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Releases: rive-app/rive-ios

6.0.6

28 Aug 12:48
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  • Redraw iOS and macOS Rive view on various view changes e592307
  • Initial file moves and renames 3f592d5
  • Update rive cpp for submodules 4d5505d
  • Updating version files f3cf9c0
  • Set core audio session category to none bce1584
  • Check if clipping shape's worldpath exists f577501
  • Layout joysticks runtime 9c455e1
  • runtime: add tiling to n-slicing 9f76286
  • Revive the WebGL backend f56e229
  • Nnnn data binding editor native runtime b9cc94c
  • fix for syntax issue db713c4
  • windows editor: fix format check and use raster ordering disabled adeda3f
  • Fix viewer tess builds a53e550

6.0.5

23 Aug 22:19
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  • iOS images unpremult SIMD support 866f231
  • Updating version files a41fba4
  • mark dirty when constraint changes 7bf3e20
  • Fix Android goldens e5079d1
  • Improve Vulkan loading and organization ee2f4b7
  • Add webp decoder. d757c5c
  • add arithmetic operation and group converters 38404a2
  • editor: setting up the update callbacks for n-slicing cba75d6
  • Fix for bug in Runtime LayoutComponent proxy eb5d791
  • Deploy golden testing on android through an apk b806d1a

6.0.4

16 Aug 23:37
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  • iOS images: back to rendering to a cg context with unmultiplying. ee74239
  • Updating version files f99c6ab
  • Use artboard properties as transition conditions c0347a1
  • Init NestedAnimation's nestedArtboard as nullptr b5c58e3
  • added some simple windows build scripts to make building on windows from powershell or command prompt easier 6e4f464

6.0.3

15 Aug 04:53
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  • Updating version files 06a1419
  • editor: nine-slicing core data type definitions a7a7cb5

6.0.2

14 Aug 20:18
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  • fix hovered state of group listeners #7838
  • Updating version files 899d1cb
  • remove no-op simd unmultiply 86a5211
  • Do not render frames on iOS if view size width or height is 0 36209a6
  • Update version to macosx 11 for runtime. 3a0880e

6.0.1

13 Aug 08:36
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  • Decode image data directly on iOS 9846f45
  • Updating version files f368b6e
  • feat: add nested text run getters and setters in Unity 3cc51d9
  • add two data converters 2eb6558
  • added a blt command for render targets that do not support VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT 8cebc40
  • Better premake support for Visual Studio c629746
  • Add Xcode support to build_rive.sh 87b8cf7
  • Added support for xcode builds 2ff9459
  • Add width/height overrides for NestedArtboardLayout e70a386
  • refactor conditions 7cef0b9
  • Fix layout shape hug in CPP c8da275
  • Add a premake message when Xcode command line tools isn't installed bc367ad
  • add data converter and data types for conversion 7ce3619
  • add listener actions support for databind 08dce8b
  • Fix alignment when flex wrap enabled 4f695e9
  • Buildsystem fixes for build_rive.sh and PLS shaders 5e8b602
  • add click event support d922525
  • Improve layout animation 490ac14
  • Simple procedural text rendering API af16af9
  • Add a test for nested events triggering listener in parent f66ade2
  • Fix for nested events in CPP 6c3bb94
  • Add a build_rive.sh script to unify the premake5 build process 8cf9887
  • viewmodel transitions runtime e894927
  • Implement layout scale type in CPP runtime 3c9c681
  • Make an HBFont from a CTFontRef. 2e3e21e
  • Nested artboard types: node, leaf, layout 820d693
  • Fix static assertion in ResourceAllocationCounts 3ed8b1b
  • Move COVERAGE_PLANE_IDX to 3 1a46af0
  • Use fixed function color blend in Vulkan 546a438
  • Move support variables for assert() behind "#ifndef NDEBUG" bfee5e3
  • Make shader type conversions explicit 8a333b7
  • Tidy up Vulkan extension wrangling 87d53cf
  • Specialize SPIR-V for pls::ShaderFeatures 355ac4b
  • Finish atomic mode in Vulkan 5d8aef4
  • feat: add min macos version to minification script f885144
  • Housekeeping: rename PLS planes 7c992f1
  • VK_EXT_rasterization_order_attachment_access c1f4034

6.0.0

24 Jul 19:37
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  • Remove Skia from iOS runtime 98241a4
  • Updating version files 914c830
  • Xxxx improve hittest performance 56b6983
  • Bump swift-tools-version to 5.9 in Package template 341b590
  • Add golden tests for iPhone Simulator d12a603

5.16.0

23 Jul 19:44
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  • skip custom events when creating hitshapes #7651
  • Add ability to set iOS artboard volume through RiveModel e77bda6
  • Updating version files 10d0af6
  • Makeshadersinpremake 3dc81a9
  • Layout drawable 164e65c
  • add bindable properties for state machines 3dd08cc

5.15.2

22 Jul 16:06
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  • Updating version files 3242471
  • fix spilled time for animations with speed applied to them 199ecae
  • update data bind mode to flags 3553ef2
  • Open the RiveViewModel default implementation of RiveFile delegate callback da98041

5.15.1

17 Jul 20:39
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  • Updating version files 4472036
  • Only set Core Audio session category for iOS targets 77c16d6
  • Run tests, bench, gms, & goldens on a physical Pixel 8 on CI 674c11d