018D=bollock boiler 5
018E=bollock boiler 6
018F=bollock boiler 7
0190=bollock boiler 8
0191=bollock boiler 9
0192=bollock boiler 10
0193=bollock boiler 11
0194=bollock boiler 12
0195=bollock boiler 13
0196=bollock boiler 14
0197=bollock boiler 15
0198=bollock boiler 16
0199=bollock boiler 17
019A=bollock boiler 18
019B=bollock boiler 19
019C=bollock boiler 20
019D=devil imp in bollock boiler 1
019E=devil imp in bollock boiler 2
019F=devil imp in bollock boiler 3
01A0=bollock boiler 21
01A1=bollock boiler
01A2=dollar
01A3=unknown
01A4=toilet flush
01A5=chocolate bar deplete
01A6=you're tryin' to drown me??(conker)
01A7=dollar signs rolling(conkers eyes)
01A8=fire boulder
01A9=flametorch fire
01AA=dollar signs stopping(conkers eyes)
01AB=devil imp
01AC=devil imp
01AD=devil imp
01AE=devil imp
01AF=devil imp
01B0=devil imp
01B1=devil imp
01B2=devil imp
01B3=devil imp
01B4=peppering
01B5=pee
01B6=pee
01B7=poo sound
01B8=poo sound
01B9=poo sound
01BA=poo sound
01BB=poo sound
01BC=poo sound
01BD=poo sound
01BE=poo sound
01BF=poo sound
01C0=poo sound
01C1=poofall
01C2="zip"
01C3=bollock boiler
01C4=bollock boiler
01C5=bollock boiler
01C6=dino stone head
01C7=dino stone head
01C8=dino stone head
01C9=dino stone head
01CA=dino stone head
01CB=dino stone head
01CC=dino stone head
01CD=dino stone head
01CE=eating chocolate(conker)
01CF=i don't feel so good(conker)
01D0=i feel sick(conker)
01D1=conker
01D2=that's the last time i drink it(conker)
01D3=conker hurt/put on fire
01D4=conker hurt/put on fire
01D5=conker hurt/put on fire
01D6=conker hurt/put on fire
01D7=conker
01D8=moneybag
01D9=monk
01DA=monk
01DB=monk
01DC=monk
01DD=somebody called for me(faji)
01DE=who want some of the dough(faji)
01DF=hauh?!(faji)
01E0=rat noise
01E1=unknown
01E2=faji
01E3=conker
01E4=unknown
01E5=unknown
01E6=unknown
01E7=unknown
01E8=unknown
01E9=unknown
01EA=light bulb
01EB=unknown
01EC=key
01ED=haybot
01EE=haybot
01EF=haybot
01F0=haybot
01F1=haybot
01F2=haybot
01F3=haybot
01F4=buff you, asshole
01F5=haybot
01F6=haybot
01F7=unknown
01F8=conker
01F9=conker
01FA=conker
01FB=conker
01FC=conker
01FD=conker
01FE=conker
01FF=conker
0200=conker
0201=conker
0202=conker
0203=conker
0204=conker
0205=come and get some of this(fajo)(beta-unused)
0206=so, you want some green stuff(fajo)
0207=heeey, do you think you want that(fajo)(beta-unused)
0208=franky
0209=franky
020A=franky
020B=franky
020C=franky
020D=franky
020E=franky
020F=franky
0210=franky
0211=franky
0212=franky
0213=franky
0214=franky
0215=franky
0216=franky
0217=franky
0218=franky
0219=franky
021A=armadillo rocket
021B=paintbrush
021C=paintbrush
021D=bucket
021E=bucket
021F=bucket
0220=waterfall
0221=unknown
0222=haybot noise?
0223=unknown
0224=unknown
0225=haybot noise?
0226=unknown
0227=unknown
0228=haybot noise
0229=laboratory noise
022A=unknown
022B=unknown
022C=lasers deactivated
022D=matrix effect?
022E=knife
022F=knife
0230=spark
0231=spark
0232=spark
0233=spark
0234=eel dies
0235=electrifying
0236=projectile fire
0237=stone crackling
0238=stone crackling
0239=stone crackling
023A=in haybots sight
023B=swear censor
023C=footstep(stone)
023D=footstep(stone)
023E=footstep(stone)
023F=footstep(stone)
0240=footstep(stone)
0241=footstep(stone)
0242=footstep(stone)
0243=footstep(stone)
0244=footstep(stone)
0245=footstep(stone)
0246=footstep(stone)
0247=footstep(water)
0248=footstep(water)
0249=footstep(water)
024A=footstep(water)
024B=footstep(water)
024C=footstep(water)
024D=footstep(water)
024E=footstep(water)
024F=footstep(water)
0250=footstep(water)
0251=footstep(water)
0252=footstep(grass)
0253=footstep(grass)
0254=footstep(grass)
0255=footstep(grass)
0256=footstep(grass)
0257=footstep(grass)
0258=footstep(grass)
0259=footstep(grass)
025A=footstep(grass)
025B=footstep(grass)
025C=footstep(grass)
025D=footstep(brick)
025E=footstep(brick)
025F=footstep(brick)
0260=footstep(brick)
0261=footstep(brick)
0262=footstep(brick)
0263=footstep(brick)
0264=footstep(brick)
0265=footstep(brick)
0266=footstep(brick)
0267=footstep(brick)
0268=footstep(wood)
0269=footstep(wood)
026A=footstep(wood)
026B=footstep(wood)
026C=footstep(wood)
026D=footstep(wood)
026E=footstep(wood)
026F=footstep(wood)
0270=footstep(wood)
0271=footstep(wood)
0272=footstep(wood)
0273=footstep(metal)
0274=footstep(metal)
0275=footstep(metal)
0276=footstep(metal)
0277=footstep(metal)
0278=footstep(metal)
0279=footstep(metal)
027A=footstep(metal)
027B=footstep(metal)
027C=footstep(metal)
027D=footstep(metal)
027E=footstep(dirt/poo)
027F=footstep(dirt/poo)
0280=footstep(dirt/poo)
0281=footstep(dirt/poo)
0282=footstep(dirt/poo)
0283=footstep(dirt/poo)
0284=footstep(dirt/poo)
0285=footstep(dirt/poo)
0286=footstep(dirt/poo)
0287=footstep(dirt/poo)
0288=footstep(dirt/poo)
0289=footstep(?)
028A=footstep(?)
028B=footstep(?)
028C=footstep(?)
028D=footstep(?)
028E=footstep(?)
028F=footstep(?)
0290=footstep(?)
0291=footstep(?)
0292=footstep(?)
0293=footstep(?)
