Releases: rive-app/rive-ios
Releases · rive-app/rive-ios
6.0.6
- Redraw iOS and macOS Rive view on various view changes
e592307
- Initial file moves and renames
3f592d5
- Update rive cpp for submodules
4d5505d
- Updating version files
f3cf9c0
- Set core audio session category to none
bce1584
- Check if clipping shape's worldpath exists
f577501
- Layout joysticks runtime
9c455e1
- runtime: add tiling to n-slicing
9f76286
- Revive the WebGL backend
f56e229
- Nnnn data binding editor native runtime
b9cc94c
- fix for syntax issue
db713c4
- windows editor: fix format check and use raster ordering disabled
adeda3f
- Fix viewer tess builds
a53e550
6.0.5
- iOS images unpremult SIMD support
866f231
- Updating version files
a41fba4
- mark dirty when constraint changes
7bf3e20
- Fix Android goldens
e5079d1
- Improve Vulkan loading and organization
ee2f4b7
- Add webp decoder.
d757c5c
- add arithmetic operation and group converters
38404a2
- editor: setting up the update callbacks for n-slicing
cba75d6
- Fix for bug in Runtime LayoutComponent proxy
eb5d791
- Deploy golden testing on android through an apk
b806d1a
6.0.4
- iOS images: back to rendering to a cg context with unmultiplying.
ee74239
- Updating version files
f99c6ab
- Use artboard properties as transition conditions
c0347a1
- Init NestedAnimation's nestedArtboard as nullptr
b5c58e3
- added some simple windows build scripts to make building on windows from powershell or command prompt easier
6e4f464
6.0.3
6.0.2
6.0.1
- Decode image data directly on iOS
9846f45
- Updating version files
f368b6e
- feat: add nested text run getters and setters in Unity
3cc51d9
- add two data converters
2eb6558
- added a blt command for render targets that do not support VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT
8cebc40
- Better premake support for Visual Studio
c629746
- Add Xcode support to build_rive.sh
87b8cf7
- Added support for xcode builds
2ff9459
- Add width/height overrides for NestedArtboardLayout
e70a386
- refactor conditions
7cef0b9
- Fix layout shape hug in CPP
c8da275
- Add a premake message when Xcode command line tools isn't installed
bc367ad
- add data converter and data types for conversion
7ce3619
- add listener actions support for databind
08dce8b
- Fix alignment when flex wrap enabled
4f695e9
- Buildsystem fixes for build_rive.sh and PLS shaders
5e8b602
- add click event support
d922525
- Improve layout animation
490ac14
- Simple procedural text rendering API
af16af9
- Add a test for nested events triggering listener in parent
f66ade2
- Fix for nested events in CPP
6c3bb94
- Add a build_rive.sh script to unify the premake5 build process
8cf9887
- viewmodel transitions runtime
e894927
- Implement layout scale type in CPP runtime
3c9c681
- Make an HBFont from a CTFontRef.
2e3e21e
- Nested artboard types: node, leaf, layout
820d693
- Fix static assertion in ResourceAllocationCounts
3ed8b1b
- Move COVERAGE_PLANE_IDX to 3
1a46af0
- Use fixed function color blend in Vulkan
546a438
- Move support variables for assert() behind "#ifndef NDEBUG"
bfee5e3
- Make shader type conversions explicit
8a333b7
- Tidy up Vulkan extension wrangling
87d53cf
- Specialize SPIR-V for pls::ShaderFeatures
355ac4b
- Finish atomic mode in Vulkan
5d8aef4
- feat: add min macos version to minification script
f885144
- Housekeeping: rename PLS planes
7c992f1
- VK_EXT_rasterization_order_attachment_access
c1f4034