Releases
6.1.0
Dance around a driver issue that generates garbage pixels #7423
Add fallback font support for iOS and macOS b047463
Namespace corrections to rive instead of gpu 98894de
Update iOS contributing guide 8f31d69
Add support for nested text runs on iOS 2787cd9
Re-add skia iOS build scripts d28f571
Runtime ios switch to rive-runtime from rive-cpp e655573
docs: update links 0f62392
Rename to remove unneeded pls in variable names 5cc0e10
Update iOS release artifact actions to v4 4efe5ea
Updating version files f8f8f2c
Remove duplicate iOS version files upload f9827b4
Update to rive-runtime from rive-cpp db6798b
Better support for BGRA in D3D 9e9ff7e
Fix default target id for ListenerAlignTarget 4bf1da8
Fix dstreadshuffle gm 135d98d
add fixes and code improvements 9d26cd3
Next set skia strip 34f990a
Fix startup freeze on certain Macs c8d3c33
skia removal 669f66c
add viewmodel trigger support for c++ runtime b2e555a
add text vertical alignment ad6689b
Port to remove skia 209bbb4
SkChop party! mandoline and cubicpaths 6fbe9da
pass wrap separately to support alignments e902139
removed skia from a few gms 38bf30b
Remove skia from labyrinth gm 991977f
Remove skia dependencies from strokedlines d2cbf84
Add android unit tests and remove running tests in platform testing 5b740b3
Implement keystrokes for the player test 8bd19b2
rename ios and android tools to tests 0c96b93
Add a mechanism to skip flaky golden tests 404b6ce
Fix glmsaa on Desktop GL drivers 5ec3869
Update RiveRenderBuffer to support multiple maps per frame 79e6673
inputs ref state machines and components ref artboards 95b9368
fix playback mode and other small fixes 00ec611
Add data converters to flutter runtime 1d404aa
Opensource (tools) tests as part of runtime b8d7594
8020 text fit to box 6d1353a
Fix dash increment 899b5c6
Fixing tool drawing c809f8e
Tooling tweaks 5439b9f
Parallelize SPIRV compilation 06183f1
Add a "player" app to the tools 35db2da
Unlink skia from goldens 2fdab9e
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