0294=footstep(treestump)
0295=footstep(treestump)
0296=footstep(treestump)
0297=footstep(treestump)
0298=footstep(treestump)
0299=footstep(treestump)
029A=footstep(treestump)
029B=footstep(treestump)
029C=footstep(treestump)
029D=footstep(treestump)
029E=footstep(treestump)
029F=footstep(hay)
02A0=footstep(hay)
02A1=footstep(hay)
02A2=footstep(hay)
02A3=footstep(hay)
02A4=footstep(hay)
02A5=footstep(hay)
02A6=footstep(hay)
02A7=footstep(hay)
02A8=footstep(hay)
02A9=footstep(hay)
02AA=footstep(walking through water)
02AB=footstep(walking through water)
02AC=footstep(walking through water)
02AD=footstep(walking through water)
02AE=reloading gun
02AF=reloading gun
02B0=bazooka bullet
02B1=rocks
02B2=rocks
02B3=rocks
02B4=explosion(?)
02B5=explosion
02B6=explosion
02B7=explosion(?)
02B8=explosion(?)
02B9=explosion(?)
02BA=bazooka fire
02BB=unknown
02BC=unknown
02BD=missile/whatever dropped by a plane, hitting the ground
02BE=unknown
02BF=squirrel solider getting hit
02C0=squirrel solider getting hit
02C1=squirrel solider getting hit
02C2=squirrel solider getting hit
02C3=squirrel solider getting hit
02C4=squirrel solider getting hit
02C5=squirrel solider getting hit
02C6=squirrel solider getting hit
02C7=squirrel solider getting hit
02C8=squirrel solider getting hit
02C9=squirrel solider getting hit
02CA=squirrel solider getting hit
02CB=squirrel solider getting hit
02CC=squirrel solider getting hit
02CD=tediz firing from the towerz
02CE=dual guns/rapid fire gun fire
02CF=unknown
02D0=unknown
02D1=unknown
02D2=unknown
02D3=unknown
02D4=unknown
02D5=unknown
02D6=unknown
02D7=unknown
02D8=unknown
02D9=unknown
02DA=unknown
02DB=unknown
02DC=unknown
02DD=unknown
02DE=unknown
02DF=unknown
02E0=unknown
02E1=unknown
02E2=unknown
02E3=unknown
02E4=clang
02E5=unknown
02E6=unknown
02E7=unknown
02E8=unknown
02E9=unknown
02EA=bullet
02EB=bullet
02EC=bullet
02ED=bazooka
02EE=bazooka
02EF=bazooka
02F0=unknown
02F1=gun fire
02F2=shotgun
02F3=shotgun
02F4=war cannon
02F5=unknown
02F6=unknown
02F7=unknown
02F8=unknown
02F9=unknown
02FA=war sound
02FB=war sound
02FC=war sound
02FD=war sound
02FE=war sound
02FF=war sound
0300=war sound
0301=war sound
0302=war sound
0303=war sound
0304=war sound
0305=war sound
0306=war sound
0307=war sound
0308=war sound
0309=unknown
030A=knocking birdy
030B=knocking birdy
030C=knocking birdy
030D=knocking birdy
030E=knocking birdy
030F=knocking birdy
0310=knocking birdy
0311=bullet
0312=bullet
0313=bullet
0314=bullet
0315=bullet
0316=bullet
0317=bullet
0318=bullet
0319=bullet
031A=bullet
031B=bullet
031C=bullet
031D=bullet
031E=bullet
031F=bullet
0320=bullet
0321=bullet
0322=bullet
0323=bullet
0324=bullet
0325=bullet
0326=bullet zip
0327=bullet zip
0328=bullet zip
0329=bullet zip
032A=bullet zip
032B=Fuck off
032C=Fuck off
032D=Fuck off
032E=nothing
032F=nothing
0330=nothing
0331=nothing
0332=cog
0333=cog
0334=cog
0335=cog
0336=cog
0337=cog
0338=bullfish
0339=bullfish
033A=bullfish
033B=bullfish
033C=bullfish
033D=bullfish
033E=bullfish
033F=bullfish
0340=bullfish
0341=bullfish
0342=bullfish
0343=bullfish
0344=bullfish
0345=catfish
0346=catfish squeling
0347=catfish
0348=catfish
0349=catfish
034A=catfish
034B=catfish
034C=catfish
034D=catfish
034E=catfish
034F=catfish
0350=catfish squeling
0351=catfish
0352=unknown
0353=unknown
0354=underwater, bubbling
0355=bullet, underwater
0356=bullet, underwater
0357=bullet, underwater
0358=bullet, underwater
0359=unknown
035A=unknown
035B=unknown
035C=unknown
035D=unknown
035E=unknown
035F=game screen getting hit by bullet
0360=war boat bridge open
0361=war boat
0362=war boat
0363=war boat
0364=war boat
0365=bullet zip
0366=bullet zip
0367=bullet zip
0368=Conker running/riding mr. barrel, horrified
0369=Conker running/riding mr. barrel, horrified
036A=Conker running/riding mr. barrel, horrified
036B=Conker running, panting(it's war chapter)
036C=Conker running, panting(it's war chapter)
036D=Conker running, panting(it's war chapter)
036E=Conker running, panting(it's war chapter)
036F=Conker(it's war chapter)
0370=this place is crazy(beta-unused)
0371=squirrel soldier
0372=squirrel soldier
0373=squirrel soldier
0374=squirrel soldier
0375=squirrel soldier
0376=squirrel soldier
0377=squirrel soldier
0378=squirrel soldier
0379=squirrel soldier
037A=squirrel soldier
037B=squirrel soldier, SLO-MO(beta-unused)
037C=squirrel soldier, SLO-MO(beta-unused)
037D=squirrel soldier, SLO-MO(beta-unused)
037E=squirrel soldier, SLO-MO(beta-unused)
037F=squirrel soldier, SLO-MO(beta-unused)
0380=squirrel soldier, SLO-MO(beta-unused)
0381=squirrel soldier, SLO-MO(beta-unused)
0382=squirrel soldier, SLO-MO(beta-unused)
0383=squirrel soldier, SLO-MO(beta-unused)
0384=squirrel soldier, SLO-MO(beta-unused)
0385=gameboy sfx
0386=gameboy sfx 2
0387=gameboy sfx 3
0388=pissing gameboy (conker)
0389=pissing gameboy 2 (conker)
038A=pissing gameboy 3 (conker)
038B=pissing gameboy 4 (conker)
038C=pissing gameboy 5 (conker)
038D=reading magazine (conker)
038E=reading magazine 2 (conker)
038F=reading magazine 3 (conker)
0390=reading magazine 4 (conker)
0391=reading magazine 5 (conker)
0392=reading magazine 6 (conker)
0393=looking at stopwatch (conker)
0394=looking at stopwatch (conker)
0395=i hate butterflies(conker)
0396=juggling balls(conker)
0397=i thank you(conker)
0398=hello, hey, stop doing that, or do ya wanna go blind?(conker)
0399=hey, would like to get home!!(conker)
039A=Conker's borediboredbored song
039B=i think he died, are you dead?!
