Releases: rive-app/rive-ios
Releases · rive-app/rive-ios
2.0.19
- Tweaked the stop/reset behavior to behave more deterministically on state machines and animations. Added a test view that shows the parity in playback behavior between almost identical animations and state machines (it's commented out in ExamplesMasterTableViewController by default). Fixed bug with triggering inputs on state machines. Deleted riv files we're not using anymore
344d410
- Added a helper method for animations to determine if they've ended. Moved model modifications out of RiveView's play method and into RiveViewModel's. When playing from the RiveViewModel we now check if an animation has ended so it can play again.
b51be94
- Updating version files
39dfe8c
2.0.18
2.0.17
2.0.16
2.0.15
2.0.14
2.0.13
2.0.12
2.0.11
- Added an FPS counter to RiveView that can be easily toggled. Moved common init code into a sharedInit() function. Added Jellyfish asset to the TouchEvents example.
518fa49
- Moved the fps counter's cosmetics out of RiveView
0bc8f71
- Reduced the update frequency of the fps counter. Reduced the size of the counter within the RiveView.
4e692a0
- Updating version files
4705ab2
2.0.10
- Revert "Revert "Only exposes instances""
ff4bccf
- Revert "Only exposes instances"
a6026b7
- Revert "chore: release v2.0.9"
623e498
- chore: release v2.0.9
b054318
- Revert "Revert "chore: release v2.0.9""
1c5dc6f
- Revert "chore: release v2.0.9"
08da3fa
- Updating version files
d038708
- Revert "Revert "Updating version files""
771b370
- Revert "Updating version files"
29e0a53
- Updating version files
df4ab1e
- Revert "Updating version files"
dabb036