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Releases: rive-app/rive-ios

6.2.0

16 Oct 14:58
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6.1.7

15 Oct 16:38
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  • Drop the ColumnLimit to 80 for clang-format 17a669a
  • Updating version files 15f6952
  • Make layout position type and scale type keyable 6f041ca
  • Improve batching for interior triangulation draws 5ccf358
  • Unreal Runtime into Mono 0e2902f
  • Fix runtime joystick with layout position abf2be3
  • add bones and joystick bindable properties 22d1387
  • fix missing data bind path crash 0af60cf
  • add support for listeners on layout components a57eec9
  • Optimize atomic rendering for input attachments 7575bbf
  • Prep for rhi b3541d3
  • Nnnn fix databind state machine shared data context 6e8dd0e

6.1.6

09 Oct 00:10
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  • Updating version files a000b40
  • Fix Apple runtime crashes on Macs with non-Apple-Silicon GPUs ae025ed
  • Download python-ply inside of premake d2af535
  • Implement isHidden in DrawableProxy f545dd5
  • use shared data context between artboard and state machine 32fec9f
  • Drag and drop into layouts without Cmd modifier 2c91a6a
  • Layout misc fixes 662eae6
  • enable all viewmodels as source for a condition 6b1d7c1
  • Calculate LOD ahead of time for image paints 00ae917
  • Premultiply clear colors 2507d16
  • add enum bind core property 38b8bd1
  • Rename InterlockMode::depthStencil to InterlockMode::msaa 3078a3e
  • add missing dirty flags c063401
  • Fix layout animation not cascading 8bd2b91

6.1.5

02 Oct 00:26
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  • Updating version files bbfb444
  • fix uninitialized font features ba26ad2
  • add text bindable properties 0700165
  • added #ifdef where it was missing 343b4ae

6.1.4

01 Oct 15:52
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  • Updating version files 01de1b4
  • Clone draw for cache optimizations 5b55b9d
  • Fix layout drag/drop offset c9ea5c3
  • fix text origin offset 7e785a3
  • change dash formula precision e361690
  • add bindable layout properties 3b33643
  • add new properties to data bind 6ef62c5
  • Layout text size fix efa642b

6.1.3

24 Sep 17:06
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  • advance iterator until distance does not equal 0 #8164
  • Updating version files 673d7ed
  • Add linux build step for rive_native changes 219664c
  • runtime dashing! 868e7fc
  • fix dash glitch 5a84756
  • Dashing (through the snow) 43447b1
  • Update player to run without the python server 61314f7
  • Rename gpuAtomicResolve -> atomicResolve, et. al. 8e13787

6.1.2

19 Sep 16:27
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  • Add support for decoding Apple native font via factory a3ae86e
  • Add size property to RiveImageAsset on iOS 6a8244e
  • Updating version files d57f7dc
  • Overhaul Vulkan synchronization fee1c93
  • Remove Skia from ios_tests and quit building it on many runners 31104f4
  • Nnnn data context fixes b120e68
  • Colinear and bounds ffi b68c0d6
  • add support for elastic interpolation bf7122d
  • editor: Stage UI for N-Slicing d23a45e
  • Add contour measure to Rive Native 9be2b02
  • adding length getter to dash path effect 27a5c2d
  • Add NestedArtboardLayout hug e620ff4
  • Initial refactor to simplfigy class structure 3db122f
  • d3d11 simplifications 9c7b332
  • Optimize draw to avoid creating when clip is empty fb9fafa
  • Updates to layout hug 053761c
  • revisit sync between flutter and c++ runtime 0f44c6f

6.1.1

12 Sep 09:53
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6.1.0

10 Sep 19:26
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  • Dance around a driver issue that generates garbage pixels #7423
  • Add fallback font support for iOS and macOS b047463
  • Namespace corrections to rive instead of gpu 98894de
  • Update iOS contributing guide 8f31d69
  • Add support for nested text runs on iOS 2787cd9
  • Re-add skia iOS build scripts d28f571
  • Runtime ios switch to rive-runtime from rive-cpp e655573
  • docs: update links 0f62392
  • Rename to remove unneeded pls in variable names 5cc0e10
  • Update iOS release artifact actions to v4 4efe5ea
  • Updating version files f8f8f2c
  • Remove duplicate iOS version files upload f9827b4
  • Update to rive-runtime from rive-cpp db6798b
  • Better support for BGRA in D3D 9e9ff7e
  • Fix default target id for ListenerAlignTarget 4bf1da8
  • Fix dstreadshuffle gm 135d98d
  • add fixes and code improvements 9d26cd3
  • Next set skia strip 34f990a
  • Fix startup freeze on certain Macs c8d3c33
  • skia removal 669f66c
  • add viewmodel trigger support for c++ runtime b2e555a
  • add text vertical alignment ad6689b
  • Port to remove skia 209bbb4
  • SkChop party! mandoline and cubicpaths 6fbe9da
  • pass wrap separately to support alignments e902139
  • removed skia from a few gms 38bf30b
  • Remove skia from labyrinth gm 991977f
  • Remove skia dependencies from strokedlines d2cbf84
  • Add android unit tests and remove running tests in platform testing 5b740b3
  • Implement keystrokes for the player test 8bd19b2
  • rename ios and android tools to tests 0c96b93
  • Add a mechanism to skip flaky golden tests 404b6ce
  • Fix glmsaa on Desktop GL drivers 5ec3869
  • Update RiveRenderBuffer to support multiple maps per frame 79e6673
  • inputs ref state machines and components ref artboards 95b9368
  • fix playback mode and other small fixes 00ec611
  • Add data converters to flutter runtime 1d404aa
  • Opensource (tools) tests as part of runtime b8d7594
  • 8020 text fit to box 6d1353a
  • Fix dash increment 899b5c6
  • Fixing tool drawing c809f8e
  • Tooling tweaks 5439b9f
  • Parallelize SPIRV compilation 06183f1
  • Add a "player" app to the tools 35db2da
  • Unlink skia from goldens 2fdab9e

6.0.7

29 Aug 16:36
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  • Support forwarding iOS / macOS listener events up responder chain 2cfb340
  • Change class names to strip PLS 39455c0
  • Updating version files 0961d74
  • Support Vulkan on Android fa14c7a