039C=beer can
039D=beer can
039E=milkshake drink
039F=stopwatch
03A0=stopwatch tick
03A1=stopwatch
03A2=scratch
03A3=beer can
03A4=beer can
03A5=beer can
03A6=beer can
03A7=kicking away beer can(conker)
03A8=conker's jojo
03A9=conker's jojo
03AA=conker's jojo
03AB=yawning(conker)
03AC=unknown
03AD=raptor
03AE=raptor
03AF=raptor
03B0=raptor
03B1=raptor
03B2=raptor
03B3=raptor
03B4=raptor
03B5=raptor
03B6=raptor
03B7=raptor
03B8=raptor
03B9=raptor
03BA=raptor
03BB=raptor
03BC=raptor
03BD=raptor
03BE=raptor
03BF=raptor
03C0=raptor
03C1=raptor
03C2=raptor
03C3=raptor
03C4=raptor
03C5=raptor
03C6=raptor
03C7=raptor
03C8=raptor
03C9=raptor
03CA=raptor
03CB=raptor
03CC=raptor
03CD=raptor footstep
03CE=raptor footstep
03CF=raptor footstep
03D0=raptor footstep
03D1=raptor footstep
03D2=raptor footstep
03D3=raptor footstep
03D4=raptor footstep
03D5=raptor footstep
03D6=raptor footstep
03D7=unknown
03D8=unknown
03D9=unknown
03DA=unknown
03DB=Buga The Knut
03DC=Buga The Knut
03DD=Buga The Knut
03DE=Alien/Buga The Knut
03DF=Alien/Buga The Knut
03E0=Alien/Buga The Knut
03E1=Buga The Knut
03E2=Buga The Knut
03E3=Buga The Knut
03E4=Buga The Knut
03E5=Buga The Knut
03E6=King bee/Marvin/Buga The Knut
03E7=King bee/Marvin/Buga The Knut
03E8=King bee/Marvin/Buga The Knut
03E9=Buga The Knut??(beta?)
03EA=Buga The Knut??(beta?)
03EB=Buga The Knut
03EC=Buga The Knut
03ED=Buga The Knut
03EE=Buga The Knut
03EF=Buga The Knut
03F0=Buga The Knut
03F1=The Great Mighty Poo/Buga The Knut
03F2=uga crowd cheer
03F3=uga crowd cheer
03F4=uga crowd cheer
03F5=uga crowd cheer
03F7=hmm..(beta-unused)
03F8=hoh(beta-unused)
03F9=hehe, got that one(beta-unused)
03FA=conker riding bull/raptor
03FB=conker riding bull/raptor
03FC=conker riding bull/raptor
03FD=hey, you sure got an appetite!(beta-unused)
03FE=conker riding bull/raptor
03FF=oho(beta-unused)
0400=and to finish off; rumpsteak(beta-unused)(could not make it out very clearly)
0401=waaoo, seems like it's his favorite(beta-unused)
0405=uga
0406=uga
0407=uga
0408=uga
0409=uga
040A=uga
040B=uga
040C=uga
040D=uga
040E=uga
040F=bati spea opti(Uga)
0410=sticky top, he-he(Uga)
0411=uga
0412=uga
0413=uga
0414=uga
0415=uga
0416=uga
0417=uga
0418=uga
0419=uga
041A=uga
041B=uga
041C=uga
041D=uga
041E=uga
041F=uga
0420=uga
0421=uga
0422=uga
0423=uga
0424=uga
0425=uga
0426=uga
0427=uga
0428=uga
0429=uga
042A=uga
042B=uga
042C=uga
042D=uga
042E=uga
042F=buga the knut's bone
0430=buga the knut's bone
0431=unknown
0432=flattened by buga sfx
0433=fire imp hit with frying pan/uga dropping egg in pan/uga falling in lava
0434=tediz being flattened/ uga captured
0435=Buga the knut being bitten in the butt
0436=bone crack
0437=buga the knut
0438=juggas giggle
0439=uga projectile throw
043A=uga projectile throw
043B=uga projectile throw
043C=whip
043D=crossbow arrow
043E=crossbow arrow
043F=crossbow arrow
0440=crossbow arrow
0441=crossbow arrow fire/pickup
0442=crossbow arrow fire
0443=chainsaw
0444=chainsaw
0445=chainsaw
0446=chainsaw
0447=chainsaw
0448=chainsaw(beta-unused?)
0449=chainsaw
044A=vault noise
044B=vault noise
044C=vault noise
044D=vault noise
044E=vault noise
044F=vault noise
0450=vault noise
0451=vault noise
0452=vault noise
0453=vault noise
0454=juggling ball
0455=juggling ball
0456=juggling ball
0457=juggling ball
0458=knife
0459=knife
045A=knife
045B=vault noise
045C=noise (weasel) (beta-unused)
045D=noise (weasel) (beta-unused)
045E=noise (weasel) (beta-unused)
045F=laugh (weasel) (beta-unused)
0460=laugh (weasel) (beta-unused)
0461=laugh (weasel) (beta-unused)
0462=laugh (weasel) (beta-unused)
0463=laugh (weasel) (beta-unused)
0464=chill out anywho (weasel)
0465=i gotta agree you, eh? (weasel)
0466=gimme some of the dough (weasel)
0467=sweet ass (weasel)
0468=sweet (weasel)
0469=gotta go, or i'm gonna blow (weasel)
046A=i'm outta here (weasel)
046B=hurt/attacked by zombie 1 (conker)
046C=hurt/attacked by zombie 2 (conker)
046D=babble nonsense (dung beetle)
046E=babble nonsense (dung beetle)
046F=babble nonsense (dung beetle)
0470=nothing
0471=babble nonsense (dung beetle)
0472=babble nonsense (dung beetle)
0473=babble nonsense (dung beetle)
0474=babble nonsense (dung beetle)
0475=babble nonsense (dung beetle)
0476=babble nonsense (dung beetle)
0477=babble nonsense (dung beetle)
0478=babble nonsense (dung beetle)
0479=babble nonsense (dung beetle)
047A=babble nonsense (dung beetle)
047B=babble nonsense (dung beetle)
047C=babble nonsense (dung beetle)
047D=green imp
047E=green imp
047F=green imp
0480=green imp
0481=green imp
0482=green imp
0483=green imp
0484=green imp
0485=green imp
0486=green imp
0487=green imp
0488=green imp
0489=green imp
048A=green imp
048B=green imp
048C=green imp
048D=green imp
048E=green imp
048F=green imp
0490=green imp
0491=green imp
0492=green imp
0493=green imp
0494=green imp underwater
0495=female cog, underwater
0496=female cog, underwater
0497=female cog, underwater
0498=gurgling(conker)(no more air left)
0499=tickly bees
049A=tickly bees
049B=tickly bees
049C=tickly bees
049D=tickly bees
049E=tickly bees
049F=tickly bees
04A0=tickly bees
04A1=tickly bees
04A2=tank
04A3=tank
04A4=tank
04A5=tank
04A6=tank
04A7=tank
04A8=tank
04A9=tank
04AA=purple imp with TNT on back
04AB=purple imp with TNT on back
04AC=purple imp with TNT on back
04AD=purple imp with TNT on back
04AE=purple imp with TNT on back
04AF=purple imp with TNT on back
04B0=purple imp with TNT on back
04B1=purple imp with TNT on back
04B2=i, i heard that happened to a friend of mine, and i never saw him again..(beta-unused)
04B3=purple imp with TNT on back
04B4=barn doors opening
04B5=barn doors closing
04B6=barn doors closed
04B7=screech
04B8=unknown
04B9=bridge door
04BA=unknown
04BB=elevator doors(loops endlessly)
04BC=elevator doors closing
04BD=elevator doors opening
04BE=elevator doors closing
04BF=elevator pling noise
04C0=toilet door opening
04C1=toilet door closing
04C2=toilet door closed
04C3=door
04C4=door closing
04C5=old doors opening
04C6=old doors closing
04C7=old doors closed
04C8=metal spider
04C9=tick
04CA=tock
04CB=gong gong
04CC=unknown
04CD=unknown
04CE=broken pipe, gas passing out of it
04CF=laser barrier
04D0=tediz
04D1=tediz
04D2=tediz
04D3=tediz
04D4=tediz
04D5=tediz
04D6=tediz
04D7=tediz
04D8=tediz
04D9=tediz
04DA=tediz
04DB=tediz
04DC=tediz
04DD=tediz
04DE=tediz(beta?)
