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Add pose vector for collision objects, as CompoundMesh shapes can have multiple collision objects. #664

Add pose vector for collision objects, as CompoundMesh shapes can have multiple collision objects.

Add pose vector for collision objects, as CompoundMesh shapes can have multiple collision objects. #664

Triggered via pull request December 11, 2024 08:55
Status Cancelled
Total duration 9m 11s
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mac.yml

on: pull_request
Matrix: build-macos
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2 errors and 3 warnings
build-macos (macos-12, x64-osx-dynamic-release, x64, /usr/local)
The macOS-12 environment is deprecated, consider switching to macOS-13, macOS-14 (macos-latest) or macOS-15. For more details, see https://github.com/actions/runner-images/issues/10721
build-macos (macos-12, x64-osx-dynamic-release, x64, /usr/local)
GitHub Actions has encountered an internal error when running your job.
build-macos (macos-14, arm64-osx-dynamic-release, arm64, /opt/homebrew)
Treating cmake as a formula. For the cask, use homebrew/cask/cmake or specify the `--cask` flag. To silence this message, use the `--formula` flag.
build-macos (macos-14, arm64-osx-dynamic-release, arm64, /opt/homebrew)
cmake 3.31.1 is already installed and up-to-date. To reinstall 3.31.1, run: brew reinstall cmake
build-macos (macos-14, arm64-osx-dynamic-release, arm64, /opt/homebrew)
gcc 14.2.0_1 is already installed and up-to-date. To reinstall 14.2.0_1, run: brew reinstall gcc