Releases: rive-app/rive-ios
Releases · rive-app/rive-ios
6.5.3
- Force advancing on iOS if advancing by 0
1b5de5f
- Updating version files
aaa2040
- improve error reporting if exe in deploy script does not exist
a71159d
- Set supportsRasterOrdering in the webgpu backend
9d34f2a
- editor: allow hit testing over text and text runs
25f6e65
- rename property to avoid conflict with code generation
60d8b6a
6.5.2
6.5.1
6.5.0
- Add visionOS and tvOS support to Apple runtime
08532a7
- Updating version files
5d25e2f
- Fix layout display issues
9225503
- fix triggers reset
765575c
- Prevent negative layout size
a2917d8
- add data binding blend states support
81e3105
- Nnnn instance data converters part 3
6774d8d
- Nnnn fix js runtime listeners check
20a4674
- added missing_goldens and missing_candidates to diff.py result
8b56d80
- Nnnn system data enums part 3
352dfca
- diff.py updates
139ee1b
- Allow $JAVA_HOME without java installed in deploy_tests.py
5b19f73
6.4.3
- Updating version files
c6157b1
- call syncStyleChanges on update
06d0401
- Override layoutcomponent x/y using layoutX/Y
40723b2
- Nnnn data bind fixes part 3
ab646fc
- Instance data converters when attached to data binding objects
2396ece
- Snap verycomplexgrad gm stops to pixel boundaries
124d44c
- ScrollBar constraint autosize toggle
58a3c18
- Don't use GL_PIXEL_UNPACK_BUFFER
a5ba974
- Add "no_rive_jpeg" and "no_rive_png" build options
3bfe88c
- Improve scroll time precision on web
eeabbe4
- Scroll fixes
2faa0d9
- re add clean to diff
56231cc
- do not break when component is found
f30ed6b
6.4.2
6.4.1
- Updating version files
eae363f
- Add Emerge Tools install size badge, remove build status badge
868e089
- Add yoga renames to non-v2 lua build scripts
8e733e1
- Fix integer precision issues with pathID in vertex shaders
c27af3c
- use draw proxy for scroll bar draggables
7f1abd6
- GL fixes for Imagination PowerVR GPUs
6b73990
- Fix scrollbar thumb offset
c314efe
- Sort by % diff pixels in diff.py when histogram is equal
1f19206
- fix sorting hittable components
466f10a
- fix crash when dividing by 0
f23adbf
- Nnnn scrolling override poc part 2
e24f965
- Small Scroll fixes
ae44789
- Make scroll physics core objects
2c1d8a1
- made compatable with python 9_9
26d5c48
- diff.py: don't count identicals as differences
30dc86e
- added some changes to make building easier for unreal
b8dab96
- use actual sizes for calculating position offset
dd1826d
- skip object on animation reset if it is null
682f615
- remove letter spacing subtraction
f7a4876
- fix fatal warnings compiler flag to use latest version
8c4b184
- Draggables (aka scrolling)
621d878
- Nnnn data bind fixes part 2
3fee914
- make nested animation properties bindable
2d9c5bb
- Layout display & animation duration keyable
147b28f
- Add Android Gold checks
7bb0661
6.4.0
- Support supplying mobile fallback fonts by style with caching
1c87f97
- Updating version files
34bf6b2
- fixed url for canddiates and goldens in not pack mode
ba494aa
- treat remapped animations as always settled
5899bf9
- update measure function to use its text wrap and max size
92035d7
- add support for standalone custom properties to bind values to
fa3a9b2
- Dx11 support
56c04a3
- support wrapping text in auto width inside a layout
02c3f32
- fixed workflow stuff
788518a
- updates to diff.py
7533ff7
- Fix bug in draw key
0b95843
6.3.9
6.3.8
- CoreText fallback shaper ex
a0e735b
- Updating version files
9ed54e8
- editor: update the repeat limit for n-slicing
4e969aa
- image diff hiistogram mode
c03bfff
- feat: expose hit test to runtimes
afbb7b8
- Fixup android_gms_browserstack
5dba8af
- Nnnn range data converter
f4d6565
- Normalize GM tests
089ba21
- Rename USING_DEPTH_STENCIL to RENDERING_MODE_MSAA
eea5f5d
- Fix invalid memory access
a6f8163
- Fix clip planes on S22/Xclipse/ANGLE
8e53bc4
- Add an android_gms job to browserstack
9f52a4b
- editor: be more mindful of sending dirt recursively when n-slicing
13f151c
- Fix NestedAnimation skipping export too late
ca3f984