04DF=tediz(beta?)
04E0=tediz(beta?)
04E1=tediz(beta?)
04E2=tediz
04E3=tediz
04E4=tediz
04E5=tediz
04E6=poo sfx
04E7=poo sfx
04E8=poo sfx
04E9=poo sfx
04EA=poo sfx
04EB=poo sfx
04EC=poo sfx
04ED=poo sfx
04EE=poo sfx
04EF=poo sfx
04F0=poo sfx
04F1=poo sfx
04F2=poo sfx
04F3=poo sfx
04F4=poo sfx
04F5=poo sfx
04F6=poo flies
04F7=poo flies
04F8=poo flies
04F9=poo flies
04FA=poo flies
04FB=poo flies
04FC=poo flies
04FD=poo (loops)
04FE=option select/toggle
04FF=option confirm
0500=conker in logo intro, after having dealt with the N logo
0501=heart
0502=lantern/lamp
0503=rareware logo being cleaned
0504=rareware logo being cleaned
0505=rareware logo being cleaned
0506=rope
0507=rope
0508=rope
0509=rope
050A=rope
050B=rope
050C=rope
050D=rope
050E=rope
050F=katana pickup
0510=squirrel tail grab
0511=thunder
0512=grenade tick
0513=whirl
0514=earthworm
0515=earthworm
0516=earthworm
0517=earthworm
0518=earthworm
0519=earthworm
051A=earthworm
051B=katana jump
051C=katana jump
051D=katana jump
051E=katana jump
051F=katana jump
0520=katana jump
0521=katana attack
0522=katana attack
0523=katana attack
0524=katana jump
0525=katana jump
0526=katana jump
0527=katana jump
0528=katana jump
0529=katana jump
052A=oooh yeeah (weasel)
052B=get shot (weasel)
052C=huehahaha (weasel)
052D=mouehehehe (weasel)
052E=look in a boilence (weasel)(may not be correct)
052F=ooh nasty (weasel)
0530=he lose the head (weasel)
0531=sloowy end (weasel)(may not be correct)
0532=right between the eyes, heheheheee.. (weasel)
0533=night night, mother fucker (weasel)
0534=sweet dreams (weasel)
0535=he's a dead mother fucker! (weasel)
0536=touch a pun (weasel)(may not be correct)
0537=catch you again proper (weasel)
0538=catch you again, fuckin' sucker (weasel)
0539=slice n dice! (weasel)
053A=the enemy offended my eye! (weasel)
053B=BAD shot! (weasel)
053C=ah fuck, i missed! (weasel)
053D=wooa, HEAVY weapon! (weasel picking up bazooka)
053E=Biiig mother fucker! (weasel picking up bazooka)
053F=bazooka bullet hit its target (weasel)
0540=bazooka bullet hit its target (weasel)
0541=lock and load (weasel)
0542=firing the machine gun (weasel)
0543=firing the machine gun (weasel)
0544=firing the machine gun (weasel)
0545=firing the machine gun (weasel)
0546=gimme the money, you fuckin' sucker
0547=hurt(weasel/weasel guard)
0548=hurt(weasel/weasel guard)
0549=hurt(weasel/weasel guard)
054A=hurt(weasel/weasel guard)
054B=hurt(weasel/weasel guard)
054C=hurt(weasel/weasel guard)
054D=hurt(weasel/weasel guard)
054E=hurt(weasel/weasel guard)
054F=hurt(weasel/weasel guard)
0550=hurt(weasel/weasel guard)
0551=hurt(weasel/weasel guard)
0552=hurt(weasel/weasel guard)
0553=hurt(weasel/weasel guard)
0554=hurt(weasel/weasel guard)
0555=this is the end(weasel)
0556=it didn't have to happen like this(weasel)
0557=i'm sure i'd liked the feces(weasel)(may not be correct)
0558=WHY ME??(weasel)
0559=die..(weasel)
055A=you..(weasel)
055B=boa(weasel)
055C=pfu��(weasel)
055D=pfa(weasel)
055E=gaa(weasel)
055F=take..(weasel)
0560=this..(weasel)
0561=you..(weasel)
0562=son..(weasel)
0563=of..(weasel)
0564=a..(weasel)
0565=Bitch(Weasel, unused)
0566=squirrel soldier
0567=squirrel soldier
0568=squirrel soldier
0569=squirrel soldier
056A=squirrel soldier
056B=squirrel soldier
056C=squirrel soldier
056D=squirrel soldier
056E=squirrel soldier
056F=squirrel soldier
0570=squirrel soldier
0571=squirrel soldier
0572=squirrel soldier
0573=squirrel soldier
0574=squirrel soldier
0575=squirrel soldier
0576=squirrel soldier
0577=squirrel soldier
0578=squirrel soldier
0579=squirrel soldier
057A=squirrel soldier
057B=squirrel soldier
057C=squirrel soldier
057D=squirrel soldier
057E=squirrel soldier
057F=squirrel soldier
0580=squirrel soldier
0581=squirrel soldier
0582=squirrel soldier
0583=squirrel soldier
0584=squirrel soldier
0585=squirrel soldier
0586=squirrel soldier
0587=squirrel soldier
0588=squirrel soldier
0589=squirrel soldier
058A=squirrel soldier
058B=squirrel soldier
058C=squirrel soldier
058D=squirrel soldier
058E=squirrel soldier
058F=squirrel soldier
0590=squirrel soldier
0591=squirrel soldier
0592=squirrel soldier
0593=squirrel soldier
0594=squirrel soldier
0595=squirrel soldier
0596=squirrel soldier
0597=squirrel soldier
0598=squirrel soldier
0599=squirrel soldier
059A=squirrel soldier
059B=squirrel soldier
059C=squirrel soldier
059D=squirrel soldier
059E=squirrel soldier
059F=squirrel soldier/weasel guard
05A0=squirrel soldier
05A1=squirrel soldier/weasel guard
05A2=squirrel soldier
05A3=squirrel soldier/weasel guard
05A4=squirrel soldier
05A5=squirrel soldier/weasel guard
05A6=grenade bounce
05A7=grenade bounce
05A8=grenade bounce
05A9=katana pull out
05AA=one kill gun fire
05AB=unknown
05AC=unknown
05AD=sniper rifle pickup
05AE=sniper rifle pickup(beta)
05AF=walky talky noise
05B0=walky talky noise 2
05B1=matrix like effect sfx
05B2=lava board
05B3=lava board
05B4=unknown
05B5=unknown
05B6=unknown
05B7=unknown
05B8=unknown
05B9=unknown
05BA=unknown
05BB=lava board
05BC=??(beta?)
