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Releases: rive-app/rive-ios

6.3.7

15 Nov 14:30
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  • Updating version files e4b0dc1
  • return keep going when a state machine has changed its state d89ddc8
  • Dart bump to 3.5.0 586fbcf
  • Nnnn joystick not advancing 35beafc
  • Add a skeleton workflow for android gms on browserstack b1f5bb6
  • Render gms to the screen when the test app is launched without a harness f8e8ebc

6.3.6

14 Nov 16:25
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  • Updating version files a86df46
  • accept constraints without targets dfaf43b

6.3.5

13 Nov 17:07
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  • Updating version files 53f9b99
  • invert order of advance between parent and child 564dfe3
  • Work around Galaxy S22 compiler bugs 3cb8897
  • Prevent NestedArtboard advance when not playing 8923f64
  • Rhi typeless uav support bf9b4dd

6.3.4

12 Nov 17:53
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  • Updating version files 6223f8d
  • Working on option C for update cycle 0798c1e
  • new arithmetic data converter that uses a viewmodel as input d1fad45
  • Unreal build use build rive.sh 0ae0944
  • default data converters runtime ee60b41
  • LayoutComponent updates properly when scaleType changes 09cae0a
  • fix data enum importer 0415d18
  • Fix marking nested artboard layout dirty f240d71
  • add feather property 36f31c5
  • Pass scaleType down to sizeable children 14d7d89
  • don't expose yoga includes dee90f0
  • Nnnn render update fixes 498a491
  • editor and runtime: fix vector n-slicer hit area 2224620
  • Rename "atlas" -> "coverage" in the clockwise shader d24c191
  • Fix bidi 3512ca0
  • conditionnally add dirt and advance 5a570cf
  • Updates to AdvanceFlags 0208d83
  • Add AdvanceFlags 419068f
  • Fix for layout shape paint bug 3abca32
  • editor and runtime: allow vertices in a vector nslicer to be out of bounds 403ee64
  • add data bind support for vertex properties 3957dc2
  • Nnnn merge fills and strokes 075b0e7
  • Use renderImage size to scale images in layouts d61bb4b
  • editor: NSlicer should not clamp children 0512b25
  • web: decode image on demand, not render d2e8e8c

6.3.3

05 Nov 02:53
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6.3.2

04 Nov 17:17
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  • Updating version files 68ccf6c
  • Use trait collection for display scale over window scene 505d6fe
  • Layout Fixes 2c0ac3c
  • Use imageAsset size for layout bc74ff0
  • Fix inconsistent layout overflow behavior a8e0b5b
  • Artboard object validation 66f1c8f
  • search for ios sysroot only when necessary d2bcd3b
  • runtime: add support for gradients in vector n-slicer c422b34
  • Add an experimental "clockwiseAtomic" rendering mode a6ada84
  • Ensure LayoutComponent doesnt try to access bg path if layout not compiled in 385413a
  • Updating to latest harfbuzz for coretext issue c725343

6.3.1

31 Oct 18:21
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  • Updating version files 0f54ed6
  • Build iOS releases using Xcode 15.4 e7fc99e
  • add viewmodel and data enum system core objects e827bfe
  • editor: bug fixes for image n-slicing 073f7d0
  • Nnnn fix layout hittest order 22b99aa
  • editor: vector n-slicer should clamp all shapes contained 798b4a7
  • fix for image_diff not correctly outputting newline in status file 7dd3a29

6.3.0

30 Oct 15:26
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  • feat: add runtime layout fit type for ios, android, web 9d8744e
  • Updating version files a12d57f
  • Expose RenderContext methods for allocating tessellation vertices 5cfc1c2
  • Make build script work on mac b10bd4e
  • fix for imagediff avrg being wrong 0fa7573

6.2.2

29 Oct 09:30
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  • Updating version files 88f09b4
  • Fix resources getting deleted prematurely in vkutil::ResourcePool ba5824d
  • Upgrade legacy artboards to work with layouts 980594b
  • Layout fractional sizes & flexBasis 04ddbc0
  • imagediff -> opencv 91427b5
  • Fix crash on controlSize when image not yet available c57bfac
  • Fix layout size propagation 739bf39
  • Fix for layouts alignment bug when created with fill type 6236106
  • Call updateLayoutBounds on NestedArtboardLayout dd30a19
  • editor: support vector n-slicing in runtime 465a65d
  • Nnnn text alignment and fit baa9e8a
  • hierarchical updates to layout a29f027

6.2.1

22 Oct 14:39
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  • Validate rect and drawable size before drawing 6417d1a
  • Add input getters to iOS view model 9fee36a
  • Updating version files 1f71d2d
  • Fix build error when validating drawing on macOS cccc566
  • Do not load files with invalid paint mutators. 040b3f1
  • testing animation smoothing 7bfeefe
  • NestedArtboardLayout marks its parent artboard layoutNodeDirty dc6c5cb
  • Nnnn system data enums 4ed6394
  • LayoutComponent clip defaults to false. e293e62
  • Add AdvancingComponent & animate flag to advance() 98c8114
  • use worldBounds for hittesting 4fe5fd8
  • Deterministic lite rtti 8a703de
  • audio engine: fix order of uninit of context and engine 96a92d8
  • reset effects when path changes e835849
  • Add a clockwise fill experiment cf5bd4c
  • Batch interior triangulation draws 292881d