This repository has been archived by the owner on Sep 28, 2023. It is now read-only.
Seven Kingdoms v2.15.5
Summary of changes from 2.15.4 to 2.15.5
- Fixed UI regression in setting auto taxing
- Improved stability of starting a multiplayer game
- Reduced load of crc checking in multiplayer
- Improved formatting of the game manual
- Fixed wrongly applied leadership gain when the leader was not in range
- Fixed more crashes
- Improved AI's handling of combat mission at sea
- Reset powered attack type when line-of-sight is broken
- Improved idle-attack detection when there are many units in the game
- Fixed incorrect pathing when unit is in a building or on a ship
- Do not cycle powered attack when the target moves, correcting the usage behavior of Egyptian fire arrows
- Added Esperanto translation
- Added support for copying trade routes for trade ships
- Added a copy trade route button when hovering the mouse over units in the trade report
- More trade report improvements
- Added a request builder button when a building is selected
- Set the default for mobilizing civilians to non-aggressive mode to prevent inadvertently sending them to their death
- Corrected building linkage when buildings are densely placed
- Corrected AI related bugs
- Improved the AI's ability to send help to an ally
- Improved Fryhtan AI to help an Ordo under attack
- Fixed crashes related to bullets
- Fixed spy vision of a spy on a ship
- Fixed spy vision of a spy assigned to building for construction or repair
- Added a credits screen