05BD=??(beta?)
05BE=??(beta?)
05BF=??(beta?)
05C0=??(beta?)
05C1=??(beta?)
05C2=??(beta?)
05C3=?
05C4=?
05C5=?
05C6=?
05C7=?
05C8=?
05C9=?
05CA=?
05CB=?
05CC=bullet in slo-mo
05CD=bullet in slo-mo
05CE=bullet in slo-mo
05CF=weasel guard in slo-mo
05D0=weasel guard in slo-mo
05D1=weasel guard in slo-mo
05D2=weasel guard in slo-mo
05D3=weasel guard in slo-mo
05D4=weasel guard in slo-mo
05D5=weasel guard in slo-mo
05D6=matrix slowdown effect start
05D7=matrix slowdown effect stop
05D8=The Great Mighty Poo
05D9=The Great Mighty Poo
05DA=The Great Mighty Poo (beta)
05DB=The Great Mighty Poo (beta)
05DC=The Great Mighty Poo
05DD=The Great Mighty Poo
05DE=The Great Mighty Poo
05DF=The Great Mighty Poo
05E0=The Great Mighty Poo
05E1=The Great Mighty Poo
05E2=The Great Mighty Poo
05E3=The Great Mighty Poo
05E4=uga
05E5=uga
05E6=uga
05E7=uga
05E8=zombie
05E9=zombie
05EA=zombie
05EB=zombie
05EC=zombie
05ED=zombie
05EE=zombie
05EF=zombie
05F0=zombie
05F1=zombie
05F2=zombie
05F3=zombie
05F4=zombie
05F5=zombie
05F6=zombie
05F7=female zombie
05F8=female zombie
05F9=female zombie
05FA=female zombie
05FB=female zombie
05FC=female zombie
05FD=female zombie
05FE=female zombie
05FF=female zombie
0600=female zombie
0601=female zombie
0602=gun sight zoom in/out
0603=gun sight zoom in/out stop
0604=gun sight zoom in/out stop
0605=countdown
0606=sniper reload
0607=?unknown
0608=?unknown
0609=bazooka pickup/pull out
060A=bazooka put away
060B=grenade pull out
060C=bomb explode
060E=waterfall rumble
060F=yellow suit
0610=sniper/crossbow pull out
0611=sniper/crossbow put away
0612=key
0613=splash
0614=splash
0615=machine gun nest fire
0616=unknown
0617=machine gun nest bullets
0618=machine gun nest bullets
0619=machine gun nest bullets
061A=machine gun nest reload
061B=machine gun nest
061C=machine gun nest
061D=helicoptery tail thing
061E=water/lake
061F=machine gun nest sight zoom in/out
0620=machine gun nest sight zoom in/out stop
0621=machine gun nest sight zoom in/out stop
0622=bee wings
0623=dung beetle wings
0624=wasp/dung beetle wings
0625=poo slicers
0626=getting sliced by poo slicers
0627=boost(race)
0628=weapon pickup(multiplayer race)
0629=rock guy roll
062A=submarine
062B=steel box push/crane
062C=pause screen noise
062D=unknown
062E=camera sound
062F=boiler ball roll
0630=flag flap
0631=flag flap
0632=flag flap
0633=unknown
0634=winds
0635=winds
0636=winds
0637=winds
0638=winds
0639=winds
063A=winds
063B=winds
063C=war plane
063D=unknown
063E=unknown
063F=tediz
0640=tediz(walkie talkie)
0641=tediz
0642=tediz(walkie talkie)
0643=tediz
0644=tediz(walkie talkie)
0645=tediz
0646=tediz(walkie talkie)
0647=tediz
0648=tediz(walkie talkie)
0649=tediz
064A=tediz(walkie talkie)
064B=tediz
064C=tediz(walkie talkie)
064D=tediz
064E=tediz(walkie talkie)
064F=tediz
0650=tediz(walkie talkie)
0651=tediz??
0652=tediz??(walkie talkie)
0653=tediz
0654=tediz(walkie talkie)
0655=tape??
0656=no, no, no!(beta?)
0657=??(beta?)
0658=oh, ugh. the end(beta?)
0659=squirrel soldier
065A=squirrel soldier
065B=squirrel soldier
065C=squirrel soldier
065D=squirrel soldier
065E=squirrel soldier
065F=squirrel soldier
0660=squirrel soldier
0661=tediz
0662=tediz
0663=tediz
0664=tediz
0665=tediz
0666=tediz
0667=tediz
0668=winds
0669=conker laugh
066A=conker laugh
066B=conker laugh
066C=conker laugh
066D=ZZ sfx 2
066E=holding breath(conker)
066F=bat wings
0670=bat wings
0671=bat wings
0672=bat wings
0673=drink sfx
0674=swallow sfx
0675=wolfs howling
0676=wolfs howling
0677=riding mr. barrel
0678=electricity
0679=pooball roll
067A=grinder
067B=bubbles
067C=got you(conker)
067D=come here(conker)
067E=Hehaaa(conker)
067F=hey what about me?(fajo)
0680=somebody get MEEE!!(fajo)
0681=hey over here(fajo)
0682=hey.(fajo)
0683=Hey!(fajo)
0684=some money over here!(fajo)
0685=beee-cool!!(and spitting)
0686=ready, set..
0687=RACE!
0688=alien
0689=alien
068A=cow
068B=letter ligthen up sfx
068C=green imp=intruder!!
068D=slingshot
068E=slingshot
068F=slingshot
0690=OLE�
0691=slingshot(beta-unused)
0692=crowd cheer
0693=crowd cheer
0694=crowd cheer
0695=crowd cheer
0696=conker dizzy, after having pressed down the B button by turning into an anvil
0697=door boom
0698=door braying
0699=door braying(conker's house)
069A=gas mask put on
069B=gas mask put away
069C=
069D=laser
069E=blip?
069F=boop 1
06A0=boop 2
06A1=larm
06A2=airplane?
06A3=record interrupt
06A4=villager
06A5=villager(walkie-talkie)
06A6=villager
06A7=villager(walkie-talkie)
06A8=villager
06A9=villager(walkie-talkie)
06AA=villager(beta?)
06AB=villager(walkie-talkie)(beta?)
06AC=villager
06AD=villager
06AE=villager
06AF=villager(beta?)
06B0=villager
06B1=villager
06B2=villager
06B3=villager
06B4=villager
06B5=villager
06B6=villager
06B7=villager
06B8=villager
06B9=villager
06BA=villager
06BB=villager
06BC=villager
06BD=villager
06BE=villager(beta?)
06BF=villager(beta?)
06C0=villager(beta?)
06C1=villager(beta?)
06C2=villager(beta?)
06C3=villager
06C4=rodent
06C5=rodent
06C6=rodent
06C7=rodent
06C8=rodent
06C9=rodent
06CA=rodent(beta)
06CB=knickers
06CC=knickers
06CD=knickers
06CE=knickers
06CF=metal screech
06D0=metal screech
06D1=ze professor??
06D2=ze professor
06D3=ze professor
06D4=unknown
06D5=pillar piece
06D6=pillar piece
06D7=pillar piece
06D8=pillar piece
06D9=scotch bottle cork remove
06DA=glass fill
06DB=scotch bottle leave
06DC=scotch drink shuffle(near last cutscene)
06DD=Marching(Tediz, unused. Instead heard in a speech clip)
06DE=rodent
06DF=matrix sound
06E0=matrix sound
06E1=matrix sound
Voice hack(Conker's Bad Fur Day N64 [E])
81012954 2007
81012956 XXXX
XXXX=voice digit
0000=mrs. bee
0001=oh dear oh dear. oh you saved the day, i must thank you with this(beta)
0002=wasps
0003=Eat lead, mother buzzer
0004=oh great, just what i wanted(beta)
0005=devil guys
0006=oh no, i go, try get ME!
0007=Mad Pitchfork
0008=do ya smell like two?!, ooh, it sure smells GOOD.(beta)
0009=that was nice!(BURP), i like another one though if that's ok.
000A=Marvelous, ONE MORE should JUST about do it.
000B=OH NOO, i think i've had TOO MUCH.
000C=that way, or that way?.. hmm.. (sniff), that way smells a bit pooey.. hmm, let me see.. Hm.
000D=you better get this fat ass bitch off my back pronto
000E=sweet corn being dragged by poo hand
000F=i couldn't lasted a moment longer...
0010=Hi, you must be Burt
0011=that's all you do? great.
0012=somthing real neat is inside this barn
0013=heey franky
0014=i've seen some kicking ass in my time
0015=you stupid bastard
0016=devil guys 2
0017=let me have a go. no it's My turn. it's always your turn. shut UP!
0018=devil guys trying to find a way out
0019=this is gonna be interesting
001A=yeh. cash prizes
001B=paint bucket getting confused over paintbrush repeating him
001C=conker and franky disscussion
001D=conker and franky disscussion part 2
001E=before haybot battle
001F=haybot alert
0020=my nemesis is defeated
0021=mrs. catfish
0022=conker talking to carl
0023=conker talking to quentin
0024=carl
0025=i need the combination, thanks.
0026=now then ladies. there he is
0027=oh dear. he has a bad temper, doesn't he
0028=let me see..
0029=give us back our money honey, and you'll get your dollar
002A=i thought you said it was a fortune!
002B=here's the NEW DEAL..
002C=um, ladies. never mind the money for now..
002D=hello. money!
002E=i gotta get off this thing
002F=cogs getting their revenge on carl
0030=Oh no, NOT Mr. Big Cog..
0031=Conker's unpleasant reward
0032=conker tells about how it all began
0033=oow.. he hit me on my head
0034=would somebody mind telling me what's going on here
0035=umm.. oh, suit yourself
0036=nice doing ya guys
0037=get me the heck outta here
0038=the last assault
0039=i gotta do it.
003A=Ok soldier. move it out
003B=suzi 9 mm(Not used, it's used as a sound effect instead, but split in two.)
003C=buff you, asshole(Not used, it's used as a sound effect instead.)
003D=buga the knut(used or not?)
003E=buga the knut(used or not?)
003F=buga the knut(used or not?)
0040=buga the knut
0041=buga the knut
0042=buga the knut
0043=buga the knut
0044=buga the knut
0045=buga the knut
0046=buga the knut
0047=buga the knut
0048=buga the knut
0049=MY secret..
004A=taunt the squirrel
004B=somebody's pleased to see me
004C=not quite sure what's going on here, but there seems to be a door over there
004D=you're going this way to? i take it, yeah. i just wait here and follow you guys
004E=this doesn't sound good
004F=is that the time? i gotta scout
0050=that's it, i got it, ok?
0051=nothing
0052=don't like the look of this..
0053=ok big fella, i think it's time for our devours
0054=get that dang thing outta there
0055=oh oh. ranged combat..
0056=cool. cash again
0057=oh my giddy aunt, this is NOT good
0058=i know you're not a vegetarian
0059=big boner, my ass!
005A=well, so ends another incident in my day
005B=i know we've had a good time together, but the fun's over now
005C=stop following me, go back..
005D=psychology, always works with these animals
005E=who moved the line?
005F=bruce. get back in line.. stupid prat
0060=attack!!
0061=Uga about to blow the giant horn
0062=keep still
0063=conker hypnotizing raptor
0064=you got a problem
0065=this thing's attached on my back
0066=ah, another one. hi
0067=what the hell is that
0068=squirrel sergeant
0069=N64 Logo intro part 5
006A=N64 Logo intro part 7
006B=N64 Logo intro part 4
006C=N64 Logo intro(beta)
006D=nothing
006E=N64 Logo intro(beta)
006F=N64 Logo intro part 6
0070=N64 Logo intro part 2
0071=N64 Logo intro(beta)
0072=N64 Logo intro(beta)
0073=N64 Logo intro part 3
0074=N64 Logo intro part 1
0075=N64 Logo intro(beta)
0076=conker's first death
0077=conker meeting gregg the first time
0078=nothing
0079=all right whos this
007A=conker meets dung beetle in the poo cabin
007B=yeh, over there, a big ball of poo
007C=he's gone off you know, with another women
007D=sunflower giggle
007E=sunflower giggle
007F=sunflower giggle
0080=sunflower giggle
0081="the big breasted babe", part 1
0082="the big breasted babe", part 2
0083=tickly tail
0084=tickling bees
0085=looks like i need more tickling bees
0086=there ya go
0087=i feel like like a NEW man
0088=a bounce?
0089=now this is what i call a platform game
008A=the tune in the elevator
008B=ah well, in for a penny, in for a pound i suppose
008C=a little girl
008D=don't you worry little girl, i'll rescue you
008E=yeah, that was a blast. now, to sort out the ransom.. eeh, rescue the little girl
008F=yep yep yep, ok, come on. let's try and get you outta here
0090=oh it's you guys
0091=conker. NO(beta)
0092=Do you know what your FUCKIN' daughter did?
0093=what? i don't have a daugther
0094=I haven't been a little girl for some time now.
0095=i'm the brain, and the eyes. and he's the brawn
0096=Get outta the way. i'm takin over
0097=you little F... no, no. just keep my cool
0098=you little FUCKING squirrel.. No, no, Keep calm, Keep calm
0099=you FUCKING.. No, no, Keep calm, Keep calm
009A=first part of the experiment
009B=second part of the experiment
009C=third part of the experiment
009D=nothing
009E=My little babies.. Yes. My little babies.
009F=nothing
00A0=the tank's gone
00A1=he was a great guy
00A2=but, at least we showed that bitch who's boss
00A3=guess what, the show is not over
00A4=what's that? a lovely countdown
00A5=self destruct... give me STRENGTH
00A6=ah. seems to be a instruction book
00A7=i see. it's for the more complex stuff
00A8=it'll appear the first time you use a more complex zone
00A9=and if you need it again, then press L and B
00AA=to skip it, just press B
00AB=the catapult
00AC=let's see now, use control stick to aim
00AD=and Z to fire
00AE=that seems simple enough.
00AF=We got the squirrel, sire
00B0=squirrel sergeant telling the basics about the War Multiplayer
00B1=YOU WIN(War Multiplayer)(squirrel side)
00B2=tediz sergeant telling the basics about the War Multiplayer
00B3=YOU WIN(War Multiplayer)(tediz side)
00B4=Don Weaso telling the basics about the Heist Multiplayer
00B5=YOU WIN(Heist Multiplayer)
00B6=squirrel sergeant telling the basics about the Tank Multiplayer
00B7=YOU WIN(Tank Multiplayer)
00B8=surely can't get any worse than that
00B9=i think i'm lost, i'm outta here(beta?)
00BA=king bee
00BB=wanna go for a ride
00BC=dino stone head
00BD=uga being chased by boulder
00BE=and what can i do is for you is?
00BF=you cheatin' bastard
00C0=given up already huh?
00C1=oh, pft. chaarming..
00C2=agh, that wasn't very nice. WAS IT!?
00C3=yep, that'll do
00C4=you got it
00C5=no!
00C6=somebody told you the wrong cheat
00C7=didn't work first time, ain't gonna work a second time, DIPSHIT
00C8=see ya
00C9=adios� amigo
00CA="Game Over"(beta)
00CB=guess i'm not going back that way
00CC=antidrunk pills
00CD=execute private rodent
00CE=YOU LOSE(Heist Multiplayer)
00CF=nothing
00D0=YOU WIN(colors Multiplayer)
00D1=YOU LOSE(colors Multiplayer)
00D2=berri
00D3=more milk, sire?
00D4=i don't feel so good now..
00D5=hang on a sec...
00D6=this way i suppose
00D7=it's gonna be one of those days
00D8=uh.. who are you?
00D9=you see those buttons?
00DA=ah.. i don't mind if i do
00DB=really nice helium
00DC=ah, don't mind if i do, thank you very much.
00DD=just what i needed
00DE=it's me again. mr. scarecrow Birdy
00DF=there you go. manual. just press B
00E0=i wanna go back in there, hurry up
00E1=oh. i can't seem to get any further.. i'm sure there was somthing
00E2=ah yes, now i remember.. hold the Z button down and i should crouch
00E3=now then what was it?.. oh yeah, press A to jump extra high..
00E4=then A again to do that funny helicoptery tail thing
00E5=um. are you sure you got that?
00E6=hang on. there's somthing missing here.. didn't i have a. ahh. try pressing B and see what that does
00E7=where could we be now then...
00E8=oh. hi, i...
00E9=we nicked your money. money, money, money
00EA=let's go
00EB=time to teach those gyro spacers a lesson
00EC=i'm gonna be a bit late
00ED=the great mighty poo verse 2, part 3
00EE=the great mighty poo verse 4
00EF=the great mighty poo verse 1
00F0=the great mighty poo verse 2, part 1
00F1=the great mighty poo verse 2, part 2
00F2=the great mighty poo verse 3
00F3=oh, hello there... and what do you do then
00F4=hm. still not enough.
00F5=Hey, Berri! BERRI!.. Where'd she gone? BERRI! OH. She didn't recognize me with this on my head
00F6=Umm.. think i go that way
00F7=is that bridge safe?
00F8=oh-ooh.. i think it's about to...
00F9=Ah heck. looks like i'm not going that way just yet.
00FA=hey, how're you doing? wanna get rich?, you greedy bastard.(beta)
00FB=this day ain't turned out so bad after all
00FC=i said; NO, SNEAKERS. Buzz OFF.
00FD=hey maestro.
00FE=yeah. That's better!
00FF=conker picking up an passed out ugas hat
0100=Uga bugas new master
0101=horrified dung beetle describing the weird poo hand
0102=don't you know that you can block!!
0103=it's the Z BUTTON, YOU FOOL!!
0104=franky's dramatic moment, part 1
0105=franky's dramatic moment, part 2
0106=franky's dramatic moment, part 3
0107=franky's dramatic moment, part 4
0108=franky's dramatic moment, part 5
0109=franky's dramatic moment, part 6
010A=conker 'n gargoyle
010B=conker 'n gargoyle, part 2
010C=oh, seems to be another one of these B buttons. wonder what this one does(beta)
010D=plunger, with dynamite
010E=let's go and get some shuteye, finally
010F=the great mighty poo beaten, flushed down
0110=bowel moment
0111=berri
0112=berri
0113=berri
0114=berri
0115=Don Weaso, part 1
0116=Don Weaso, part 2
0117=Don Weaso Playing Pok�mon(Beta)
0118=Don Weaso, part 3
0119=Don Weaso, part 4
011A=Don Weaso, part 5
011B=Don Weaso, part 6
011C=Don Weaso, part 7
011D=Don Weaso, part 8
011E=Don Weaso, part 9
011F=Don Weaso, part 10
0120=ze weasel prof, part 1
0121=ze weasel prof, part 2
0122=ze weasel prof, part 3
0123=ze weasel prof has found the problem, part 1
0124=ze weasel prof has found the problem, part 2
0125=ze weasel prof, part 4
0126=ze weasel prof's experiment
0127=i'm NOT a squirrel
0128=here it comes.. whatever it is
0129=yeah, that's right, i'm your mummy
012A=uga's revenge on stone guys
012B=Jugga scene, part 1
012C=Jugga scene, part 2
012D=i think it's time to leave this place. it's getting a bit noisy
012E=i think you need to see.. the boss
012F=i'll leave it up to you
0130=nothing
0131=could you get me outta here
0132=squirrel soldier getting shocked
0133=i think it's this one actually
0134=lock and load
0135=you killed them!
0136=you go first. .. oh, ok, i'll go first. ... go on then
0137=and she's away
0138=ok. do what ya like
0139=i always wanted to be in a class twenty two...
013A=hopefully that opened the door on the outside, but whatever it's done...
013B=hey guys, hold it there. there's anoter one
013C=we gotta get our asses here pronto.
013D=i made.. i made it.
013E=come and look at this
013F=war is a terrible thing...
0140=ah yeah, now i remember. countdown...
0141=he made it guys
0142=where did the windmill go
0143=where's the hive gone
0144=the cash deal
0145=chew on this, buzzsuckers
0146=thank you mr. squirrel
0147=somebody call for us
0148=who want some of us doughs
0149=mrs. bee
014A=some wise guy's tryin' to steal our nice new hive again. and it's the same little bastard
014B=no time to lose
014C=gregg
014D=gregg
014E=gregg
014F=a shotgun
0150=hmm.. let's go
0151=Conker being used as a leg
0152=have you got him, yet?
0153=have you got him, this time?
0154=right. do i have enough money now?
0155=you need 2110 dollars. come back, when you got it. see ya
0156=you need 2010 dollars. come back, when you got it. see ya(beta)
0157=there you go. now what
0158=count conkula conversation, part 3
0159=count conkula conversation, part 4
015A=count conkula conversation, part 5
015B=more tediz
015C=it's that bloody squirrel
015D=count conkula conversation, part 2
015E=count conkula conversation, part 6
015F=count conkula conversation, part 1
0160=that's another twelve souls
0161=YOU LOSE(Beach Multiplayer)
0162=newspaper
0163=YOU WIN(Beach Multiplayer)
0164=squirrel sergeant telling the basics about the Beach Multiplayer, part 1
0165=squirrel sergeant telling the basics about the Beach Multiplayer, part 2
0166=sweet corn.
0167=must have been out for some time, it's night
0168=i'm looking for some poo
0169=i think i get it
016A=cow
016B=he's a bit of a wild one
016C=cow
016D=cow
016E=cow
016F=cow
0170=cow
0171=cow
0172=why am i such, A FAT, BA..
0173=death of the bull
0174=seems to be filled up with poo
0175=confidence pills
0176=right..
0177=more zombies
0178=that doesn't happen to you everyday
0179=hmm. give me a break
017A=yeah, you're one in a million... speaking of which..
017B=hey, like you can talk.. anyway, where do i start?.. Coome here, my little beauties..
017C=Millionare!!
017D=who's this guy??..
017E=looks like he was real after all..
017F=right HERE boss
0180=sorry dollface. business, is business.. Adios.
0181=Hey, what THE?!..
0182=boss? you're feeling alright?
0183=what's going ON here??
0184=WHAAT the!?...
0185=i thought i told you to leave town..
0186=am i interrupting somthing here?
0187=he's not a wonderful creature, is he?
0188=take us into orbit, yeah.
0189=KILL, heinrich
018A=nothing
018B=ze weasel professor being tucked out to space
018C=nothing
018D=end cutscene part 1
018E=end cutscene part 2
018F=end cutscene part 3
0190=end cutscene part 4
0191=end cutscene part 5
0192=end cutscene part 6
0193=end cutscene part 7
0194=end cutscene part 8
0195=end cutscene part 9
0196=end cutscene part 10
0197=end cutscene part 11
0198=end cutscene part 12
0199=cool. laughing all the way to the bank
019A=who wants to be a millionare? me. actually
019B=jetpacks and butlers, here we come
019C=cool. i'll be able to get rid of my morgage, and buy my car. excellent
019D=yeah. let's hope there's more where that came from
019E=cool. i can put this with the rest of my dead presidents
019F=yeah, more sponduli
01A0=yeah, i think the rounds on me
01A1=cool. i'm gonna have that gold card before you know
01A2=gargoyle
01A3=squirrel sergeant telling the basics about the Colors Multiplayer
01A4="we got the flag, we got the flag"(squirrel soldiers)
01A5=tediz telling the basics about the Colors Multiplayer
01A6=tediz telling the basics about the Beach Multiplayer
01A7="we got the flag, we got the flag"(tediz)
01A8=A villager escapes the beach
01A9=1000 dollars, should do it(if conker doesn't have enough money to get past the toll)
01AA=conker whistling back his money
01AB=get away from her you BITCH!
01AC=end cutscene part 13
01AD=end cutscene part 14
01AE=end cutscene part 15
01AF=end cutscene part 16
01B0=here i'am, ya greedy bastard
01B1=oh. another wise guy. c'mon then
01B2=hey, i'm here. hurry up, pick me up, shithead
01B3=hey where the fuck you've been, ya ginger bastard
01B4=need to get her over there somehow
01B5=looks like she's just about ready to go
01B6=and if i'm a lot more confident, then i should be able to swim underwater now. hmmmm...
how would i do that? let's see...
01B7=press B. and that should submerge me
01B8=then once i'm underwater, hold down B to make me swim
01B9=pull the control stick in the direction you wanna go. that's it.
01BA=count conkula
01BB=count conkula
01BC=count conkula's death
01BD=fantastic
01BE=yeah, go on, get the other one
01BF=MARVELOUS!
01C0=thanks -- , now go, fuck off with ya(beta??)
01C1=the vault lifting off into space
01C2=You got to watch the cutscenes at least ONCE
01C3=Please place any metallic objects in the tray. Thank you
01C4=Uga telling the basics about the Raptor multiplayer
01C5=YOU WIN(Raptor Multiplayer)
01C6=i'm not quite dead
01C7=hmm. ten 'o clock
01C8=ok. i see you in a bit
01C9=Warning! Warning! Airlock open, death pressure, whatever!
01CA=throw the alien out, and shut the bloody door
01CB=you're not very good at this are you?
01CC=NO, you FOOL. it's the large EXIT thing that you want to be aiming for, idiot!
01CD=look you stupid squirrel. take him on and throw him out!